Dungeon Crawl Stone Soup version 0.33-a0-1069-g13e890bdef (webtiles) character file. Game seed: 13099094616317191519 180 hamnam the Conjurer (level 5, 0/35 HPs) Began as a Demonspawn Conjurer on Mar 10, 2025. Slain by Grinder (3 damage) ... on level 3 of the Dungeon. The game lasted 00:03:38 (3060 turns). hamnam the Conjurer (Demonspawn Conjurer) Turns: 3060, Time: 00:03:39 Health: 0/35 AC: 2 Str: 7 XL: 5 Next: 33% Magic: 2/9 EV: 11 Int: 22 God: Gold: 122 SH: 0 Dex: 12 Spells: 3/10 levels left rFire . . . t - +0 dagger (drain) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of flight HPRegen 0.25/turn o - +4 ring of slaying MPRegen 0.11/turn %: no passive effects @: attractive, flying A: antennae 2, big brain 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 122 gold pieces. Inventory: Hand Weapons t - a +0 dagger of draining (weapon) Armour a - a +0 robe (worn) Jewellery d - a ring of flight (worn) n - a ring of protection from cold o - a +4 ring of slaying (worn) Scrolls e - a scroll of teleportation {unknown} f - a scroll of fear {unknown} k - a scroll of blinking {unknown} l - 2 scrolls of identify {unknown} m - a scroll of poison {unknown} s - a scroll of amnesia {unknown} Potions b - a potion of magic g - a potion of moonshine {unknown} h - a potion of attraction i - 2 potions of curing {unknown} j - a potion of brilliance {unknown} p - a potion of haste {unknown} q - a potion of invisibility {unknown} r - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.3 Spellcasting - Level 5.2 Conjurations + Level 2.5 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 c - Fulminant Prism Conj/Alch 10% 3d8 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 40% 2d7 3% 2 Poisonous Vapours Alch/Air 36% 1d3 8% 1 Apportation Tloc 6% N/A 12% 1 Kinetic Grapnel Frge 12% 1d4 12% 1 Summon Small Mammal Summ 12% N/A 12% 1 Launch Clockwork Bee Frge 3% N/A 36% 3 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Eringya's Surprising Cr Summ 3% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You have a pair of antennae on your head. You have an unusually large brain. (Int +2) Message History The orc barely misses you. The searing ray hits Grinder. Grinder is moderately wounded. Grinder gestures at you. Pain shoots through your body! The orc closely misses you. The searing ray hits Grinder! Grinder is heavily wounded. The searing ray hits the bombardier beetle. The bombardier beetle is lightly wounded. You finish channelling your searing ray. The orc closely misses you. The orc hits you with a +0 whip. Grinder hits you. You writhe in agony. The ball python hisses angrily. You fly upwards. There is a stone staircase leading down here. It was a potion of attraction. You feel attractive to monsters. The orc completely misses you. Grinder closely misses you. Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (heavily wounded, 77% to hit) You focus your ray upon Grinder. The searing ray hits Grinder. Grinder is severely wounded. (Press . to maintain the ray.) The orc hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Grinder closely misses you. The searing ray hits Grinder. Grinder is severely wounded. The orc hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Grinder says, "Wait up." Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. You die... Grinder sighs, "Dead already? I want a refund." #.#.....###.##########.# #.#.....# #..........#.#### #.##...## #)########....... ##.#.....###.###### ###.#### #.........##......# #.# ###.............###.#####.# #.>.........#.............# #...........#o5รท###.#####.#### #.........#.#@..###.#####..... ##....#####................### #....# #.#.#.########...### #.#.######.........##........ #.#.........................# #.#.######......)...........# #.#.# #...#####....#...### #.#.# #................# #.#.######..#######.#.##### You could see Grinder and an orc. Vanquished Creatures A phantom (D:3) A bombardier beetle (D:3) 2 adders 3 dart slugs (D:1) 2 ribbon worms (D:3) An orc (D:2) 7 bats 2 endoplasms 2 giant cockroaches 6 goblins 5 hobgoblins 3 jackals (D:1) A quokka (D:2) 5 ball pythons 2 frilled lizards (D:1) 4 kobolds 3 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hamnam the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 203 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 203 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 297 | D:1 | Learned a level 2 spell: Searing Ray 828 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/7 2325 | D:3 | Gained mutation: You have a pair of antennae on your head. | [demonic ancestry] 2325 | D:3 | Reached XP level 4. HP: 29/30 MP: 5/8 2549 | D:3 | Reached skill level 5 in Conjurations 2614 | D:3 | Learned a level 4 spell: Fulminant Prism 2704 | D:3 | Noticed a phantom 2712 | D:3 | Killed a phantom 2713 | D:3 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 2713 | D:3 | Reached XP level 5. HP: 31/35 MP: 0/9 3050 | D:4 | Noticed Grinder 3060 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_loops_ring D:2: layout_basic D:3: layout_loops_ring, nicolae_twisty_statue_hallways D:4: layout_basic, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.3 Conjurations | 5 | 5.2 Alchemy | 2 | 2.5 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 45 | 1 || 46 Dagger | | 1 || 1 Cast: Magic Dart | 17 | || 17 Searing Ray | 28 | 12 || 40 Use: Potion | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: Robe | 40 | 11 || 51 Dodge: Dodged | 36 | 10 || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3063 | 3032 | 31 | 5 | 2671 | 4 | 765.8 | Dungeon | 3063 | 3032 | 31 | 5 | 2671 | 4 | 765.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1297 daAuts D:1: 1021 daAuts D:2: 736 daAuts D:4: 6 daAuts