Dungeon Crawl Stone Soup version 0.33-a0-1060-g22bb8dc075 (webtiles) character file. Game seed: 3800327599920720525 61 hamnam the Conjurer (level 3, -1/24 HPs) Began as a Demonspawn Conjurer on Mar 7, 2025. Slain by a quokka (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:28 (1731 turns). hamnam the Conjurer (Demonspawn Conjurer) Turns: 1731, Time: 00:02:29 Health: -1/24 AC: 2 Str: 7 XL: 3 Next: 83% Magic: 7/7 EV: 11 Int: 20 God: Gold: 62 SH: 0 Dex: 17 Spells: 5/8 levels left rFire . . . h - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - +6 ring of dexterity HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: powered by death 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons h - a +0 short sword (weapon) Missiles d - 2 poisoned darts Armour a - a +0 robe (worn) Jewellery f - a +6 ring of dexterity (worn) Scrolls g - a scroll of fog {unknown} i - a scroll of brand weapon {unknown} Potions b - a potion of magic e - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting + Level 4.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 24% 3d8 8% 2 Blink Tloc 6% N/A 22% 2 Lesser Beckoning Tloc 6% N/A 22% 2 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray misses the gnoll. (Press . to maintain the ray.) The rat squeaks loudly. Without enough magic to sustain it, your Searing Ray dissipates. The gnoll hits you with a +0 club. The gnoll barely misses you. The gnoll hits you with a +0 club. The quokka twitches its whiskers. The gnoll hits you from afar with a +0 spear! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * It was a potion of ambrosia. You are confused. You feel invigorated. The gnoll barely misses you. The gnoll hits you with a +0 club. The gnoll closely misses you. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * The rat twitches its whiskers. A giant cockroach comes into view. The gnoll attacks as it pursues you! The gnoll misses you. The gnoll hits you with a +0 club. The gnoll barely misses you. The gnoll hits you with a +0 club! The gnoll attacks as it pursues you! The gnoll barely misses you. The quokka barely misses you. The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 club! You bump into the rock wall. You feel less invigorated. You feel less confused. The quokka barely misses you. The gnoll hits you from afar with a +0 spear. The gnoll closely misses you. The quokka attacks as it pursues you! The quokka bites you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... ... #)# #)# . #.# ##. ##'## #.. ##gr.## #.# ##.....## ###.# ##.grg...## ##.#.# #...@<....####....### +.........+.......... #.........####....### ##.......## ##.#.# ##.....## ###.# ##...## #..# ##'## #.## #.# #.# #.# #.# You could see 2 gnolls, a quokka, a hobgoblin and a rat. Vanquished Creatures 2 gnolls (D:2) A ribbon worm (D:2) 3 bats 8 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 3 kobolds (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 3 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hamnam the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 337 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 337 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 340 | D:1 | Learned a level 2 spell: Searing Ray 941 | D:1 | You fall into a shaft and drop 1 floor! 1033 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 1731 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_basic, serial_park_tiny_pond, chequers_serial_rivers_large_a D:2: layout_loops_corners Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.9 Action || total ---------------------------++------- Melee: Unarmed || 10 Hand axe || 6 Short sword || 3 Cast: Magic Dart || 16 Searing Ray || 26 Use: Potion || 1 Armour: Robe || 31 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1736 | 1717 | 19 | 65 | 1426 | 2 | 868.0 | Dungeon | 1736 | 1717 | 19 | 65 | 1426 | 2 | 868.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1614 daAuts D:2: 122 daAuts