hamham Level 1 of the Dungeon (0, 0, D:1) a stone (1, -21, D:1) a +0 dagger (2, -5, D:1) a cursed -2 leather armour (2, -3, D:1) a +0 dagger a stone (2, 0, D:1) 2 stones (3, -4, D:1) a +0 dagger (3, -2, D:1) a stone (3, -1, D:1) a stone (5, -17, D:1) a +0 scale mail (7, 2, D:1) a cursed +0 club (7, 3, D:1) 3 stones (9, -2, D:1) a stone (19, -22, D:1) a cursed +0 dagger (24, -13, D:1) a +0 ring mail (35, -23, D:1) a +0 club (37, 0, D:1) a +0 club (43, -5, D:1) 20 arrows (55, 0, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a cursed +0 leather armour (8, 6, D:2) a +0 short sword (21, 27, D:2) a +0 hunting sling (30, 3, D:2) a +0 dagger (34, 15, D:2) a +0 dagger (36, -12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 hunting sling of flaming (4, 4, D:3) a +0 leather armour (18, 5, D:3) a +0 spear (22, 9, D:3) a +0 dagger (23, 8, D:3) a +0 club (30, 2, D:3) a +0 hunting sling a +0 club (35, 18, D:3) a +0 hand axe (39, 12, D:3) a +0 hand axe 4 boomerangs (42, 15, D:3) a +0 leather armour (46, 11, D:3) a +0 hunting sling (51, 30, D:3) 25 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (5, 23, D:4) a +0 glaive (6, -10, D:4) a +1 dire flail of protection a +0 chain mail (12, 11, D:4) a +1 mace of protection (17, -15, D:4) a +0 rapier (20, 7, D:4) a +0 dagger a +0 robe (21, 4, D:4) a +0 club (22, 22, D:4) a +0 robe (25, 22, D:4) a +0 leather armour (33, -3, D:4) a +0 flail (39, -1, D:4) a +0 club a +0 robe (40, -8, D:4) a +0 spear (43, -18, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (24, -13, D:5) a +0 scale mail (25, -16, D:5) a +0 flail a +0 scale mail a +0 halberd (25, -13, D:5) a +0 falchion a +0 scale mail a +0 mace (25, -12, D:5) a +0 whip (26, -9, D:5) a +0 rapier a +0 leather armour (27, -17, D:5) a +1 vorpal halberd (28, -5, D:5) a +0 falchion (31, -2, D:5) a +0 shortbow 13 arrows (33, -2, D:5) an arrow (35, -2, D:5) an arrow (40, 0, D:5) a +0 falchion a +0 chain mail (42, -1, D:5) a +0 dagger (45, -15, D:5) a +0 short sword 2 silver boomerangs Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (9, 11, D:6) a +6 ring of strength (22, 4, D:6) a +0 halberd Level 7 of the Dungeon (0, 0, D:7) a +0 spear (0, 1, D:7) a +0 club (2, -1, D:7) a +0 club a +0 leather armour (2, 3, D:7) a +0 club (3, 3, D:7) a +0 short sword (5, 4, D:7) a +0 dagger (5, 7, D:7) a +0 whip (7, 7, D:7) a +0 short sword (9, 26, D:7) a +0 mace (10, 25, D:7) a +0 cloak (13, 25, D:7) a +2 quarterstaff of chaos (21, 6, D:7) 17 sling bullets (21, 17, D:7) a +2 chain mail of magic resistance (33, -1, D:7) a cursed +0 plate armour a +0 halberd (35, 0, D:7) a +0 hand axe (38, -3, D:7) a +0 ring mail a +0 trident (39, -10, D:7) a +0 chain mail a +0 dagger (42, 14, D:7) a +0 leather armour (43, 10, D:7) 25 sling bullets Level 8 of the Dungeon [Shop] Qeotogg's Weapon Emporium a +0 long sword (52 gold) a +0 short sword (45 gold) a +0 morningstar (60 gold) a +2 vorpal hunting sling (213 gold) a +0 scimitar (60 gold) a +0 club (15 gold) a +4 vorpal hand crossbow (408 gold) a +0 long sword (52 gold) a +0 trident (52 gold) a +0 war axe (52 gold) a +0 falchion (45 gold) 20 stones (30 gold) a +0 long sword (52 gold) a +3 dagger of pain (330 gold) (22, 12, D:8) a +0 cloak (22, 25, D:8) a +0 robe (23, 22, D:8) a +0 robe a +0 dagger (24, 14, D:8) a +0 dagger (26, 17, D:8) a +0 morningstar (27, 14, D:8) a +0 leather armour (33, 23, D:8) a +0 rapier (39, 4, D:8) a +0 falchion a +0 scale mail (45, -3, D:8) a +0 mace (49, -6, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Jiadane's Weapon Shop a +0 flail (45 gold) a +0 giant spiked club (24 gold) 24 stones (31 gold) a +0 mace (39 gold) a +0 quarterstaff (52 gold) 8 stones (10 gold) a +0 club (13 gold) a +0 club (13 gold) 14 stones (18 gold) a +0 whip (32 gold) a +2 short sword of electrocution (253 gold) the cursed +3 falchion of the Boiling Point {flame, MR+ Int+3} (471 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 mace (39 gold) 9 poisoned darts (46 gold) (0, 0, D:9) a +0 leather armour a +0 dagger (7, -4, D:9) a cursed +0 robe a +0 dagger of venom (7, -3, D:9) a +0 hand axe (8, -10, D:9) a +1 helmet (13, 4, D:9) a +0 shortbow of freezing (14, 5, D:9) a cursed -1 club (14, 6, D:9) a +0 trident (15, 5, D:9) a +0 robe a cursed +0 dagger (17, -16, D:9) 4 silver javelins (17, 6, D:9) a +0 short sword (17, 7, D:9) a +0 ring mail a +0 trident (28, -2, D:9) a +0 mace (30, -3, D:9) a +0 arbalest a +0 halberd a +0 plate armour (31, -5, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (12, -6, D:10) a +0 chain mail a +0 short sword (19, -19, D:10) 12 gold pieces (20, -20, D:10) a +0 trident the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 rapier