Dungeon Crawl Stone Soup version 0.33-a0-1046-gb2a08d023c (webtiles) character file. Game seed: 3975836734682935244 28 hamnam the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Mar 5, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:04 (754 turns). hamnam the Conjurer (Demonspawn Conjurer) Turns: 754, Time: 00:02:04 Health: 24/24 AC: 3 Str: 7 XL: 3 Next: 0% Magic: 3/7 EV: 11 Int: 20 God: Gold: 42 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . e - +1 dagger (elec) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . c - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: demonic guardian 1, magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons e - a +1 dagger of electrocution (weapon) Missiles f - 6 javelins Armour a - a +0 robe (worn) c - a +0 cloak (worn) Scrolls d - a scroll of blinking {unknown} g - a scroll of enchant armour {unknown} i - a scroll of amnesia {unknown} j - a scroll of identify {unknown} k - a scroll of noise {unknown} Potions b - a potion of magic h - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 22% 3d8 9% 2 Blink Tloc 6% N/A 21% 2 Lesser Beckoning Tloc 6% N/A 21% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You regenerate magic rapidly. Message History You add the spells Blink, Momentum Strike and Lesser Beckoning to your library. A frilled lizard comes into view. Found a scroll labelled NENIHI ULISIOBB. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (asleep, 100% to hit) You focus your ray upon the frilled lizard. The searing ray hits the frilled lizard. You kill the frilled lizard! (Press . to maintain the ray.) You stop channelling your searing ray. You now have 42 gold pieces (gained 1). k - a scroll labelled NENIHI ULISIOBB There is a stone staircase leading down here. Done exploring. What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. Found a hand axe and a dagger. Found a stone staircase leading down. There is a stone staircase leading up here. A goblin comes into view. It is wielding a +0 club. A goblin is nearby! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (72% to hit) You focus your ray upon the goblin. The searing ray hits the goblin. The goblin is severely wounded. (Press . to maintain the ray.) The searing ray hits the goblin! You kill the goblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########### #.........# #.........# #############.........# #....)@....##....)....# #..########......<...... ####.........# .............# ####.........# #.>.......# #.........# ####.#####. #.# ) There were no monsters in sight! Vanquished Creatures 5 endoplasms (D:1) 2 giant cockroaches (D:1) 5 goblins 2 jackals (D:1) 2 bats (D:1) 4 frilled lizards (D:1) 4 kobolds (D:1) 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hamnam the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 229 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 229 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 269 | D:1 | Learned a level 2 spell: Searing Ray 754 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 754 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/7 754 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_rooms D:2: layout_rooms, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 23 Throw: Javelin || 6 Cast: Magic Dart || 12 Searing Ray || 11 Armour: Robe || 22 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 755 | 742 | 13 | 2 | 585 | 2 | 377.5 | Dungeon | 755 | 742 | 13 | 2 | 585 | 2 | 377.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 741 daAuts D:2: 13 daAuts