Dungeon Crawl Stone Soup version 0.35-a0-425-g17204b03b8 (webtiles) character file. Game seed: 11369736869913789208 8 heloo00 the Conjurer (level 2, 16/16 HPs) Began as a Deep Elf Conjurer on May 30, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (366 turns). heloo00 the Conjurer (Deep Elf Conjurer) Turns: 366, Time: 00:00:20 Health: 16/16 AC: 2 Str: 4 XL: 2 Next: 0% Magic: 5/8 EV: 11 Int: 22 God: Gold: 23 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . (100%) b - +2 dagger (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons b - a +2 dagger of draining (weapon) Armour a - a +0 robe (worn) c - a +0 pair of boots of flying Scrolls c - a scroll of identify {unknown} e - a scroll of immolation {unknown} Potions g - a potion of magic d - 2 potions of curing {unknown} f - a potion of brilliance {unknown} Skills: + Level 0.5 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting + Level 4.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Momentum Strike Conj/Tloc 26% 3d8 7% 2 Teleport Other Tloc 3% N/A 34% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You now have 21 gold pieces (gained 14). e - a scroll labelled LECSEXT ASCHU You can't see any susceptible monsters within range! (Use Z to cast anyway.) You pick up a parchment of Momentum Strike and begin reading... You add the spell Momentum Strike to your library. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. Things that are here: a +0 short sword; 5 stones; a kobold corpse You encounter a ball python. There is a stone staircase leading down here. The magic dart hits the ball python! You kill the ball python! You see here a +0 short sword. There is an open door here. c - a +0 pair of boots of flying You can't see any susceptible monsters within range! (Use Z to cast anyway.) As you open the door, it creaks loudly! Found 2 gold pieces. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. You now have 23 gold pieces (gained 2). You open the door. There is an open door here. Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. There is an open door here. d - 2 blue potions (gained 1) You encounter an endoplasm. The magic dart hits the endoplasm. The endoplasm is lightly wounded. The endoplasm quivers. An endoplasm is nearby! The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 2! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.......###.........)'. #.......# #..........## #.......# #..........# ######.## #..........# #.# #..........# #.# ...[......# #.# ####....### #.# #..).# #@# #....# #.# #....# #.# ####.# #.# #.# ... #.#### ... #..... ... ##.... ...## #.#.. #.##. There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A ball python (D:1) A frilled lizard (D:1) 2 goblins (D:1) 3 kobolds (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | heloo00 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 366 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 366 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_basic Action || total ---------------------------++------- Cast: Magic Dart || 15 Armour: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 365 | 365 | 0 | 0 | 321 | 1 | 365.0 | Dungeon | 365 | 365 | 0 | 0 | 321 | 1 | 365.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 365 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+