handragon01 Level 1 of the Dungeon [Shop] Liroos's Antique Armour Shoppe a +0 leather armour (50 gold) a +0 leather armour of fire resistance (225 gold) a +0 ring mail (100 gold) a +0 robe (22 gold) a +0 leather armour (50 gold) a +0 ring mail of poison resistance (200 gold) a +2 leather armour of cold resistance (475 gold) a +0 scale mail (100 gold) a +0 robe (22 gold) (6, 8, D:1) a +0 spear (7, -17, D:1) a +0 whip (11, -9, D:1) a +0 club a goblin skeleton (15, -11, D:1) a +1 dagger of speed 3 stones (15, 16, D:1) a +0 club (22, 27, D:1) a +0 whip (24, 20, D:1) a +0 club a goblin corpse (skeletalised by now) (29, 11, D:1) a ball python corpse (skeletalised by now) (30, 11, D:1) a +0 club (32, 26, D:1) a +0 robe (38, 9, D:1) a +0 short sword 3 stones (40, -14, D:1) a +0 ring mail (43, -5, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (1, -2, D:2) a +0 hammer (18, -34, D:2) a +0 leather armour (18, -32, D:2) an adder corpse (skeletalised by now) (22, 19, D:2) an adder skeleton (24, 12, D:2) a +0 club 4 stones (32, -42, D:2) 6 poisoned darts (32, -12, D:2) a +0 club (33, -38, D:2) a +0 trident (33, -23, D:2) a +0 short sword of speed 4 stones a kobold skeleton (59, -8, D:2) a +0 robe a +0 scythe the human skeleton of Sigmund (61, -9, D:2) a rat skeleton (64, 1, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 spear (0, 6, D:3) a +0 dagger a goblin corpse (skeletalised by now) (1, 0, D:3) a +0 mace (3, 3, D:3) a +1 short sword of freezing an adder corpse (skeletalised by now) an orc corpse (skeletalised by now) (13, -11, D:3) a +0 spear (14, -39, D:3) a +0 quarterstaff (14, -15, D:3) a scroll of vulnerability (18, -40, D:3) a +1 dagger of venom (19, -37, D:3) a +0 mace an orc corpse (skeletalised by now) (34, -12, D:3) a jackal corpse (skeletalised by now) (38, -25, D:3) a +0 trident an orc corpse (skeletalised by now) (42, -11, D:3) a hobgoblin corpse (skeletalised by now) (43, -10, D:3) a +0 club a +0 club a +0 club the +0 sling "Zuleim" {antimagic, *Slow rElec rF+ Str+2} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rF+: It protects you from fire. Str+2: It affects your strength (+2). It cannot be enchanted further. a goblin corpse (skeletalised by now) (44, -10, D:3) a +0 dagger a +0 dagger a +0 animal skin a +0 helmet a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) the hobgoblin corpse of Robin (skeletalised by now) a hobgoblin corpse (skeletalised by now) (44, -9, D:3) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (46, -23, D:3) a +0 helmet (47, -17, D:3) a +0 dagger a goblin corpse (skeletalised by now) (52, -16, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (2, -17, D:4) a parchment of Summon Seismosaurus Egg (2, -9, D:4) a +0 club a kobold corpse (9, 4, D:4) the inkwell talisman "Mittel" {Harm *Slow +Inv Dex+3} [inkwell talisman] Harm: It increases damage dealt and taken. *Slow: It may slow you when you take damage. +Inv: It lets you turn invisible. Dex+3: It affects your dexterity (+3). Level 7 of the Dungeon (8, 3, D:7) a bullfrog corpse (10, 5, D:7) a +0 ring mail (11, 40, D:7) 13 gold pieces (15, 34, D:7) a +0 club a +0 scale mail an orc corpse (20, 24, D:7) a water moccasin corpse (20, 26, D:7) a +0 robe (22, 22, D:7) a +0 scale mail (31, 16, D:7) a +0 flail an orc corpse