Dungeon Crawl Stone Soup version 0.33-a0-1189-g0c5ade9840 (webtiles) character file. Game seed: 9258578649355124851 27 hamnam the Chiller (level 3, -3/24 HPs) Began as a Coglin Ice Elementalist on Apr 1, 2025. Slain by Terence ... wielding a +0 hand axe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:35 (1213 turns). hamnam the Chiller (Coglin Ice Elementalist) Turns: 1213, Time: 00:01:36 Health: -3/24 AC: 2 Str: 8 XL: 3 Next: 10% Magic: 0/6 EV: 11 Int: 16 God: Gold: 47 SH: 0 Dex: 14 Spells: 2/6 levels left rFire . . . d - +0 whip {Suphaphon} rCold . . . c - +0 dagger {Ikko} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: freezing walls, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons c - a +0 dagger (offhand) {Ikko} d - a +0 whip (weapon) {Suphaphon} Armour a - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} g - a scroll of blinking {unknown} Potions b - a potion of magic f - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth - Level 2.1 Spellcasting + Level 4.3 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d7 3% 1 b - Frozen Ramparts Ice 30% 1d5 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 15% N/A 11% 3 Summon Ice Beast Ice/Summ 8% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Okay, then. Casting: Frozen Ramparts (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 11% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes Terence but does no damage. You hit Terence but do no damage. x2 The wall freezes Terence but does no damage. Terence hits you with a +0 hand axe. You hit Terence but do no damage. You closely miss Terence with your +0 whip. The wall freezes Terence. Terence barely misses you. You hit Terence with your +0 whip. Terence is lightly wounded. You hit Terence but do no damage. The wall freezes Terence. Terence barely misses you. You closely miss Terence with your +0 dagger. Terence is moderately wounded. You closely miss Terence with your +0 whip. The wall freezes Terence but does no damage. Terence hits you with a +0 hand axe. You hit Terence but do no damage. Terence is moderately wounded. You hit Terence with your +0 whip. The wall freezes Terence but does no damage. Terence hits you with a +0 hand axe. You hit Terence but do no damage. Terence is heavily wounded. You hit Terence with your +0 dagger. The frozen ramparts melt away. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * Casting: Frozen Ramparts (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 11% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes Terence. Terence hits you with a +0 hand axe! You die... Terence says, "And stay out!" # ..# ### ###. #.# #####=##### ... #.# ......... #.###.# #.....# #.....# #...# #...... #.# #.#<### #@# #..#.## #@# ##.# #.# ##'## #.## ##. ##...## ##.###.# ##.....## ##..#.## #.......## ##....... #...[.....####........ +.........'........... #.........####...#.##. ##.......## #.....# . You could see Terence. Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) 2 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 4 goblins (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) A kobold (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hamnam the Coglin Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 146 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 490 | D:1 | Reached skill level 4 in Ice Magic 988 | D:1 | Reached XP level 3. HP: 24/24 MP: 6/6 992 | D:1 | Learned a level 3 spell: Frozen Ramparts 1202 | D:2 | Noticed Terence 1213 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_b, layout_loops_corners, roderic_serpentine_path D:2: layout_loops_corners, serial_shops, nicolae_shop_overgrown_old_shop, shop, nicolae_shop_cornered_store, nicolae_shop_cornered_store, minivault_25, uniq_robin, uniq_natasha, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.1 Ice Magic | 4 | 4.3 Dodging | | 1.7 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 14 Dagger || 30 Whip || 28 Cast: Freeze || 20 Frozen Ramparts || 2 Stab: Sleeping || 3 Armour: Robe || 44 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1205 | 1165 | 40 | 92 | 905 | 2 | 602.5 | Dungeon | 1205 | 1165 | 40 | 92 | 905 | 2 | 602.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1161 daAuts D:2: 44 daAuts