heloo00 Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (6, 2, D:1) a +0 helmet (7, 7, D:1) a quokka corpse (skeletalised by now) (8, -7, D:1) a quokka corpse (skeletalised by now) (18, -8, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (19, 4, D:1) a +0 robe (21, -11, D:1) a rat corpse (skeletalised by now) (21, 2, D:1) a bat skeleton (21, 3, D:1) a +2 flail of protection (22, -9, D:1) a +0 dagger a stone (23, 5, D:1) a +0 dagger (27, -7, D:1) a quokka corpse (skeletalised by now) (28, -3, D:1) a +0 short sword (52, -4, D:1) a frilled lizard corpse (skeletalised by now) (53, -3, D:1) a bat corpse (skeletalised by now) (54, 7, D:1) a ball python corpse (skeletalised by now) (54, 20, D:1) a ball python corpse (skeletalised by now) (58, 23, D:1) an orb of mayhem (62, -4, D:1) a rat corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (14, 2, D:2) a +0 dagger a stone (16, 29, D:2) a +0 leather armour (17, 0, D:2) a bat skeleton (17, 2, D:2) a bat corpse (skeletalised by now) (17, 17, D:2) a +0 scimitar (20, 31, D:2) a hobgoblin corpse (skeletalised by now) (22, -23, D:2) a +0 dagger (30, -7, D:2) a frilled lizard corpse (skeletalised by now) (43, 7, D:2) a +0 club a goblin skeleton (43, 13, D:2) a +0 dagger of electrocution (44, -4, D:2) a frilled lizard skeleton (44, 5, D:2) a bat skeleton a quokka skeleton (44, 6, D:2) a +0 club a goblin skeleton (45, 4, D:2) a quokka skeleton (45, 5, D:2) an adder skeleton (45, 6, D:2) a hobgoblin skeleton (47, 2, D:2) a +0 leather armour (47, 4, D:2) a +0 robe (58, 12, D:2) a +2 dagger of draining a +0 robe the human corpse of Jessica (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (2, 5, D:3) a +0 short sword a stone (3, 7, D:3) a +0 dagger a goblin corpse (skeletalised by now) (9, -4, D:3) a rat skeleton (26, -3, D:3) a +0 dagger a +0 robe an orc skeleton (27, 8, D:3) a rat skeleton (36, -5, D:3) a +0 dagger a +0 flail a +0 club a +0 ring mail an orc skeleton (37, -5, D:3) a +0 hand axe a +0 scale mail a +0 whip 3 stones a +0 falchion a +0 leather armour of poison resistance an orc skeleton (52, 32, D:3) a bat corpse (skeletalised by now) (56, 36, D:3) a quokka corpse (skeletalised by now) (62, 21, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a quill talisman (14, -18, D:4) 4 stones a +0 short sword a kobold skeleton (16, 6, D:4) a -2 short sword (16, 7, D:4) a -2 war axe (18, 9, D:4) a -3 mace (18, 10, D:4) a -2 mace (19, -24, D:4) a +0 sling a goblin skeleton (19, -15, D:4) a potion of brilliance (20, 8, D:4) an adder corpse (skeletalised by now) (21, -18, D:4) a hobgoblin skeleton (21, -12, D:4) a scroll of poison (21, 6, D:4) a bat skeleton (22, -20, D:4) a hobgoblin skeleton (23, 9, D:4) a bat skeleton (28, -14, D:4) a hobgoblin skeleton (39, -19, D:4) a +0 mace a +0 club (57, -5, D:4) a +0 club a goblin skeleton (67, 0, D:4) a +0 hand axe a +0 leather armour (67, 1, D:4) a +0 flail a +0 dagger a +0 robe an orc skeleton an orc skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (10, 17, D:5) a +0 club (14, -4, D:5) a +1 whip of flaming (20, -44, D:5) a +0 robe (22, -12, D:5) a +2 long sword of flaming (28, -1, D:5) a +0 leather armour (31, -3, D:5) a +0 dagger 5 large rocks a goblin corpse (skeletalised by now) (31, -2, D:5) a +0 club (31, -1, D:5) 3 large rocks (33, -9, D:5) an iguana skeleton (34, 0, D:5) a +0 club a +0 club a +0 dagger a +0 giant club a +0 dagger a +0 club a +0 club a goblin skeleton a goblin skeleton an ogre skeleton a goblin skeleton (43, -6, D:5) 2 boomerangs Level 6 of the Dungeon [Shop] Maikh's Armour Emporium a +4 scale mail of cold resistance (403 gold) a +0 robe (11 gold) a +0 scale mail (52 gold) an orb of mayhem (247 gold) a +0 scale mail (52 gold) the +1 scale mail "Xoad" {-Tele Rampage rN+ Regen+} (171 gold) -Tele: It prevents most forms of teleportation. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a +0 ring mail (52 gold) a +0 leather armour (26 gold) (19, -36, D:6) an adder skeleton (29, -36, D:6) a +0 scale mail (29, -19, D:6) 4 javelins (42, -6, D:6) a +3 flail of venom a +0 scale mail (44, -32, D:6) a +0 long sword (48, 7, D:6) a +0 robe (48, 10, D:6) a +0 halberd a +0 plate armour (48, 11, D:6) a +1 hand axe of sundering (48, 13, D:6) a +0 trident a +0 ring mail an orc corpse (skeletalised by now) (49, 9, D:6) the +5 ring mail of Jeusauh {*Silence rElec rF+ rCorr} *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (59, 6, D:6) a parchment of Searing Ray Level 7 of the Dungeon (2, 12, D:7) a +0 flail (2, 14, D:7) a +0 spear (3, 10, D:7) a +0 spear of freezing a gnoll corpse (skeletalised by now) (7, 0, D:7) a +2 pair of boots of flying (8, 4, D:7) a +0 club a gnoll corpse (skeletalised by now) (13, 35, D:7) a +0 scale mail (14, 12, D:7) a +0 cloak (15, -8, D:7) an iguana corpse (skeletalised by now) (37, 28, D:7) a +0 sling (41, 10, D:7) a +0 ring mail (46, 8, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) 9 gold pieces (4, -2, D:8) a +0 ring mail (6, 0, D:8) a +0 quarterstaff (15, -1, D:8) 10 gold pieces (25, 2, D:8) 17 gold pieces (26, 9, D:8) a parchment of Call Imp Level 9 of the Dungeon the Ecumenical Temple