hannic Level 1 of the Dungeon [Shop] Zoffiul's Armour Shoppe the +0 plate armour "Nyng" {Archery, Rampage} (378 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. a +0 ring mail (56 gold) a +0 pair of boots (63 gold) a +0 robe (12 gold) a +0 kite shield (98 gold) a +0 ring mail (56 gold) (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (5, -11, D:1) a quokka skeleton (6, -11, D:1) a +0 spear of venom (10, -24, D:1) a +0 short sword (11, -39, D:1) a +0 dagger a goblin corpse (skeletalised by now) (11, -20, D:1) a rat skeleton (12, -39, D:1) a +0 dagger a kobold corpse (skeletalised by now) (12, -21, D:1) a hobgoblin skeleton (14, -23, D:1) a staff of alchemy (14, -18, D:1) a bat skeleton (24, -34, D:1) a +1 dagger of venom (28, -20, D:1) a hobgoblin skeleton (46, -35, D:1) a +0 dagger a goblin corpse (skeletalised by now) (47, -16, D:1) a +0 dagger a +0 short sword a +0 dagger {Kai} a jackal skeleton (48, -17, D:1) a kobold skeleton (49, -7, D:1) a jackal skeleton (50, -8, D:1) a frilled lizard skeleton (50, -7, D:1) a jackal skeleton (55, -1, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (6, -44, D:2) a +0 robe (6, -10, D:2) a +0 dagger (10, -3, D:2) a +6 ring of strength (11, -3, D:2) a +0 hand axe (12, -31, D:2) a ring of protection from fire (16, -11, D:2) a +0 robe (18, 6, D:2) a bat corpse (skeletalised by now) (23, -40, D:2) a +0 whip (26, -29, D:2) a ball python skeleton (27, -5, D:2) a +0 short sword (28, -16, D:2) a +0 hand axe (32, -29, D:2) a +0 ring mail (32, -8, D:2) a +0 robe a +0 club the human skeleton of Jessica (32, -6, D:2) a +0 ring mail (35, -32, D:2) a bat skeleton (39, -24, D:2) a +0 short sword a +0 scale mail the human corpse of Terence (skeletalised by now) (40, -6, D:2) a +0 whip a +0 ring mail Level 3 of the Dungeon (0, 1, D:3) a +6 ring of dexterity (3, -4, D:3) a +0 short sword a +0 leather armour an orc corpse