half Level 1 of the Dungeon (0, 0, D:1) a parchment of Scorch (1, 9, D:1) a rat skeleton (1, 11, D:1) a +0 club a frilled lizard skeleton a kobold skeleton (12, -21, D:1) a +0 hand axe (14, -19, D:1) a bat skeleton (17, -9, D:1) a +0 leather armour (18, 8, D:1) a parchment of Passage of Golubria (22, 11, D:1) a +0 club a gnoll skeleton (23, -33, D:1) a hobgoblin corpse (skeletalised by now) (29, 3, D:1) a bat skeleton (30, -17, D:1) a +0 ring mail (42, -11, D:1) a parchment of Grave Claw (50, -28, D:1) a +0 dagger (54, -19, D:1) a +1 mace of protection (54, -14, D:1) a bat corpse (skeletalised by now) (57, 3, D:1) a +0 spear (57, 14, D:1) a +0 scale mail Level 2 of the Dungeon (6, 10, D:2) a +0 dagger a goblin corpse (12, -9, D:2) an adder corpse (14, -7, D:2) a potion of ambrosia (16, -11, D:2) a rat corpse (17, -3, D:2) 9 gold pieces (19, -10, D:2) a potion of brilliance (19, -4, D:2) a parchment of Tukima's Dance