heloo00 Level 1 of the Dungeon (0, 0, D:1) a +0 spear (6, 10, D:1) a +0 spear (7, 14, D:1) 5 stones a +0 dagger a kobold skeleton (9, 13, D:1) a stone a +0 club (17, -5, D:1) a ball python skeleton (23, 10, D:1) a +0 dagger a goblin skeleton (33, 8, D:1) a +0 dagger (37, -12, D:1) a +0 leather armour (46, -12, D:1) a +0 war axe (52, 26, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Vobore's Distillery a potion of attraction (33 gold) 2 potions of mutation (176 gold) a potion of attraction (33 gold) a potion of might (44 gold) 2 potions of heal wounds (176 gold) a potion of lignification (33 gold) (0, 0, D:2) a +0 dagger 3 stones a spore talisman (1, -15, D:2) an adder skeleton (8, -5, D:2) a +0 flail (10, 9, D:2) 2 boomerangs (11, 12, D:2) a bat skeleton (14, 3, D:2) an adder corpse (skeletalised by now) (14, 11, D:2) a +0 buckler (17, 19, D:2) a quill talisman (21, -12, D:2) a +0 club a goblin skeleton (25, -9, D:2) a quokka corpse (skeletalised by now) (26, -18, D:2) a ball python skeleton (32, -8, D:2) a +0 hand axe (32, 24, D:2) a +0 ring mail (51, 9, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 4 boomerangs (9, -6, D:3) a +0 sling (17, 18, D:3) a rat skeleton (21, 30, D:3) a hobgoblin corpse (skeletalised by now) (21, 32, D:3) a +0 short sword a +0 leather armour (21, 38, D:3) a +0 club (27, 2, D:3) an adder corpse (skeletalised by now) (40, 20, D:3) a +0 short sword Level 4 of the Dungeon (2, 2, D:4) a +0 giant spiked club an ogre skeleton (4, 22, D:4) a +0 spear a +0 whip a gnoll corpse (skeletalised by now) (5, 22, D:4) a +0 trident a +0 scale mail (5, 23, D:4) a +0 whip a gnoll corpse (skeletalised by now) (6, 22, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (8, 29, D:4) a +0 club (9, 29, D:4) an adder skeleton (20, -5, D:4) an adder corpse (skeletalised by now) (21, 25, D:4) 3 boomerangs (22, 26, D:4) a +0 ring mail (22, 27, D:4) a hobgoblin skeleton (23, 9, D:4) a hobgoblin skeleton (29, 17, D:4) a +0 flail a +0 chain mail an orc skeleton (29, 32, D:4) a hive talisman (31, 13, D:4) a +0 whip 3 stones a kobold skeleton (36, 7, D:4) a +0 shortbow (49, 5, D:4) a hobgoblin skeleton (56, -4, D:4) a +0 whip a kobold skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (4, -14, D:5) a +0 ring mail 2 boomerangs a +0 hand axe an orc skeleton (5, -13, D:5) an iguana skeleton a hound skeleton (32, -23, D:5) an iguana corpse (skeletalised by now) (33, -12, D:5) a +0 leather armour (41, -10, D:5) a +0 club an orc corpse (skeletalised by now) (47, -17, D:5) a +0 robe (57, -12, D:5) a +0 flail a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) (58, -12, D:5) a +0 whip (58, -11, D:5) a +0 spear a +0 halberd (58, -7, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 short sword a +0 dagger 3 stones (0, 1, D:6) a +0 whip (1, 3, D:6) a +0 short sword a stone (2, 3, D:6) a +0 club a +0 dagger a +0 club 7 stones (3, 2, D:6) a +0 dagger a kobold skeleton (10, 4, D:6) an adder skeleton (12, 27, D:6) a +0 falchion (12, 28, D:6) a +0 robe the orc corpse of Blorkula the orcula (skeletalised by now) (16, 9, D:6) an adder skeleton (29, 20, D:6) a +0 dagger a +0 robe (29, 25, D:6) a +0 mace a +0 scale mail a +0 club a +0 mace (30, 17, D:6) a +0 pair of gloves a +0 robe (30, 25, D:6) a +0 trident a +0 chain mail an orc skeleton (30, 26, D:6) a +0 club a +0 club a +0 leather armour a +0 whip a +0 leather armour a +0 dagger a +0 robe a +0 whip an orc skeleton an orc skeleton an orc skeleton (31, -3, D:6) a +0 robe (31, 25, D:6) a +0 mace an orc skeleton (43, 27, D:6) a hound skeleton (44, 16, D:6) an iguana corpse (skeletalised by now) (45, 32, D:6) a +0 spear (57, 20, D:6) a +0 long sword of holy wrath Level 7 of the Dungeon (7, -11, D:7) a maw talisman (16, -9, D:7) a black bear corpse (skeletalised by now) (19, -9, D:7) 18 gold pieces (20, -8, D:7) a parchment of Stone Arrow (20, 7, D:7) a +0 short sword 3 stones (21, -7, D:7) 5 gold pieces (23, 6, D:7) a +0 whip a +0 robe a +0 dagger a steam dragon skeleton a gnoll skeleton (24, 5, D:7) a +0 spear a gnoll skeleton (24, 6, D:7) a +0 flail a +0 dagger a gnoll skeleton (24, 7, D:7) a +0 spear a gnoll skeleton (25, -22, D:7) a +0 quarterstaff (30, -27, D:7) a howler monkey skeleton (40, -15, D:7) an eel talisman (47, 1, D:7) a +0 dagger a +0 robe a +0 ring mail the elf corpse of Dowan (skeletalised by now) (55, -2, D:7) a +0 dagger (55, -1, D:7) a +0 dagger a +0 robe a +0 battleaxe a +0 plate armour an orc corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 rapier (15, -10, D:8) a +0 dagger a +0 robe (15, 22, D:8) a yak skeleton a yak skeleton (16, 21, D:8) a yak skeleton (18, -9, D:8) a +2 dagger of pain a +1 robe of fire resistance an orc skeleton (22, -23, D:8) a yak skeleton (23, -23, D:8) a +0 helmet (23, -21, D:8) a yak skeleton (33, 7, D:8) a +0 sling (34, -9, D:8) a +0 spear a gnoll skeleton (34, -1, D:8) a +0 short sword (35, -9, D:8) a +0 scale mail a +2 trident of protection (36, -10, D:8) a +0 club (36, -9, D:8) a +0 whip a gnoll skeleton (40, -8, D:8) a wolf skeleton (41, -8, D:8) a +0 animal skin a +0 spear Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (9, 21, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton (9, 23, D:9) a +0 war axe an orc skeleton (10, 23, D:9) a +0 club an orc corpse (skeletalised by now) (12, 20, D:9) a +0 shortbow a centaur skeleton (19, 28, D:9) a +0 hand axe (20, 26, D:9) a +0 club an orc skeleton (20, 28, D:9) a +0 flail an orc skeleton (23, 6, D:9) a +5 giant spiked club a +0 robe the ogre corpse of Erolcha (skeletalised by now) (24, 21, D:9) a rimehorn talisman (32, 39, D:9) a +0 chain mail (41, 41, D:9) a +0 short sword (42, 39, D:9) 3 stones a +0 club a kobold skeleton (42, 40, D:9) 3 stones a +0 whip a kobold skeleton (47, 39, D:9) a +0 quarterstaff (56, 1, D:9) a yak skeleton (57, 0, D:9) a yak skeleton Level 10 of the Dungeon (0, 0, D:10) a yak skeleton a yak skeleton a yak skeleton (2, -12, D:10) a +1 hat of ice a +2 hat of intelligence (6, 4, D:10) a +0 chain mail a +0 mace (15, 9, D:10) a +0 ring mail (24, -19, D:10) a steam dragon skeleton (24, 23, D:10) a +0 lajatang (29, 6, D:10) a +0 flail an orc skeleton (35, 15, D:10) a +0 chain mail (39, 14, D:10) a +0 plate armour a +0 short sword (43, 6, D:10) a troll skeleton (44, -10, D:10) a +0 dagger (44, 9, D:10) a +0 dagger a +0 leather armour a +0 mace a +0 long sword a +0 plate armour Level 11 of the Dungeon (0, 0, D:11) a +0 troll leather armour a troll corpse (skeletalised by now) (1, 6, D:11) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (3, 4, D:11) a +0 rapier (13, 5, D:11) a manticore skeleton (19, -26, D:11) a +0 halberd a +0 spear a gnoll skeleton (19, -25, D:11) a +0 buckler a +0 scale mail a +0 spear (20, -25, D:11) a +0 flail a +0 whip a gnoll skeleton (21, -26, D:11) a +0 flail (25, -27, D:11) a +1 executioner's axe of freezing (28, -18, D:11) a +0 short sword (30, -9, D:11) a +0 sling (51, -28, D:11) a +0 cloak (55, -18, D:11) a +0 flail a +0 club a +0 halberd a +0 scale mail a +2 spear of venom (55, -17, D:11) a +0 halberd a +0 flail a gnoll skeleton Level 12 of the Dungeon [Shop] Nirphowka's Book Shoppe a parchment of Sandblast (76 gold) a parchment of Summon Ice Beast (167 gold) a parchment of Stone Arrow (167 gold) a parchment of Infestation (794 gold) a parchment of Orb of Destruction (623 gold) a parchment of Forge Lightning Spire (247 gold) a parchment of Eringya's Noxious Bog (475 gold) a parchment of Call Canine Familiar (167 gold) [Shop] Vugofrac's Magic Scroll Shop a scroll of enchant weapon (112 gold) a scroll of enchant weapon (112 gold) a scroll of revelation (112 gold) a scroll of identify (30 gold) a scroll of enchant armour (112 gold) a scroll of identify (30 gold) (0, 0, D:12) a parchment of Teleport Other (0, 1, D:12) a +0 heavy quarterstaff (9, 1, D:12) a +0 scimitar (16, -8, D:12) a +0 club +0 acid dragon scales an acid dragon skeleton (22, -6, D:12) a +2 robe of cold resistance a +0 quarterstaff of freezing the elf skeleton of Fannar (51, 16, D:12) a +0 ring mail (52, 13, D:12) a +3 dagger of draining Level 13 of the Dungeon [Shop] Weire's Antique Armour Boutique a +0 chain mail (192 gold) a +0 helmet of intelligence (368 gold) a +0 chain mail (192 gold) a +0 chain mail (192 gold) a +0 scale mail (128 gold) a +0 chain mail (192 gold) a +3 leather armour of poison resistance (672 gold) a +1 scale mail of cold resistance (512 gold) (2, 29, D:13) a +0 spear (3, 27, D:13) a +8 plate armour of ponderousness a +2 ring mail of poison resistance +0 steam dragon scales (9, 4, D:13) a +0 ring mail (10, 25, D:13) a +0 long sword (10, 34, D:13) an inkwell talisman (13, 35, D:13) a +0 pair of gloves (14, 27, D:13) a +0 flail (17, 5, D:13) a +0 shortbow a centaur corpse (skeletalised by now) (17, 33, D:13) a storm talisman (18, 5, D:13) a +0 ring mail (19, 31, D:13) a human skeleton (19, 32, D:13) a +0 plate armour a +0 glaive a +0 arbalest an orc skeleton a human skeleton a human skeleton (20, 33, D:13) a +0 chain mail a +0 halberd a +0 robe a +0 dagger a human skeleton a human skeleton (21, 14, D:13) a +0 war axe a +0 leather armour (22, 35, D:13) a human skeleton (22, 36, D:13) a human skeleton (22, 37, D:13) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (23, 35, D:13) a human skeleton (23, 37, D:13) a +0 leather armour a +0 hand axe a +0 chain mail a +0 dire flail a human skeleton a human skeleton a human skeleton (24, 37, D:13) a human skeleton (25, 37, D:13) a +0 plate armour a +2 dire flail of concussion (31, 9, D:13) a +0 scale mail (31, 16, D:13) a +0 rapier of flaming a +0 hand axe of flaming (36, 35, D:13) a +0 giant spiked club a +0 giant club (50, -4, D:13) a hydra skeleton (51, -5, D:13) an ugly thing skeleton (57, 22, D:13) a +0 great mace Level 14 of the Dungeon (0, 0, D:14) a manticore corpse (skeletalised by now) (15, -16, D:14) a +4 heavy arbalest (16, -33, D:14) an ugly thing skeleton an ugly thing skeleton (21, -33, D:14) a +0 shortbow a centaur skeleton (29, 8, D:14) a catoblepas skeleton (30, -34, D:14) a +0 scimitar of flaming (39, 3, D:14) a +0 quarterstaff (45, -29, D:14) a +0 scale mail (46, -28, D:14) a +0 orcbow a centaur skeleton (52, -26, D:14) a +0 flail Level 15 of the Dungeon [Shop] Abbaoprazo's Assorted Antiques a +0 quarterstaff (170 gold) a +0 lajatang (510 gold) a +0 chain mail (204 gold) 2 potions of curing (204 gold) a scroll of amnesia (136 gold) a +2 robe of willpower (608 gold) a +0 robe (30 gold) (0, 0, D:15) a +6 ring of intelligence (2, -32, D:15) an ugly thing skeleton (4, -5, D:15) a hydra skeleton (9, -35, D:15) a hell hound skeleton (10, -35, D:15) a hell hound skeleton (13, -34, D:15) a hell hound skeleton (18, -15, D:15) a parchment of Maxwell's Portable Piledriver (26, -23, D:15) a +0 hand axe (36, -20, D:15) a +0 scimitar of venom the +4 long sword of Fimbulwinter {flame, rF+ Dex+5} rF+: It protects you from fire. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (37, -19, D:15) a +0 robe a +0 long sword 4 large rocks (37, -17, D:15) a +0 spear (39, -18, D:15) 5 large rocks (44, -14, D:15) a +0 hand axe (45, 1, D:15) a +0 dagger a +0 robe a human corpse (skeletalised by now) (47, -27, D:15) a +0 dagger (47, -4, D:15) a +0 troll leather armour a deep troll corpse (skeletalised by now) (54, -5, D:15) a shapeshifter skeleton (55, -6, D:15) a +0 robe a +0 dagger (57, -7, D:15) a +0 robe a +2 long sword (61, -12, D:15) a +0 dire flail a +0 great mace an ettin skeleton (61, -2, D:15) +0 ice dragon scales (61, -1, D:15) a +0 whip a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines (0, 22, Orc:1) a +0 arbalest a kobold skeleton (2, 20, Orc:1) a +0 hand axe of freezing (2, 21, Orc:1) a +0 club a +0 war axe an orc skeleton (2, 22, Orc:1) a +2 dagger of protection an orc skeleton (2, 24, Orc:1) a +0 dire flail a +0 chain mail (3, -9, Orc:1) a +0 leather armour a +0 short sword a +0 scale mail a +5 eveningstar the orc skeleton of Urug (3, -8, Orc:1) a +0 chain mail a +0 club an orc skeleton (3, 19, Orc:1) a +0 hand axe (3, 23, Orc:1) a +0 battleaxe a +0 chain mail an orc skeleton (3, 24, Orc:1) a +0 dagger a +0 robe (3, 25, Orc:1) a +0 dagger a +0 robe (3, 29, Orc:1) a +6 mace an orc skeleton (4, -10, Orc:1) a +0 ring mail a +0 whip (4, -8, Orc:1) a +0 hand axe a +0 robe a +0 dagger an orc skeleton (4, 18, Orc:1) a +0 dagger a +0 robe (5, -9, Orc:1) a +0 club a warg skeleton (5, -8, Orc:1) a +0 robe a +0 dagger (6, -7, Orc:1) a +0 giant club (7, -6, Orc:1) a +0 kite shield a +3 chain mail of willpower a +0 long sword (8, -5, Orc:1) a +0 ring mail a +0 short sword an orc skeleton (9, -8, Orc:1) a +0 short sword an orc skeleton (9, -4, Orc:1) a +0 robe a +0 athame a +0 robe a +0 dagger a +0 ring mail a +0 club a +0 plate armour a +0 war axe an orc skeleton an orc skeleton a warg skeleton (10, -3, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +0 flail an orc skeleton an orc skeleton (11, -2, Orc:1) a +0 scale mail a +0 dagger a +0 flail a +0 scale mail a +0 flail a +0 short sword an orc skeleton a warg skeleton an orc skeleton (18, 28, Orc:1) a troll corpse (skeletalised by now) (19, 29, Orc:1) a +0 giant club an ogre corpse (skeletalised by now) (20, 28, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Meisyf's Weapon Shoppe 2 poisoned darts (19 gold) a +1 spear of venom (169 gold) a +0 battleaxe (160 gold) a +0 club (8 gold) a +2 great sword of holy wrath (480 gold) 5 atropa-tipped darts (72 gold) a +0 short sword (48 gold) a +0 club (8 gold) [Shop] Atafepoq's Book Shoppe a parchment of Dispel Undead (195 gold) a parchment of Gell's Gavotte (375 gold) a parchment of Summon Seismosaurus Egg (195 gold) a parchment of Haunt (492 gold) a parchment of Brom's Barrelling Boulder (195 gold) a parchment of Dragon's Call (780 gold) a parchment of Eringya's Noxious Bog (375 gold) a parchment of Blink (87 gold) a parchment of Forge Monarch Bomb (375 gold) a parchment of Flame Wave (195 gold) [Shop] Morigea's Antique Weapon Boutique a +0 whip of flaming (253 gold) the +0 flail of the Ferocious God {flame, Int+4} (846 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 war axe (136 gold) a +0 short sword (117 gold) a +0 rapier (214 gold) a +0 whip (97 gold) a +2 sling of freezing (573 gold) a +0 shortbow (117 gold) [Shop] Quhirchy's Antique Armour Shop a +0 robe (24 gold) a +0 scale mail (108 gold) a +0 scale mail (108 gold) the +8 plate armour of Parts Unknown {rCorr Str+4} (2133 gold) rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). It cannot be enchanted further. the +3 scale mail of a Million Beds {rElec rF+ Dex+2} (1193 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 scale mail (108 gold) a +0 leather armour (54 gold) (0, 0, Orc:2) a +0 club a +0 dire flail a +0 chain mail an orc corpse (skeletalised by now) (1, -3, Orc:2) a +0 mace (3, -3, Orc:2) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (4, -3, Orc:2) a +0 short sword (11, 14, Orc:2) a +0 hand axe (12, 13, Orc:2) a +0 whip a +0 scale mail (12, 14, Orc:2) a +0 trident 3 boomerangs a +2 plate armour of fire resistance an orc skeleton (20, 16, Orc:2) a +0 glaive a +0 chain mail an orc skeleton (24, -6, Orc:2) a +0 arbalest a kobold skeleton (24, -1, Orc:2) a +0 flail (24, 0, Orc:2) a +0 dagger a +0 robe an orc skeleton (25, -8, Orc:2) a +0 war axe a +0 ring mail an orc skeleton (25, -6, Orc:2) a +0 arbalest a kobold skeleton (25, 0, Orc:2) a +0 hand axe a +0 chain mail (26, -10, Orc:2) a +0 dagger a +0 robe a +0 mace an orc skeleton (26, -8, Orc:2) a +0 giant spiked club an ogre skeleton (26, -5, Orc:2) a +0 arbalest (27, -3, Orc:2) a +0 arbalest a kobold skeleton (28, -11, Orc:2) a +0 hand axe an orc skeleton (28, -10, Orc:2) a +0 dagger a +0 robe (29, -11, Orc:2) a +0 flail a +0 leather armour a +2 troll leather armour {Snorg} an orc skeleton the troll skeleton of Snorg (29, -3, Orc:2) a +0 arbalest a kobold skeleton (30, -13, Orc:2) a +0 giant club an ogre skeleton (30, -12, Orc:2) a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 flail 2 boomerangs an orc skeleton an orc skeleton an orc skeleton (30, -6, Orc:2) a +0 scimitar a +0 plate armour an orc skeleton (30, -1, Orc:2) a +0 dagger a +0 robe (30, 0, Orc:2) a +0 short sword a +0 short sword 5 boomerangs a +0 ring mail an orc skeleton an orc skeleton (30, 1, Orc:2) a +0 hand axe an orc skeleton (31, -13, Orc:2) a +0 dagger a +0 robe (31, -12, Orc:2) a +0 short sword a +0 chain mail a +0 scimitar a +0 chain mail a +0 trident a +0 arbalest a +0 chain mail a +0 mace a +0 chain mail a +0 whip an orc skeleton an orc skeleton (31, -11, Orc:2) a +0 short sword 3 boomerangs a +0 leather armour an orc corpse (skeletalised by now) (31, -2, Orc:2) a +0 club a +0 scale mail (31, -1, Orc:2) a +0 short sword a +0 leather armour a +0 club 2 boomerangs an orc skeleton an orc skeleton (31, 0, Orc:2) a +0 hand axe a boomerang (31, 4, Orc:2) a +0 flail of protection a +0 mace a +0 plate armour (32, -3, Orc:2) a +0 hand axe a +0 ring mail an orc skeleton (32, -2, Orc:2) a +0 hand axe a +0 scale mail (32, -1, Orc:2) a +0 arbalest (32, 0, Orc:2) a +0 giant spiked club (32, 5, Orc:2) a +0 club an orc skeleton (33, -1, Orc:2) a +0 dagger a +0 ring mail an orc skeleton (33, 0, Orc:2) a +1 short sword of protection a +0 scale mail (33, 2, Orc:2) a +1 dagger of venom a +0 robe a +0 giant club an ogre skeleton (33, 6, Orc:2) a +0 club an orc skeleton (34, -1, Orc:2) a +0 trident a +0 long sword a +0 plate armour a +0 long sword a +1 plate armour of cold resistance a +0 giant club an orc skeleton an orc skeleton (34, 1, Orc:2) a +0 hand axe a +0 club a +0 leather armour an orc skeleton an orc skeleton (34, 11, Orc:2) a +0 dagger a +0 robe a +0 club (35, -1, Orc:2) a +0 giant club a +0 hand axe a +0 whip a +0 leather armour a +0 flail a +0 ring mail a +0 trident a +0 scimitar a +0 plate armour a +0 short sword a +0 ring mail an orc skeleton an orc skeleton (35, 0, Orc:2) a +0 short sword a +0 halberd a +0 chain mail an orc skeleton (36, -1, Orc:2) a +0 club a +0 giant club a +0 dagger a +0 leather armour a +0 hand axe a +0 battleaxe a +0 chain mail an orc skeleton an ogre skeleton an orc skeleton a warg skeleton (37, 10, Orc:2) a +0 club (43, -14, Orc:2) a +0 dagger an orc skeleton (52, 20, Orc:2) a +0 club an orc corpse (skeletalised by now) (54, -5, Orc:2) a +0 war axe a +0 plate armour (54, -4, Orc:2) a +0 trident a +0 plate armour an orc corpse (skeletalised by now) (55, -6, Orc:2) a +0 dagger a +0 orcbow a +3 scimitar a +0 chain mail (56, -7, Orc:2) a +0 mace a +0 chain mail an orc corpse (skeletalised by now) (56, -6, Orc:2) a +0 dire flail a +0 plate armour an orc corpse (skeletalised by now) (56, -4, Orc:2) a +0 hand axe a +0 dagger a +0 ring mail (56, -3, Orc:2) a +0 athame a +0 robe (60, 11, Orc:2) a +0 club a +0 hand axe a +0 scale mail (60, 12, Orc:2) a +0 short sword a +0 plate armour an orc skeleton (60, 13, Orc:2) a +0 glaive a +0 chain mail an orc skeleton (60, 14, Orc:2) a +0 battleaxe a +0 chain mail a +0 club a +0 leather armour an orc skeleton (60, 15, Orc:2) a +0 dagger a +0 hand axe a +0 scale mail an orc skeleton Level 1 of the Elven Halls (1, -1, Elf:1) a +0 robe a +0 short sword an elf skeleton (2, 0, Elf:1) a +0 robe a +0 long sword (3, -1, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow an elf skeleton (8, 13, Elf:1) a +0 leather armour a +0 long sword (9, -32, Elf:1) an elf skeleton (10, -33, Elf:1) a +0 long sword a +0 robe a +1 long sword of holy wrath a +0 robe an elf skeleton an elf skeleton (10, -18, Elf:1) a +0 shortbow a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (10, 16, Elf:1) a +0 mace (11, -33, Elf:1) a +0 short sword a +0 leather armour an elf skeleton (12, -35, Elf:1) a +3 falchion a +0 robe a +0 falchion of freezing a +0 robe (13, -36, Elf:1) a +0 chain mail a +0 kite shield (13, -34, Elf:1) a +0 short sword a +0 robe a +0 rapier a +0 robe an elf skeleton an elf skeleton (13, -33, Elf:1) a +0 long sword a +0 robe (13, -32, Elf:1) a +0 longbow a +0 dagger a +0 leather armour a +0 short sword a +0 longbow a +0 leather armour (13, -23, Elf:1) a +0 short sword (22, -35, Elf:1) a +0 long sword a +0 robe an elf skeleton (24, -39, Elf:1) a +0 short sword a +0 leather armour an elf skeleton (24, -38, Elf:1) a +0 long sword a +0 robe a +0 rapier a +0 robe an elf skeleton (24, -37, Elf:1) a +0 long sword a +0 robe a +4 rapier of venom a +0 robe an elf skeleton (33, 3, Elf:1) a +0 robe a +0 scimitar (34, -31, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour an elf skeleton (34, -30, Elf:1) a +0 long sword a +0 robe (37, -26, Elf:1) a shapeshifter skeleton (39, 1, Elf:1) a +0 long sword a +0 robe a +0 scimitar a +0 robe a +0 long sword a +0 scale mail of fire resistance an orc corpse (skeletalised by now) an elf corpse (skeletalised by now) (41, -2, Elf:1) a +0 mace a +0 ring mail (41, -1, Elf:1) a +0 dagger a +0 robe a parchment of Borgnjor's Vile Clutch an elf corpse (skeletalised by now) (42, -21, Elf:1) a +0 sling (42, -3, Elf:1) a +0 dagger a +0 robe a +0 trident a +0 robe an elf corpse (skeletalised by now) an orc corpse (skeletalised by now) (44, -42, Elf:1) a +0 shortbow a +0 long sword a +0 robe an elf corpse (skeletalised by now) (45, -43, Elf:1) a +0 short sword a +0 robe an elf corpse (skeletalised by now) (46, -43, Elf:1) a +0 scimitar a +0 longbow a +0 robe an elf corpse (skeletalised by now) (46, -42, Elf:1) a +0 rapier a +0 robe (48, -28, Elf:1) a parchment of Sublimation of Blood (48, 13, Elf:1) a +0 scimitar a +0 shortbow a +0 robe (49, -43, Elf:1) a +0 dagger a +0 leather armour a +0 long sword a +0 robe an elf corpse (skeletalised by now) (50, -9, Elf:1) a +2 halberd of freezing (53, -31, Elf:1) a +0 scimitar a +0 robe a +2 buckler a +4 rapier a +0 robe a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (56, -31, Elf:1) a +0 long sword a +0 ring mail (57, -31, Elf:1) a +0 scimitar a +0 robe Level 2 of the Elven Halls (0, 0, Elf:2) a +0 long sword a +0 robe a +0 buckler an elf corpse (skeletalised by now) (0, 22, Elf:2) a +0 long sword of electrocution a +0 robe an elf corpse (skeletalised by now) (1, 14, Elf:2) a parchment of Summon Ice Beast (1, 21, Elf:2) a +3 flail of draining (1, 25, Elf:2) a +0 short sword (4, 5, Elf:2) a +0 shortbow a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (8, 2, Elf:2) a +0 quarterstaff (9, -12, Elf:2) a +0 robe a +2 rapier of flaming (9, -8, Elf:2) a +0 chain mail (9, 2, Elf:2) a +0 dagger a +0 longbow a +0 leather armour a +0 long sword a +0 ring mail a +0 short sword of holy wrath a +0 robe an elf corpse (skeletalised by now) (9, 14, Elf:2) a +0 shortbow a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (10, -12, Elf:2) a +0 robe a +0 rapier an elf skeleton (10, 13, Elf:2) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (11, -13, Elf:2) a +0 robe a +0 short sword an elf skeleton (12, -10, Elf:2) a granite talisman (12, 2, Elf:2) a +0 rapier a +0 robe (13, -12, Elf:2) a +0 ring mail (13, 14, Elf:2) a medusa talisman (22, -11, Elf:2) a +3 heavy halberd (23, 7, Elf:2) a +4 dagger (25, 6, Elf:2) a +0 falchion (26, 33, Elf:2) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (27, 14, Elf:2) a +5 dagger (28, 8, Elf:2) a +2 dagger (28, 39, Elf:2) a +3 eveningstar of holy wrath (29, 12, Elf:2) a +4 halberd of venom (29, 13, Elf:2) a +4 glaive of venom (32, 38, Elf:2) a +0 short sword of draining (33, 16, Elf:2) a +0 dagger a +0 leather armour an elf skeleton (33, 17, Elf:2) a +0 long sword a +0 leather armour a +0 short sword a +0 robe a +3 heavy glaive a +0 scimitar a +0 robe an elf skeleton an elf skeleton (34, 17, Elf:2) a +0 short sword a +0 scale mail a +0 buckler an elf skeleton (34, 18, Elf:2) a +4 glaive of venom (35, -11, Elf:2) a +0 robe a +3 long sword (35, 17, Elf:2) a +0 long sword a +0 ring mail (36, 17, Elf:2) a +1 dire flail of holy wrath (38, -10, Elf:2) a +0 mace (38, 22, Elf:2) a +2 long sword of holy wrath a +0 leather armour an elf skeleton (39, 17, Elf:2) a +4 glaive of protection (42, 12, Elf:2) a +2 antimagic glaive (42, 19, Elf:2) a +0 scimitar a +0 ring mail a +0 buckler an elf skeleton (44, 41, Elf:2) a +0 scimitar a +0 robe a +0 buckler (45, 8, Elf:2) a +0 dagger of venom a +0 robe an elf skeleton (45, 14, Elf:2) a +0 scimitar a +0 robe a +0 buckler (46, 15, Elf:2) a +2 vampiric dagger a +0 robe an elf skeleton (46, 41, Elf:2) a +2 trident of venom (51, 8, Elf:2) a +0 short sword a +0 robe (51, 9, Elf:2) a +1 vampiric bardiche (53, 9, Elf:2) a +0 scimitar a +0 leather armour (56, 37, Elf:2) a +0 dagger a +0 robe an elf corpse (skeletalised by now) (57, 25, Elf:2) a +2 mace of holy wrath Level 3 of the Elven Halls [Shop] Xalera Sadd's Jewellery Boutique the ring of the Madman {rPois Str+4 Dex+2 Slay+4} (1495 gold) [ring of slaying] rPois: It protects you from poison. Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a ring of protection from cold (625 gold) a +5 ring of evasion (900 gold) an amulet of regeneration (750 gold) the quill talisman "Tuegease" {Will++ rCorr Str-3 Dex+3} (852 gold) [quill talisman] Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). a +4 ring of protection (900 gold) a +4 ring of protection (900 gold) [Shop] Obryof's Book Emporium a parchment of Borgnjor's Vile Clutch (220 gold) a parchment of Death's Door (624 gold) a parchment of Freeze (48 gold) a parchment of Ozocubu's Refrigeration (393 gold) a parchment of Forge Lightning Spire (156 gold) a parchment of Passage of Golubria (156 gold) a parchment of Permafrost Eruption (300 gold) a parchment of Fire Storm (624 gold) a parchment of Flame Wave (156 gold) a parchment of Iskenderun's Battlesphere (156 gold) a parchment of Sphinx Sisters (393 gold) a manual of Invocations (960 gold) [Shop] Yjyrpheq's Assorted Antiques 3 scrolls of identify (162 gold) a +0 scale mail (108 gold) a +0 plate armour (486 gold) a scroll of teleportation (81 gold) a condenser vane (1080 gold) a phantom mirror (1080 gold) a lightning rod (4/4) (1080 gold) [Shop] Duipp's Distillery 2 potions of curing (90 gold) a potion of heal wounds (120 gold) a potion of lignification (45 gold) 2 potions of berserk rage (150 gold) a potion of might (60 gold) a potion of haste (150 gold) a potion of curing (45 gold) a potion of berserk rage (75 gold) [Shop] Ginif's Magic Scroll Emporium a scroll of identify (43 gold) a scroll of fear (86 gold) a scroll of torment (204 gold) a scroll of teleportation (64 gold) a scroll of fear (86 gold) (12, -10, Elf:3) a +0 short sword of venom a +0 longbow a +0 leather armour (13, -26, Elf:3) a +0 dagger a +0 robe (13, -25, Elf:3) a +0 scimitar a +0 robe an elf corpse (skeletalised by now) (14, -43, Elf:3) a +0 glaive of flaming (unseen) (14, -27, Elf:3) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (15, -25, Elf:3) a +0 dagger a +0 leather armour a +0 long sword a +0 robe a +0 buckler an elf corpse (skeletalised by now) (15, -12, Elf:3) the +10 whip "Uxitul" {drain, rC- rN++} rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. It cannot be enchanted further. (15, -8, Elf:3) a +0 long sword a +0 robe (16, -23, Elf:3) a scroll of identify (16, -18, Elf:3) a +0 quarterstaff (16, -7, Elf:3) a +2 vampiric dagger a +0 leather armour an elf skeleton (25, -31, Elf:3) a +0 dagger a +0 robe an elf corpse (skeletalised by now) (28, -19, Elf:3) a +0 long sword a +0 robe (30, -3, Elf:3) a +2 dire flail of draining (31, -4, Elf:3) a glowing shapeshifter skeleton (37, -46, Elf:3) a ring of poison resistance (38, -48, Elf:3) a staff of earth (38, -41, Elf:3) a +0 pair of boots (42, -51, Elf:3) a +0 hand axe (43, -52, Elf:3) a +0 long sword of electrocution (43, -51, Elf:3) a +0 kite shield (43, -35, Elf:3) a +1 athame a +0 robe an elf skeleton (43, -34, Elf:3) a +3 falchion a +0 leather armour a +0 long sword a +0 robe (44, -51, Elf:3) a +4 vampiric great sword a +0 long sword a +0 robe a staff of conjuration an elf skeleton (44, -35, Elf:3) a +0 rapier a +0 leather armour a +0 dagger a +0 scale mail an elf skeleton (44, -33, Elf:3) a +2 short sword of venom a +0 robe (44, -32, Elf:3) a +0 dagger a +0 robe (44, -26, Elf:3) a +0 rapier a +0 robe (45, -50, Elf:3) a +1 scale mail of poison resistance (45, -38, Elf:3) a +3 scimitar of flaming a +0 ring mail an elf skeleton (45, -36, Elf:3) a +0 long sword a +0 robe a +2 falchion of flaming a +0 leather armour an elf skeleton an elf skeleton (45, -34, Elf:3) a +0 short sword a +0 shortbow a +0 robe an elf skeleton (45, -32, Elf:3) a +0 rapier a +0 rapier a +0 leather armour (45, -23, Elf:3) a +0 shortbow of freezing a +0 short sword a +0 leather armour an elf skeleton (45, -17, Elf:3) a ring of positive energy a ring of poison resistance a +4 ring of protection (46, -51, Elf:3) a +0 ring mail (46, -50, Elf:3) a +2 great mace of protection (46, -38, Elf:3) a +4 rapier of freezing a +0 robe a +0 short sword a +0 robe an elf skeleton (46, -36, Elf:3) a +0 scimitar of freezing a +0 robe an elf skeleton (46, -35, Elf:3) a +0 long sword a +0 leather armour (46, -33, Elf:3) a +4 falchion of flaming a +0 robe a +2 scimitar a +0 robe (46, -32, Elf:3) a +0 long sword a +0 robe a +0 short sword a +0 short sword a +0 leather armour a +0 scimitar of freezing a +0 robe a +0 dire flail of holy wrath an elf skeleton an elf skeleton (46, -7, Elf:3) a +0 long sword a +0 ring mail (47, -51, Elf:3) a +0 leather armour (47, -30, Elf:3) a +0 rapier a +0 robe a +1 falchion a +0 robe an elf skeleton an elf skeleton (48, -51, Elf:3) the +8 hand axe of Duty {sunder, rElec rF+ rC-} rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. It cannot be enchanted further. (48, -38, Elf:3) a +0 falchion a +0 robe (48, -37, Elf:3) a +0 longbow a +0 leather armour (48, -35, Elf:3) a +3 athame of freezing a +0 robe an elf skeleton (49, -52, Elf:3) a +0 falchion of protection (49, -51, Elf:3) a ring of resist corrosion (49, -38, Elf:3) a +4 falchion a +0 ring mail (49, -36, Elf:3) a +2 rapier of freezing a +0 leather armour an elf skeleton (49, -35, Elf:3) a +0 rapier a +0 ring mail an elf skeleton (50, -52, Elf:3) a staff of fire (50, -37, Elf:3) a +0 short sword a +0 robe (50, -36, Elf:3) a +0 longbow a +0 leather armour an elf skeleton (51, -52, Elf:3) a staff of earth (51, -51, Elf:3) the +2 hat "Juneodd" {Snipe, rPois Dex+2 Slay+3} rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (51, -40, Elf:3) a +0 short sword a +0 robe an elf skeleton (52, -52, Elf:3) a +6 ring of dexterity a +6 ring of strength a ring of protection from fire (52, -49, Elf:3) a +0 arbalest of draining a +2 falchion of freezing a +0 robe (53, -49, Elf:3) a +0 arbalest (54, -51, Elf:3) a +0 rapier a +0 robe an elf skeleton (54, -49, Elf:3) a parchment of Leda's Liquefaction (55, -50, Elf:3) a +0 spear (55, -47, Elf:3) a +3 scimitar of freezing a +0 robe the +3 rapier of Ointment {freeze, Int+3 Dex+4} Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (55, -46, Elf:3) a +2 heavy longbow (56, -50, Elf:3) a parchment of Cigotuvi's Putrefaction (56, -48, Elf:3) a staff of air (56, -47, Elf:3) a parchment of Alistair's Walking Alembic (56, -46, Elf:3) the wellspring talisman of Roruot {rElec rC- Int+3 Dex+2} [wellspring talisman] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). (57, -47, Elf:3) a +3 chain mail of archery (57, -46, Elf:3) a +0 club (58, -46, Elf:3) a +2 trident of entangling (58, -45, Elf:3) a +4 mace of protection Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (6, -8, Lair:1) a +0 short sword (6, -4, Lair:1) a water moccasin corpse (skeletalised by now) (6, 1, Lair:1) an elephant corpse (skeletalised by now) (7, -2, Lair:1) a cane toad skeleton (8, -6, Lair:1) a cane toad corpse (skeletalised by now) (14, -2, Lair:1) an elephant corpse (skeletalised by now) (15, -2, Lair:1) an elephant corpse (skeletalised by now) (26, -1, Lair:1) a +0 cloak (38, -20, Lair:1) a water moccasin skeleton (46, 4, Lair:1) a black mamba skeleton (47, -16, Lair:1) a +0 club (48, -15, Lair:1) a cane toad skeleton (48, 11, Lair:1) a bullfrog skeleton (49, 11, Lair:1) a blink frog skeleton a yak skeleton a yak skeleton Level 2 of the Lair of Beasts (5, -39, Lair:2) a +0 mace (11, -35, Lair:2) a mountainshell corpse (skeletalised by now) (11, -34, Lair:2) a +0 orcbow a centaur corpse (skeletalised by now) (12, -37, Lair:2) a blink frog skeleton (15, -35, Lair:2) a +0 pair of gloves (18, 6, Lair:2) an elephant skeleton (19, -5, Lair:2) a +0 chain mail (23, -15, Lair:2) a +0 ring mail (25, 4, Lair:2) an elephant skeleton (26, 3, Lair:2) a death yak skeleton a death yak skeleton (32, -42, Lair:2) a black bear skeleton (32, -40, Lair:2) a black bear skeleton (33, -43, Lair:2) a black bear skeleton (33, -31, Lair:2) a +0 short sword (34, -25, Lair:2) a parchment of Maxwell's Portable Piledriver (35, -41, Lair:2) a black bear skeleton (36, -43, Lair:2) a black bear skeleton (36, -40, Lair:2) a black bear skeleton (36, 1, Lair:2) a stone (36, 10, Lair:2) a wyvern skeleton (39, -32, Lair:2) a komodo dragon skeleton (39, -5, Lair:2) a stone (39, -3, Lair:2) a stone (39, -2, Lair:2) a stone (39, -1, Lair:2) a stone (41, -6, Lair:2) a stone (41, -5, Lair:2) a stone (41, -4, Lair:2) a stone (43, 1, Lair:2) a stone (44, 1, Lair:2) a stone (45, 1, Lair:2) a stone (50, -27, Lair:2) a bullfrog skeleton (57, 4, Lair:2) a water moccasin skeleton (59, -44, Lair:2) a +0 plate armour (62, -13, Lair:2) a black mamba skeleton (62, -10, Lair:2) a komodo dragon corpse (skeletalised by now) Level 3 of the Lair of Beasts (0, 0, Lair:3) an elephant skeleton an elephant skeleton an elephant skeleton an elephant skeleton (5, 6, Lair:3) a water moccasin skeleton an elephant skeleton (5, 9, Lair:3) an elephant skeleton (5, 41, Lair:3) a +0 scale mail (7, 10, Lair:3) an elephant skeleton (7, 11, Lair:3) an elephant skeleton (8, 29, Lair:3) a +0 flail (10, 32, Lair:3) a water moccasin skeleton (10, 39, Lair:3) a komodo dragon skeleton (11, 40, Lair:3) a +1 rapier of electrocution (14, -3, Lair:3) a +0 quarterstaff (19, 30, Lair:3) a cane toad corpse (skeletalised by now) (26, 26, Lair:3) a blink frog corpse (skeletalised by now) (27, 34, Lair:3) a cane toad skeleton (28, 33, Lair:3) a blink frog skeleton (29, 12, Lair:3) a +0 sling (33, 5, Lair:3) a +0 quarterstaff (35, -9, Lair:3) a +0 robe (35, 27, Lair:3) a +0 falchion (50, 23, Lair:3) a cane toad corpse (skeletalised by now) (51, 21, Lair:3) a komodo dragon corpse (skeletalised by now) (51, 22, Lair:3) a cane toad corpse (skeletalised by now) (51, 24, Lair:3) a bullfrog corpse (skeletalised by now) (52, 23, Lair:3) a yak corpse (skeletalised by now) a wind drake corpse (skeletalised by now) (52, 24, Lair:3) a manticore corpse (skeletalised by now) (53, 23, Lair:3) a yak corpse (skeletalised by now) (53, 25, Lair:3) a yak corpse (skeletalised by now) Level 4 of the Lair of Beasts (12, -1, Lair:4) a +0 robe (15, 17, Lair:4) a komodo dragon corpse (skeletalised by now) (18, 37, Lair:4) a +0 chain mail (19, -2, Lair:4) an elephant corpse (skeletalised by now) (21, 37, Lair:4) a bullfrog corpse (skeletalised by now) (22, -2, Lair:4) an elephant skeleton (22, 37, Lair:4) a yak corpse (skeletalised by now) (29, 51, Lair:4) a black mamba corpse (skeletalised by now) (32, 20, Lair:4) a +0 war axe (32, 22, Lair:4) a water moccasin skeleton (35, 45, Lair:4) a +0 scale mail (39, 31, Lair:4) a +0 pair of gloves of parrying the +3 robe of Fuj Keas {rElec Dex+2} rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (43, 13, Lair:4) an amulet of guardian spirit (46, 26, Lair:4) a komodo dragon skeleton (46, 41, Lair:4) a +0 pair of gloves (46, 45, Lair:4) a yak skeleton (47, -2, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (9, -34, Lair:5) a +0 long sword (11, 1, Lair:5) a water moccasin skeleton (36, -1, Lair:5) a black mamba skeleton (40, -4, Lair:5) a yak skeleton (40, -1, Lair:5) a cane toad skeleton (42, -42, Lair:5) a human skeleton (49, -8, Lair:5) a komodo dragon skeleton (53, -9, Lair:5) a yak corpse (skeletalised by now) (54, -10, Lair:5) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (54, -8, Lair:5) a yak skeleton a yak skeleton (54, -7, Lair:5) a cane toad skeleton (55, -6, Lair:5) a cane toad skeleton (56, -4, Lair:5) a water moccasin skeleton (57, -4, Lair:5) a basilisk skeleton (57, -3, Lair:5) a cane toad skeleton (57, -2, Lair:5) a blink frog skeleton (58, -17, Lair:5) a polar bear skeleton (58, -5, Lair:5) a +0 rapier of distortion (59, -19, Lair:5) a black bear skeleton (59, -4, Lair:5) a blink frog skeleton (60, -16, Lair:5) a spriggan skeleton (60, -8, Lair:5) an ugly thing corpse (skeletalised by now) (60, -7, Lair:5) a +0 rapier of distortion a spriggan skeleton (61, -40, Lair:5) a maw talisman (61, -12, Lair:5) a blink frog corpse (skeletalised by now) (61, -8, Lair:5) a blink frog corpse (skeletalised by now) (62, -20, Lair:5) a spriggan skeleton (63, -23, Lair:5) a black bear skeleton (63, -20, Lair:5) a +0 robe (66, -17, Lair:5) a basilisk corpse (skeletalised by now) (69, -38, Lair:5) a spriggan skeleton Level 1 of the Shoals (2, 22, Shoals:1) a +1 sling of freezing a +0 spear (10, 31, Shoals:1) a merfolk corpse (skeletalised by now) (13, 20, Shoals:1) a +0 scale mail (14, -6, Shoals:1) a +0 scale mail (20, 30, Shoals:1) a +4 demon trident of venom a +0 chain mail a +0 tower shield the human corpse of Louise (skeletalised by now) (21, 7, Shoals:1) a +0 battleaxe (30, 27, Shoals:1) a +0 leather armour (40, -10, Shoals:1) a manticore skeleton (41, -9, Shoals:1) a +0 spear (50, 1, Shoals:1) a +0 ring mail (52, 21, Shoals:1) 5 large rocks Level 2 of the Shoals (0, 0, Shoals:2) a +0 glaive (6, 3, Shoals:2) a +3 trident (7, -16, Shoals:2) a +0 orcbow a centaur corpse (skeletalised by now) (8, 6, Shoals:2) a +0 halberd 2 boomerangs a merfolk skeleton (8, 7, Shoals:2) a +1 trident of freezing a +0 leather armour (9, 3, Shoals:2) a +0 trident 3 boomerangs (9, 4, Shoals:2) a +0 spear (11, -28, Shoals:2) a +1 trident of protection a +0 robe a merfolk corpse (skeletalised by now) (13, -24, Shoals:2) a snapping turtle corpse (skeletalised by now) (13, 16, Shoals:2) a +0 pair of boots (15, -19, Shoals:2) a +0 falchion (19, -18, Shoals:2) a +0 quarterstaff a +0 sling of freezing (19, 3, Shoals:2) a wind drake corpse (skeletalised by now) (20, -18, Shoals:2) a +0 spear a +0 sling a faun skeleton (21, -17, Shoals:2) a +0 club a +0 longbow a satyr skeleton (22, -17, Shoals:2) a +0 sling a +0 spear (23, -16, Shoals:2) a +0 sling a +0 quarterstaff a faun corpse (skeletalised by now) (23, 18, Shoals:2) a +0 trident 2 boomerangs (28, -7, Shoals:2) a +0 leather armour a +2 trident of holy wrath a merfolk skeleton (40, -31, Shoals:2) a +0 rapier (42, 0, Shoals:2) a sea snake corpse (skeletalised by now) (43, 15, Shoals:2) a +0 sling (44, 21, Shoals:2) 3 large rocks a dream sheep corpse (skeletalised by now) a cyclops corpse (skeletalised by now) (50, 19, Shoals:2) a harpy corpse (skeletalised by now) (51, 16, Shoals:2) a harpy corpse (skeletalised by now) Level 3 of the Shoals [Shop] Aprach's Weapon Shop a +0 spear (57 gold) a +0 athame (190 gold) a throwing net (57 gold) a +0 glaive (190 gold) a +0 club (9 gold) a +0 orcbow (76 gold) a +0 hand axe (57 gold) a +2 hand axe of flaming (330 gold) a +0 long sword (66 gold) (0, 0, Shoals:3) a snapping turtle skeleton (2, 10, Shoals:3) a +0 trident a merfolk skeleton (8, -11, Shoals:3) a +0 trident a merfolk corpse (skeletalised by now) (11, 3, Shoals:3) a manticore skeleton (20, -21, Shoals:3) a +1 spear of venom (29, -23, Shoals:3) a +0 trident a merfolk corpse (skeletalised by now) (40, -15, Shoals:3) a +0 orcbow (43, -26, Shoals:3) a +0 club (46, -24, Shoals:3) a +0 trident 2 boomerangs (46, 15, Shoals:3) a +0 spear a +0 sling a +0 quarterstaff a +0 sling a faun corpse (skeletalised by now) (47, 15, Shoals:3) a +0 spear a +0 sling (51, -18, Shoals:3) a +0 trident a merfolk skeleton (54, 17, Shoals:3) a +0 sling a +0 spear a faun corpse (skeletalised by now) (57, -27, Shoals:3) a +0 trident (57, -25, Shoals:3) a +0 trident (58, -25, Shoals:3) a +0 trident (58, -22, Shoals:3) a +0 helmet of light Level 4 of the Shoals [Shop] Faexuxty's Book Boutique a parchment of Summon Cactus Giant (575 gold) a parchment of Magnavolt (754 gold) a parchment of Summon Ice Beast (202 gold) a parchment of Call Canine Familiar (202 gold) a parchment of Infestation (961 gold) a parchment of Blink (133 gold) a parchment of Ozocubu's Armour (202 gold) a parchment of Conjure Ball Lightning (575 gold) a parchment of Ignition (961 gold) a parchment of Forge Blazeheart Golem (299 gold) a parchment of Death Channel (575 gold) [Shop] Ocial's Jewellery Shoppe a ring of resist corrosion (360 gold) a ring of protection from fire (450 gold) a ring of flight (315 gold) a ring of positive energy (360 gold) an amulet of wildshape (540 gold) a ring of poison resistance (360 gold) a spore talisman (225 gold) [Shop] Geluent's Goods Gallery a book of Geomancy (445 gold) +0 golden dragon scales (2000 gold) a +0 pair of gloves of dexterity (287 gold) an amulet of guardian spirit (750 gold) Great Wizards, Vol. II (1070 gold) Great Wizards, Vol. VII (745 gold) (0, 0, Shoals:4) a +3 trident of flaming a +0 leather armour (7, 15, Shoals:4) a +1 demon trident of freezing a +0 robe a merfolk skeleton (9, 0, Shoals:4) a +0 trident a merfolk skeleton (9, 16, Shoals:4) a +0 trident a merfolk skeleton (10, 6, Shoals:4) a +3 demon trident of electrocution a +0 leather armour a merfolk skeleton (11, 0, Shoals:4) a wind drake skeleton (11, 9, Shoals:4) a +1 demon trident of freezing a +0 robe a merfolk skeleton (12, -21, Shoals:4) a +0 trident a merfolk corpse (skeletalised by now) (12, -7, Shoals:4) a death yak skeleton (12, -4, Shoals:4) a water nymph skeleton (13, -6, Shoals:4) a snapping turtle skeleton (16, -3, Shoals:4) a sea snake skeleton (17, -12, Shoals:4) 11 large rocks (17, 19, Shoals:4) a +0 trident a boomerang a sea snake skeleton a merfolk skeleton (17, 20, Shoals:4) the +3 quarterstaff of Obiter Dictum {speed, rCorr Str+3 Int+2 SInv} rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. a merfolk skeleton (18, -20, Shoals:4) a parchment of Dispel Undead (18, -8, Shoals:4) a snapping turtle skeleton (18, -1, Shoals:4) a snapping turtle skeleton (19, -3, Shoals:4) a manticore skeleton (20, -8, Shoals:4) an alligator snapping turtle skeleton (31, 16, Shoals:4) a +0 spear (35, -5, Shoals:4) a +0 trident (41, 18, Shoals:4) a +1 spear of distortion a merfolk skeleton (44, 2, Shoals:4) a +0 demon trident of freezing a +0 robe a merfolk skeleton (44, 9, Shoals:4) a +1 spear of freezing a +0 leather armour a merfolk corpse (skeletalised by now) (45, 0, Shoals:4) a +0 trident a merfolk skeleton (45, 19, Shoals:4) a harpy skeleton (46, -11, Shoals:4) a +0 flail (46, 0, Shoals:4) a snapping turtle skeleton (47, -8, Shoals:4) a +0 trident of freezing a merfolk skeleton (48, -1, Shoals:4) a +0 cloak a sphinx marauder skeleton (50, -8, Shoals:4) a merfolk skeleton (51, -5, Shoals:4) a wind drake skeleton (57, -9, Shoals:4) a +0 halberd a merfolk skeleton (57, -6, Shoals:4) a +3 athame of electrocution a boomerang a merfolk skeleton (59, -11, Shoals:4) a +4 demon trident of venom a +0 robe a +0 spear a merfolk skeleton (59, -5, Shoals:4) a +0 trident a merfolk skeleton (60, -3, Shoals:4) a +0 glaive 2 boomerangs a merfolk skeleton (63, -15, Shoals:4) a +0 spear Level 1 of the Spider Nest (0, 0, Spider:1) a +0 chain mail (1, -8, Spider:1) a +0 glaive a +0 scale mail the human corpse of Frances (skeletalised by now) (2, -8, Spider:1) a +4 war axe a +0 leather armour (3, -8, Spider:1) a +0 chain mail (4, -7, Spider:1) a +0 hand axe a +0 leather armour a +3 hand axe of draining a +0 leather armour (16, 16, Spider:1) a +0 buckler (26, -9, Spider:1) a +0 scale mail (29, -15, Spider:1) a +0 buckler (35, -27, Spider:1) the human skeleton of Kirke (36, -36, Spider:1) a +3 rapier of electrocution a +0 cloak a +0 pair of gloves the human skeleton of Nikola (36, -11, Spider:1) a staff of cold (37, -11, Spider:1) a +0 club (40, -20, Spider:1) an acid dragon skeleton (42, -14, Spider:1) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (44, -15, Spider:1) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (44, -3, Spider:1) a +0 short sword (46, -28, Spider:1) a +0 leather armour (48, 18, Spider:1) a +0 cloak Level 2 of the Spider Nest (6, -6, Spider:2) a parchment of Shock (17, 6, Spider:2) a +0 dagger (23, -5, Spider:2) a +0 quarterstaff (29, 17, Spider:2) a +0 bardiche (33, 5, Spider:2) a +0 halberd (37, 9, Spider:2) a +0 whip Level 3 of the Spider Nest (3, -10, Spider:3) a +0 flail (15, 23, Spider:3) a +0 leather armour (20, 7, Spider:3) a parchment of Mercury Arrow (21, 19, Spider:3) a ring of see invisible (24, -5, Spider:3) a +1 falchion of electrocution (30, -3, Spider:3) a +0 arbalest (30, 10, Spider:3) the +8 plate armour of the End {Rampage Str+5} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+5: It affects your strength (+5). It cannot be enchanted further. Level 4 of the Spider Nest (0, 0, Spider:4) a parchment of Alistair's Walking Alembic (3, 3, Spider:4) a +0 long sword (6, -41, Spider:4) a +0 rapier (6, 8, Spider:4) a +0 spear (7, -14, Spider:4) a +0 chain mail (9, 6, Spider:4) a +0 quarterstaff (13, -28, Spider:4) a +0 hand axe a +0 robe (13, -27, Spider:4) a +0 hand axe a +0 robe (14, -31, Spider:4) a +0 rapier (15, -24, Spider:4) a +0 plate armour (18, 9, Spider:4) a +0 leather armour (20, -35, Spider:4) a +0 broad axe a +0 robe (21, -46, Spider:4) a +1 hat of willpower (22, -46, Spider:4) the -2 hat of Miracles {Regen+ Str-2 SInv} Regen+: It increases your rate of health regeneration. Str-2: It affects your strength (-2). SInv: It lets you see invisible. It cannot be enchanted further. (25, 2, Spider:4) a ring of poison resistance (29, -38, Spider:4) a +0 flail (32, -15, Spider:4) a scroll of identify Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) a +1 leather armour of poison resistance (0, 1, Slime:5) a +5 ring of evasion (0, 2, Slime:5) a +3 antimagic demon blade (0, 3, Slime:5) a staff of cold (0, 5, Slime:5) the spore talisman of Forking Paths {rF+ Str+2 Slay+3} [spore talisman] rF+: It protects you from fire. Str+2: It affects your strength (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (1, 1, Slime:5) an amulet of regeneration (1, 2, Slime:5) a +1 heavy flail (2, 0, Slime:5) a +0 glaive (2, 4, Slime:5) a ring of resist corrosion (3, 2, Slime:5) a ring of flight (3, 3, Slime:5) the +7 quarterstaff of the Nurturing Gods {pain, *Rage Dex+6} *Rage: It berserks you when you make melee attacks (+20% chance). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (27, -29, Slime:5) a +0 ring mail (28, -28, Slime:5) a staff of earth (28, -27, Slime:5) a +1 helmet of sniping (28, 31, Slime:5) a scroll of identify (29, -29, Slime:5) a +6 ring of strength (29, -26, Slime:5) a +0 robe (30, -28, Slime:5) a parchment of Launch Clockwork Bee (30, -26, Slime:5) a parchment of Flame Wave (30, 31, Slime:5) a +5 battleaxe of electrocution (30, 33, Slime:5) a +3 bardiche of entangling (31, -29, Slime:5) a parchment of Forge Blazeheart Golem (31, -28, Slime:5) a ring of poison resistance (31, 29, Slime:5) a parchment of Call Imp (31, 31, Slime:5) a +4 heavy hand axe (31, 32, Slime:5) a +2 ring mail of fire resistance (32, -26, Slime:5) a scroll of identify (32, 30, Slime:5) a ring of positive energy (33, -28, Slime:5) a parchment of Conjure Ball Lightning (33, -27, Slime:5) a parchment of Permafrost Eruption (34, 31, Slime:5) a +0 rapier (34, 32, Slime:5) a scroll of identify (58, 1, Slime:5) a +3 chain mail of willpower (58, 2, Slime:5) a parchment of Dispel Undead (60, 2, Slime:5) a parchment of Rimeblight (61, -2, Slime:5) a scroll of identify (61, 0, Slime:5) a +2 chain mail of death (61, 3, Slime:5) a staff of fire Level 1 of the Vaults [Shop] Acsaezoi's Jewellery Boutique the granite talisman of Sempeac {rC++ Str-4 Int+2} (2345 gold) [granite talisman] rC++: It greatly protects you from cold. Str-4: It affects your strength (-4). Int+2: It affects your intelligence (+2). a ring of poison resistance (420 gold) a ring of wizardry (630 gold) a ring of willpower (525 gold) a ring of magical power (420 gold) a ring of flight (367 gold) a +4 ring of slaying (756 gold) a ring of see invisible (315 gold) the ring of the Golden God {rC+ rN+} (760 gold) [ring of protection from cold] rC+: It protects you from cold. rN+: It protects you from negative energy. a ring of willpower (525 gold) [Shop] Nior's Armour Boutique a +0 chain mail (114 gold) a +0 scale mail (76 gold) a +0 leather armour (38 gold) a +0 robe (17 gold) a +0 robe (17 gold) a +0 cloak of corrosion resistance (218 gold) a +1 helmet of light (313 gold) [Shop] Sibryif's Book Shoppe a parchment of Sculpt Simulacrum (475 gold) a parchment of Lehudib's Crystal Spear (794 gold) a parchment of Forge Blazeheart Golem (247 gold) a parchment of Freezing Cloud (349 gold) a parchment of Poisonous Vapours (76 gold) a parchment of Ignite Poison (247 gold) a parchment of Gell's Gavotte (475 gold) a parchment of Dispel Undead (247 gold) a parchment of Summon Mana Viper (349 gold) a parchment of Borgnjor's Revivification (794 gold) a parchment of Summon Cactus Giant (475 gold) a parchment of Malign Gateway (623 gold) a parchment of Ensorcelled Hibernation (110 gold) a parchment of Alistair's Intoxication (349 gold) (0, 0, Vaults:1) a +0 arbalest (1, 1, Vaults:1) a +0 arbalest a yaktaur corpse (skeletalised by now) (2, 0, Vaults:1) a +0 arbalest a yaktaur corpse (skeletalised by now) (5, 17, Vaults:1) a +0 arbalest a yaktaur corpse (skeletalised by now) (6, -20, Vaults:1) the +0 ring mail "Syolykoyvi" {rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. (20, 23, Vaults:1) a +0 arbalest a yaktaur corpse (skeletalised by now) (21, 23, Vaults:1) a +0 arbalest (22, 23, Vaults:1) a +0 arbalest a +0 barding of earth (24, -23, Vaults:1) a +0 war axe a +0 war axe a +0 scale mail a goblin corpse (skeletalised by now) (33, -30, Vaults:1) a +0 arbalest (34, 25, Vaults:1) a +0 morningstar of protection a +0 ring mail (36, -25, Vaults:1) a +0 shortbow (36, -18, Vaults:1) a +0 arbalest a yaktaur skeleton (36, -17, Vaults:1) a +0 arbalest a yaktaur skeleton (37, -17, Vaults:1) a +0 arbalest a yaktaur skeleton (38, -17, Vaults:1) a +3 falchion a +0 arbalest a +0 scale mail a +0 arbalest a human corpse (skeletalised by now) a yaktaur skeleton (38, -3, Vaults:1) a +0 club (39, -29, Vaults:1) a +0 arbalest (39, -17, Vaults:1) a +0 arbalest (40, -29, Vaults:1) a +0 arbalest a +0 arbalest a yaktaur corpse (skeletalised by now) (40, -27, Vaults:1) a +0 arbalest a yaktaur corpse (skeletalised by now) (40, -24, Vaults:1) a +0 dire flail a +0 animal skin an ogre skeleton (41, 28, Vaults:1) a +0 chain mail (42, -19, Vaults:1) a lindwurm skeleton (45, 22, Vaults:1) a dire elephant corpse (skeletalised by now) (46, -25, Vaults:1) a parchment of Construct Spike Launcher (46, 22, Vaults:1) a dire elephant corpse (skeletalised by now) (49, 17, Vaults:1) a +0 scale mail a human skeleton (49, 18, Vaults:1) a +0 helmet of light (52, -31, Vaults:1) a +0 arbalest a yaktaur skeleton (54, -8, Vaults:1) a +0 ring mail a +0 dire flail (55, -5, Vaults:1) a +0 ring mail a +0 war axe a +0 arbalest (58, -28, Vaults:1) a +0 ring mail a human corpse (skeletalised by now) (59, 20, Vaults:1) a +0 arbalest (60, 19, Vaults:1) a +0 arbalest (60, 21, Vaults:1) a +1 great mace of concussion a +0 chain mail a human corpse (skeletalised by now) (62, 23, Vaults:1) a +0 war axe a +0 war axe a +0 scale mail a goblin corpse (skeletalised by now) (63, 6, Vaults:1) a +0 ring mail a +0 long sword (63, 23, Vaults:1) a +0 arbalest a +2 arbalest of freezing (63, 24, Vaults:1) a +0 arbalest (68, -23, Vaults:1) the serpent talisman of the Hurricane {rElec rF+ Str-5 Dex+3} [serpent talisman] rElec: It insulates you from electricity. rF+: It protects you from fire. Str-5: It affects your strength (-5). Dex+3: It affects your dexterity (+3). the guardian serpent corpse of Aizul (skeletalised by now) (68, 8, Vaults:1) a +0 scale mail a dire elephant skeleton (69, 9, Vaults:1) a lindwurm skeleton (70, 11, Vaults:1) a lindwurm skeleton (71, -20, Vaults:1) a lindwurm corpse (skeletalised by now) (71, 9, Vaults:1) a +0 scale mail a +0 falchion a human skeleton Level 2 of the Vaults [Shop] Zin's Purification Station a potion of curing (135 gold) (0, 16, Vaults:2) a +0 scale mail (0, 18, Vaults:2) a +1 heavy flail a +0 scale mail a human corpse (skeletalised by now) (0, 36, Vaults:2) a +0 morningstar a +0 scale mail a human corpse (skeletalised by now) (2, 34, Vaults:2) 4 large rocks (3, 0, Vaults:2) a +0 glaive a +2 ring mail of fire resistance (3, 31, Vaults:2) a +0 scale mail (4, 31, Vaults:2) a parchment of Sigil of Binding (4, 33, Vaults:2) a +0 flail a +0 ring mail (8, 3, Vaults:2) a +0 mace (8, 9, Vaults:2) a +0 dire flail a +0 animal skin a +2 long sword of flaming a +4 ring mail of cold resistance a +0 buckler (8, 11, Vaults:2) a +1 antimagic morningstar a +0 ring mail a human skeleton (8, 34, Vaults:2) a +0 leather armour (9, -10, Vaults:2) a +0 great mace a +0 scale mail a human corpse (skeletalised by now) (9, 2, Vaults:2) 2 scrolls of identify (9, 9, Vaults:2) a +0 arbalest (9, 10, Vaults:2) a +0 troll leather armour a deep troll skeleton (9, 11, Vaults:2) a +0 arbalest a yaktaur skeleton (10, 9, Vaults:2) a +0 troll leather armour a deep troll skeleton (10, 10, Vaults:2) a +4 sacred scourge of holy wrath a +0 tower shield (11, -10, Vaults:2) a +0 heavy war axe a +0 heavy war axe a +0 ring mail (11, 8, Vaults:2) a +0 great mace a +1 ring mail of fire resistance (11, 12, Vaults:2) a +0 arbalest (11, 28, Vaults:2) a +0 arbalest (11, 38, Vaults:2) a +0 chain mail (12, 11, Vaults:2) a +0 arbalest (13, -2, Vaults:2) a +0 arbalest (13, -1, Vaults:2) a +0 morningstar (13, 10, Vaults:2) a +1 great mace of protection a +0 plate armour a +0 arbalest (14, -10, Vaults:2) a +0 robe (14, -9, Vaults:2) 4 boomerangs (14, 3, Vaults:2) a parchment of Nazja's Percussive Tempering (15, 1, Vaults:2) a +0 arbalest a yaktaur corpse (skeletalised by now) (16, 2, Vaults:2) a +0 arbalest (17, 2, Vaults:2) a +0 arbalest (17, 25, Vaults:2) a +0 flail a +0 scale mail a human corpse (skeletalised by now) (20, 3, Vaults:2) a +0 flail (20, 7, Vaults:2) 4 boomerangs (20, 28, Vaults:2) a +0 flail a +0 leather armour (21, 24, Vaults:2) a +0 dagger a +0 robe (21, 26, Vaults:2) a +0 leather armour (22, 29, Vaults:2) a +0 morningstar a +0 leather armour a human corpse (skeletalised by now) (23, 7, Vaults:2) a +0 dagger a +0 robe a human corpse (skeletalised by now) (24, 3, Vaults:2) a +0 dire flail of holy wrath a +0 animal skin (24, 7, Vaults:2) a dire elephant corpse (skeletalised by now) (25, 4, Vaults:2) a +0 war axe a +0 plate armour (27, 4, Vaults:2) a +0 flail a +0 ring mail a human corpse (skeletalised by now) (31, -13, Vaults:2) a +0 cloak a sphinx marauder corpse (skeletalised by now) (31, -6, Vaults:2) a +0 dagger a +0 robe a human corpse (skeletalised by now) (31, 0, Vaults:2) a +0 helmet (32, -15, Vaults:2) a +0 cloak (34, -15, Vaults:2) a +0 trident a +0 animal skin (34, -3, Vaults:2) a +0 arbalest a +0 falchion a +0 scale mail a human corpse (skeletalised by now) (34, 36, Vaults:2) a +0 club (38, -1, Vaults:2) a +0 hand axe (45, 13, Vaults:2) a scroll of identify (51, -19, Vaults:2) a scroll of identify (52, -19, Vaults:2) a +0 arbalest (52, -3, Vaults:2) a +0 battleaxe a +0 chain mail (53, -10, Vaults:2) a +3 partisan a +0 plate armour (53, -9, Vaults:2) a +2 great sword of flaming a +0 plate armour (53, -6, Vaults:2) a +0 battleaxe 5 boomerangs a +1 scale mail of poison resistance a +0 scimitar a +0 robe an orc corpse (skeletalised by now) an elf corpse (skeletalised by now) (53, -5, Vaults:2) a +0 halberd a +0 scale mail an orc corpse (skeletalised by now) (53, -4, Vaults:2) a +0 great mace a +0 chain mail (53, -1, Vaults:2) a +0 arbalest a +0 long sword a +0 plate armour an orc corpse (skeletalised by now) (53, 0, Vaults:2) a +0 long sword a +0 plate armour an orc corpse (skeletalised by now) (54, -19, Vaults:2) a +0 ring mail (54, -4, Vaults:2) a +0 falchion a +0 scale mail (54, -1, Vaults:2) a +1 cloak a +0 great mace a +0 plate armour a +0 arbalest a +0 partisan a +0 plate armour a guardian sphinx corpse (skeletalised by now) an orc corpse (skeletalised by now) (58, 18, Vaults:2) a +0 dire flail a +0 ring mail (59, 22, Vaults:2) a +0 troll leather armour a deep troll corpse (skeletalised by now) (60, 20, Vaults:2) a +0 troll leather armour a +0 plate armour a deep troll corpse (skeletalised by now) (63, 17, Vaults:2) a +0 arbalest a yaktaur corpse (skeletalised by now) Level 3 of the Vaults (1, -2, Vaults:3) a +0 war axe a +0 scale mail a +0 war axe 6 large rocks a goblin skeleton a stone giant skeleton (2, -13, Vaults:3) a ring of positive energy (5, -18, Vaults:3) a +0 chain mail a +0 long sword a +0 arbalest a human skeleton (5, -17, Vaults:3) a +0 arbalest (7, -19, Vaults:3) a +0 arbalest a yaktaur skeleton (11, -24, Vaults:3) a +0 trident a +0 scale mail a +0 trident a goblin skeleton (16, -28, Vaults:3) a +0 ring mail a +0 morningstar (18, 7, Vaults:3) a +0 arbalest a yaktaur corpse (skeletalised by now) (19, 8, Vaults:3) a +0 arbalest a +0 arbalest a yaktaur corpse (skeletalised by now) (20, 9, Vaults:3) a +0 arbalest a yaktaur corpse (skeletalised by now) (20, 10, Vaults:3) a +0 arbalest (21, -28, Vaults:3) a +0 arbalest (22, -32, Vaults:3) a +0 arbalest (22, -30, Vaults:3) a +0 arbalest a yaktaur skeleton (22, -29, Vaults:3) a +0 arbalest a yaktaur skeleton (22, -28, Vaults:3) a +1 arbalest of flaming a yaktaur skeleton (22, 9, Vaults:3) a +0 arbalest (28, -32, Vaults:3) a +0 scale mail a +0 great mace a human skeleton (28, -4, Vaults:3) 6 large rocks (28, 9, Vaults:3) a +0 robe (30, -34, Vaults:3) a +0 long sword (30, -30, Vaults:3) a +0 battleaxe a +0 chain mail a +0 robe (33, 21, Vaults:3) a +0 mace of freezing (34, 20, Vaults:3) a +1 mace of freezing (34, 24, Vaults:3) a +0 ring mail (34, 26, Vaults:3) the +5 orcbow "Qeollup" {heavy, Will+} Will+: It increases your willpower. It cannot be enchanted further. (36, 21, Vaults:3) a +2 mace of freezing (37, 20, Vaults:3) a +2 mace of freezing (38, -7, Vaults:3) a +2 halberd of venom (39, -8, Vaults:3) a +0 glaive (42, -7, Vaults:3) a +2 battleaxe of draining a +0 chain mail a human corpse (skeletalised by now) (43, -22, Vaults:3) a +0 dagger of speed a +0 robe a human corpse (skeletalised by now) (45, -17, Vaults:3) a +0 club (45, -5, Vaults:3) a +0 great mace of draining a +0 chain mail (46, 5, Vaults:3) a scroll of identify (49, -26, Vaults:3) a +0 scale mail (49, 8, Vaults:3) a +0 robe a +0 dagger an elf skeleton (50, 6, Vaults:3) a +0 leather armour a +0 dagger a +0 longbow an elf skeleton (50, 7, Vaults:3) a +0 leather armour a +0 short sword a +0 longbow an elf skeleton (50, 8, Vaults:3) a +0 robe a +0 dagger an elf skeleton (51, 6, Vaults:3) a +0 leather armour a +0 long sword an elf skeleton (51, 7, Vaults:3) a +0 ring mail a +0 dagger an elf skeleton (52, 0, Vaults:3) a +0 morningstar a +0 ring mail a human corpse (skeletalised by now) (55, -11, Vaults:3) a +0 morningstar a +4 scale mail a human corpse (skeletalised by now) (58, -11, Vaults:3) a +0 robe (58, -10, Vaults:3) a +0 robe (59, -11, Vaults:3) a parchment of Magic Dart (59, 6, Vaults:3) a +0 chain mail (61, -9, Vaults:3) a +0 hat (61, -8, Vaults:3) a +0 hat (61, 18, Vaults:3) the +4 trident of Karma {heavy, ^Fragile Dex+8} ^Fragile: It will be destroyed if unequipped. Dex+8: It affects your dexterity (+8). It cannot be enchanted further. (62, 16, Vaults:3) the +2 ring mail of the Plethaurus {rF+ Slay+2} rF+: It protects you from fire. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (64, -3, Vaults:3) a lindwurm corpse (skeletalised by now) (65, 15, Vaults:3) a +0 partisan a +0 animal skin (66, 28, Vaults:3) a +1 leather armour of cold resistance a +0 troll leather armour {Pargi} (67, 28, Vaults:3) a scarf of shadows (69, 22, Vaults:3) a +0 flail Level 4 of the Vaults (0, 0, Vaults:4) a +0 morningstar (3, -39, Vaults:4) a +4 dagger of venom (4, -16, Vaults:4) a +0 animal skin a +0 great mace (5, -14, Vaults:4) a +0 ring mail a +0 flail (10, -38, Vaults:4) a +0 war axe a +0 war axe a +1 ring mail of positive energy a goblin corpse (skeletalised by now) (13, 0, Vaults:4) a +0 scale mail a +0 long sword (19, -20, Vaults:4) a +0 troll leather armour a deep troll skeleton (20, -30, Vaults:4) a +0 scale mail (20, -21, Vaults:4) a +0 flail a +0 ring mail (21, -30, Vaults:4) a +0 ring mail a +0 falchion (21, -29, Vaults:4) a +0 chain mail a +0 great mace (21, -22, Vaults:4) a deep troll corpse (skeletalised by now) (22, -32, Vaults:4) a +0 broad axe a +0 chain mail a +0 war axe a human skeleton (22, -23, Vaults:4) a deep troll skeleton (23, -34, Vaults:4) a +0 chain mail a +0 bardiche a human skeleton (23, -32, Vaults:4) a +0 plate armour a +0 battleaxe a human skeleton (24, -33, Vaults:4) a +0 leather armour a +0 great mace a deep troll skeleton (25, -7, Vaults:4) a +0 ring mail a +0 great mace a human skeleton (27, -7, Vaults:4) a +0 arbalest (27, -5, Vaults:4) a +0 ring mail (29, -7, Vaults:4) a +0 ring mail a +0 war axe a +0 robe a +0 dagger a +0 arbalest a yaktaur skeleton (29, -6, Vaults:4) a +0 scale mail (30, -9, Vaults:4) a +4 arbalest a +0 arbalest a yaktaur skeleton (30, -8, Vaults:4) a +0 arbalest a yaktaur skeleton (30, -7, Vaults:4) a +0 ring mail a +0 great mace (30, 14, Vaults:4) a +0 dagger a +0 robe (32, 11, Vaults:4) a +0 scale mail (33, -3, Vaults:4) a +0 dagger of freezing (35, -26, Vaults:4) a scroll of identify (35, -3, Vaults:4) a +0 leather armour of cold resistance (38, -15, Vaults:4) a +0 leather armour of cold resistance (40, -15, Vaults:4) a +1 dagger of freezing (45, -8, Vaults:4) a +0 dire flail a +0 chain mail (46, -30, Vaults:4) a +0 flail a +0 scale mail a human corpse (skeletalised by now) (46, -8, Vaults:4) a +0 great mace a +0 ring mail (46, -7, Vaults:4) a +0 mace a +0 long sword a +0 plate armour a +0 kite shield a human skeleton (47, -7, Vaults:4) a +2 halberd of draining a +0 chain mail (49, -7, Vaults:4) a +3 battleaxe a +0 chain mail (53, -12, Vaults:4) a +0 halberd of freezing (53, -6, Vaults:4) a parchment of Dispersal (60, -20, Vaults:4) a +0 arbalest a +0 arbalest a +0 arbalest a yaktaur skeleton (60, -19, Vaults:4) a +0 demon whip of venom a +0 animal skin a human skeleton (60, -16, Vaults:4) a +0 great mace a +0 leather armour a dire elephant skeleton (60, -13, Vaults:4) a +0 great sword a +0 plate armour a human skeleton (61, -20, Vaults:4) a +0 arbalest a yaktaur skeleton (61, -17, Vaults:4) a dire elephant skeleton (61, -16, Vaults:4) a dire elephant skeleton (62, -20, Vaults:4) a +0 arbalest (62, -4, Vaults:4) a book of Ice (63, -14, Vaults:4) a +0 arbalest a yaktaur skeleton (63, -7, Vaults:4) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (64, -17, Vaults:4) a +0 arbalest (64, -13, Vaults:4) a deep troll skeleton (65, -15, Vaults:4) a +0 arbalest a +0 arbalest (65, -13, Vaults:4) a +0 great mace a +0 leather armour (65, -7, Vaults:4) a +0 giant club a +0 giant club (65, -6, Vaults:4) a +0 giant spiked club a +0 dagger a +0 robe a human corpse (skeletalised by now) (66, -5, Vaults:4) a +0 giant club a +0 giant club a +0 whip a +0 robe an ogre corpse (skeletalised by now) (66, -4, Vaults:4) a +1 dire flail of protection a +0 ring mail a tengu corpse (skeletalised by now) Level 5 of the Vaults (0, 0, Vaults:5) a +2 shortbow of draining (0, 32, Vaults:5) a +0 plate armour (1, 11, Vaults:5) a +0 morningstar of draining a +0 scale mail a human skeleton (2, 9, Vaults:5) a +0 great mace a +0 ring mail (2, 12, Vaults:5) 3 large rocks a stone giant skeleton (3, -15, Vaults:5) a +3 great sword of flaming a fire giant skeleton (3, -12, Vaults:5) a +0 morningstar a +0 scale mail a human skeleton (3, -8, Vaults:5) a +0 dire flail a +0 dire flail an ettin skeleton (4, 10, Vaults:5) a +0 great mace a +0 chain mail a human skeleton (4, 14, Vaults:5) a +0 dire flail a +2 dire flail of venom an ettin skeleton (5, 15, Vaults:5) a +0 robe a +4 athame (5, 23, Vaults:5) a titan skeleton (5, 30, Vaults:5) a +0 scimitar a +0 robe (6, -9, Vaults:5) a parchment of Borgnjor's Vile Clutch (6, -8, Vaults:5) a +3 rapier of holy wrath (6, -7, Vaults:5) a +3 vampiric broad axe (6, 2, Vaults:5) a +0 trident (6, 10, Vaults:5) a +0 war axe a +0 plate armour a +0 flail a +1 chain mail of poison resistance a +0 war axe a +0 chain mail a +1 kite shield of cold resistance an orc skeleton a human skeleton (6, 11, Vaults:5) a +3 great mace a +0 plate armour a human skeleton (6, 12, Vaults:5) a +0 cloak (6, 20, Vaults:5) 5 large rocks a stone giant skeleton (7, -8, Vaults:5) the earth staff of Wondrous Power {Dex+2 Earth} [staff of earth] Dex+2: It affects your dexterity (+2). Earth: It increases the power of your Earth spells. (7, -7, Vaults:5) a +0 pair of boots of earth a +0 ring mail of positive energy (7, 10, Vaults:5) a +0 glaive a +0 chain mail (7, 24, Vaults:5) a +0 great sword (8, -9, Vaults:5) a staff of alchemy (8, -8, Vaults:5) a +6 ring of strength (8, 1, Vaults:5) a +0 trident (8, 22, Vaults:5) an amulet of chemistry a ring of positive energy (10, 21, Vaults:5) a staff of conjuration (12, 21, Vaults:5) a +0 leather armour (12, 23, Vaults:5) the eel talisman of Caoss {*Corrode rN+ Slay+2} [eel talisman] *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (13, -13, Vaults:5) a +0 great mace a +0 dire flail an ettin corpse (skeletalised by now) (13, -7, Vaults:5) a +0 long sword a +0 ring mail (14, -10, Vaults:5) a +1 heavy war axe a +3 chain mail (15, -10, Vaults:5) a +0 cloak a guardian sphinx corpse (skeletalised by now) (15, -9, Vaults:5) a +0 falchion a +0 scale mail a human corpse (skeletalised by now) (16, -15, Vaults:5) a +0 broad axe a +0 chain mail (16, -2, Vaults:5) a +0 chain mail (16, 24, Vaults:5) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. It cannot be enchanted further. (17, 20, Vaults:5) a +6 ring of intelligence a +0 chain mail a +0 great sword of valour a human skeleton (18, 28, Vaults:5) a +0 long sword (18, 29, Vaults:5) a +0 club (19, 17, Vaults:5) a +0 chain mail a +0 dire flail a human skeleton (19, 25, Vaults:5) a staff of fire (20, 29, Vaults:5) a +0 arbalest a +5 spectral quarterstaff (21, 27, Vaults:5) a +1 chain mail of poison resistance (23, -8, Vaults:5) a +0 great mace (23, -7, Vaults:5) a +0 scale mail (25, 10, Vaults:5) a +0 troll leather armour a +0 plate armour a +1 long sword a deep troll skeleton a human skeleton (26, 6, Vaults:5) a +0 chain mail a +4 longbow of freezing the +4 mace "Newtslayer" {reap, +Blink rF+ Int+4} +Blink: It lets you blink. rF+: It protects you from fire. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (26, 7, Vaults:5) a +2 plate armour of fire resistance a +1 war axe (27, -6, Vaults:5) a +0 great sword a +0 chain mail (27, 7, Vaults:5) a ring of flight a +0 kite shield a +0 plate armour a +0 war axe (27, 8, Vaults:5) a +0 giant spiked club a +0 chain mail a +0 broad axe a +0 arbalest an ogre skeleton an iron dragon skeleton (28, 7, Vaults:5) a +0 arbalest a yaktaur skeleton (29, 7, Vaults:5) a +0 buckler a +0 ring mail a +0 broad axe (29, 8, Vaults:5) a glowing shapeshifter skeleton (29, 35, Vaults:5) a +0 bardiche a +0 plate armour a human corpse (skeletalised by now) (30, 8, Vaults:5) a +0 plate armour a +1 glaive of entangling a human skeleton (30, 16, Vaults:5) a +0 chain mail a +3 great sword a +6 ring of dexterity a human corpse (skeletalised by now) (31, 8, Vaults:5) a +0 chain mail a +0 demon whip (31, 9, Vaults:5) a +0 chain mail a +0 glaive a human skeleton (31, 10, Vaults:5) a storm dragon skeleton (32, -14, Vaults:5) a +0 scale mail (32, 31, Vaults:5) a scroll of identify (33, -13, Vaults:5) a +2 dire flail of concussion a +0 great mace an ettin corpse (skeletalised by now) (33, 10, Vaults:5) a +2 heavy flail (33, 34, Vaults:5) a +0 arbalest a +0 arbalest (34, 6, Vaults:5) a titan skeleton (34, 9, Vaults:5) a +0 battleaxe of freezing a frost giant skeleton (34, 10, Vaults:5) a +0 plate armour a +0 great sword (34, 17, Vaults:5) a +1 partisan of venom a +0 plate armour a +0 kite shield (34, 33, Vaults:5) a +0 arbalest a +0 arbalest a +0 arbalest a +0 long sword a +0 ring mail a +0 arbalest a yaktaur corpse (skeletalised by now) a yaktaur corpse (skeletalised by now) a yaktaur corpse (skeletalised by now) (34, 34, Vaults:5) a +0 arbalest a yaktaur corpse (skeletalised by now) (35, 5, Vaults:5) a +0 robe a +3 falchion an elf skeleton (35, 6, Vaults:5) a +2 battleaxe of freezing a +0 leather armour a +0 great mace a human skeleton (35, 7, Vaults:5) a glowing shapeshifter skeleton (35, 9, Vaults:5) a +0 plate armour a +0 dire flail a human skeleton (36, 6, Vaults:5) a +0 plate armour a +0 halberd a +0 ring mail a +4 athame a human skeleton (36, 30, Vaults:5) a +2 trident of flaming a +2 trident of flaming a +0 scale mail a goblin skeleton (37, -3, Vaults:5) a +0 arbalest a yaktaur corpse (skeletalised by now) (37, 0, Vaults:5) a +0 cloak of poison resistance a guardian sphinx skeleton (37, 6, Vaults:5) a +0 war axe a +0 plate armour (37, 32, Vaults:5) the amulet of Necou {Wildshape *Silence rF+++ rN+ Str+2} [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). *Silence: It may silence you when you take damage. rF+++: It renders you almost immune to fire. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). a +0 trident a +0 trident a +0 ring mail a +1 falchion a +0 robe a goblin corpse (skeletalised by now) (38, 2, Vaults:5) a +0 dire flail a +0 chain mail a human skeleton (38, 22, Vaults:5) a +0 long sword a +0 scale mail (39, 1, Vaults:5) a glowing shapeshifter skeleton (39, 21, Vaults:5) a +0 dire flail a +1 dire flail of protection an ettin corpse (skeletalised by now) (39, 24, Vaults:5) a +1 crystal plate armour (39, 31, Vaults:5) a +0 arbalest (43, -4, Vaults:5) a +0 ring mail (43, 6, Vaults:5) a shadow dragon corpse (skeletalised by now) (44, 7, Vaults:5) a +0 battleaxe a +0 scale mail (44, 32, Vaults:5) a +0 long sword a +0 plate armour a +0 kite shield (45, -6, Vaults:5) a scroll of identify (45, -4, Vaults:5) a +0 war axe (46, 29, Vaults:5) a parchment of Fireball (47, -4, Vaults:5) the spider talisman "Naubbon" {Str+5} [spider talisman] Str+5: It affects your strength (+5). (48, 32, Vaults:5) a +0 battleaxe a +0 plate armour a human skeleton (49, -2, Vaults:5) a parchment of Cigotuvi's Putrefaction (49, 32, Vaults:5) a +0 dire flail a +0 dire flail an ettin skeleton (51, 29, Vaults:5) a +0 flail a +0 ring mail a human skeleton (52, 32, Vaults:5) a +1 scimitar a +0 robe an elf skeleton (53, 19, Vaults:5) a +1 scale mail of fire resistance (53, 23, Vaults:5) a +2 long sword of electrocution a +0 plate armour a human corpse (skeletalised by now) (53, 24, Vaults:5) a parchment of Manifold Assault (53, 32, Vaults:5) a +0 bardiche a +0 chain mail (57, 10, Vaults:5) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (58, 7, Vaults:5) a +0 war axe a +0 chain mail (61, -16, Vaults:5) a +3 war axe a +0 plate armour a +2 tower shield Level 1 of the Crypt (0, 0, Crypt:1) a +0 glaive (0, 1, Crypt:1) a scroll of identify (12, -27, Crypt:1) a +1 battleaxe a +0 chain mail a human skeleton (12, -26, Crypt:1) a +0 battleaxe (23, -2, Crypt:1) a bog body skeleton (24, -6, Crypt:1) a +0 chain mail (24, -4, Crypt:1) a +0 scimitar (24, -2, Crypt:1) a +0 robe a +4 falchion of freezing (25, -37, Crypt:1) a +0 shortbow (25, -1, Crypt:1) a ghoul skeleton (27, 5, Crypt:1) a +3 battleaxe (27, 7, Crypt:1) a +0 battleaxe (30, -3, Crypt:1) a +0 chain mail a +0 long sword (32, -5, Crypt:1) a +0 short sword (32, -1, Crypt:1) a +0 glaive (32, 0, Crypt:1) a +0 short sword (33, -2, Crypt:1) a +2 scimitar of freezing (34, -3, Crypt:1) a +0 glaive a +0 battleaxe (34, 0, Crypt:1) a +0 mace a +0 glaive (53, -27, Crypt:1) a ghoul corpse (skeletalised by now) (56, -21, Crypt:1) a +0 mace (60, -3, Crypt:1) a +0 ring mail Level 2 of the Crypt (6, 7, Crypt:2) a +0 robe a +0 scimitar of freezing (7, 13, Crypt:2) a +2 great sword a +0 plate armour (9, -6, Crypt:2) a +0 robe a +0 whip a human skeleton (9, 9, Crypt:2) a +0 battleaxe (13, 0, Crypt:2) a +0 robe (13, 9, Crypt:2) a +0 morningstar (23, -11, Crypt:2) a +0 quarterstaff (25, 12, Crypt:2) a +0 robe (26, 14, Crypt:2) a +0 glaive (27, 15, Crypt:2) a +4 partisan (28, 14, Crypt:2) a +1 scythe of flaming (29, 17, Crypt:2) a +1 heavy battleaxe a +0 plate armour (34, 16, Crypt:2) a parchment of Construct Spike Launcher (39, 13, Crypt:2) a +0 whip (45, -18, Crypt:2) a +0 robe (51, 16, Crypt:2) a +0 robe (54, -20, Crypt:2) a +0 robe (55, 16, Crypt:2) a +0 cloak (56, -25, Crypt:2) a +0 robe Level 3 of the Crypt [Shop] Xeog Kaa's Gilded Reliquary a +3 longbow of draining (736 gold) the +9 quick blade "Nohoitaq" {pain, Will+ Int-2 Stlth+} (2256 gold) Will+: It increases your willpower. Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring "Zissor" {rN++ rCorr Int+3} (876 gold) [ring of resist corrosion] rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). the amulet "Lamotoe" {Chemistry Regen+ Dex-3 SInv} (698 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Regen+: It increases your rate of health regeneration. Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. the Spellbook of the Graveyard (810 gold) Spells Type Level a - Grave Claw Necromancy 2 b - Martyr's Knell Necromancy/Summoning 4 c - Infestation Necromancy 8 a granite talisman (600 gold) the +7 shadow dragon scales of Bad Feelings {Bane Will+ Str+3 Slay+3 Stlth+} (2326 gold) Bane: It inflicts you with a random bane when you equip it. Will+: It increases your willpower. Str+3: It affects your strength (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (0, 0, Crypt:3) a +2 plate armour of cold resistance (1, -2, Crypt:3) the +5 whip of the Magic Mushroom {drain, ^Drain Int+2 Dex+3} ^Drain: It drains your maximum health when unequipped. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (1, 1, Crypt:3) a scroll of identify (2, -2, Crypt:3) a parchment of Lee's Rapid Deconstruction (2, 0, Crypt:3) the +9 arbalest of Osme {heavy, Will+} Will+: It increases your willpower. It cannot be enchanted further. (3, 14, Crypt:3) +2 storm dragon scales (5, 11, Crypt:3) a parchment of Summon Ice Beast (6, -4, Crypt:3) a +1 war axe a +1 ring mail of willpower a +0 buckler of protection a tengu corpse (skeletalised by now) (8, 0, Crypt:3) a +2 heavy battleaxe a +0 scale mail a tengu corpse (skeletalised by now) (10, -2, Crypt:3) a +1 great sword of electrocution a +1 ring mail of poison resistance (11, -16, Crypt:3) a +0 trident (12, 15, Crypt:3) a +0 flail a +2 dire flail of protection (13, -18, Crypt:3) a +0 war axe (20, -17, Crypt:3) a +0 mace a +0 battleaxe (20, 15, Crypt:3) a +0 hand axe (21, -36, Crypt:3) a +0 cloak (21, -18, Crypt:3) a +0 glaive (21, -16, Crypt:3) a +0 heavy war axe (21, 14, Crypt:3) a +0 mace (22, -15, Crypt:3) a +0 long sword (22, 14, Crypt:3) a +1 hand axe of sundering (23, -20, Crypt:3) a +0 long sword (23, -16, Crypt:3) a +0 halberd (23, -14, Crypt:3) a +0 scimitar (23, 12, Crypt:3) a +0 trident (23, 14, Crypt:3) a +0 glaive (24, -15, Crypt:3) a +0 trident (24, 14, Crypt:3) a +0 trident (25, -19, Crypt:3) a +0 war axe (25, -18, Crypt:3) a +0 battleaxe of pain a +0 plate armour (25, -17, Crypt:3) a +0 dire flail (25, 14, Crypt:3) a +1 battleaxe a +0 chain mail (26, -20, Crypt:3) a +0 battleaxe (26, -2, Crypt:3) a +0 mace (26, 14, Crypt:3) a +0 hand axe of venom (26, 16, Crypt:3) a +0 hand axe (26, 18, Crypt:3) a +0 war axe (27, -31, Crypt:3) a +2 vampiric scythe (27, -4, Crypt:3) a +0 flail (27, -1, Crypt:3) a +0 battleaxe (27, 0, Crypt:3) a +1 halberd of pain a +0 dire flail (27, 1, Crypt:3) a +0 glaive (28, -4, Crypt:3) a +0 long sword (28, -2, Crypt:3) a +0 battleaxe a +0 mace (28, -1, Crypt:3) a +0 dire flail a +1 glaive of venom a +0 trident a +0 halberd (28, 2, Crypt:3) a +0 partisan (29, -4, Crypt:3) a +0 long sword (29, -2, Crypt:3) a +0 mace (29, -1, Crypt:3) a +1 great mace of draining a +0 chain mail (29, 0, Crypt:3) a +0 battleaxe a +0 chain mail (29, 2, Crypt:3) a +0 scimitar (29, 5, Crypt:3) a +0 halberd (30, -1, Crypt:3) a +0 halberd (30, 2, Crypt:3) a +0 short sword (30, 3, Crypt:3) a +0 battleaxe (31, -7, Crypt:3) a +0 short sword (32, -1, Crypt:3) a +0 dagger a +0 robe (32, 3, Crypt:3) a +0 long sword (32, 4, Crypt:3) a +0 war axe (33, -17, Crypt:3) a scroll of identify (33, -6, Crypt:3) a +0 short sword (33, 15, Crypt:3) a +0 ring mail (34, -8, Crypt:3) a +0 trident (35, -5, Crypt:3) a +0 battleaxe (35, 4, Crypt:3) a +1 vampiric war axe (39, -27, Crypt:3) a +0 halberd (40, -28, Crypt:3) a +0 crystal plate armour (41, -26, Crypt:3) a +0 cloak (48, -1, Crypt:3) a +0 robe a +3 dagger (48, 11, Crypt:3) a +0 chain mail (50, -36, Crypt:3) a +0 morningstar (51, 2, Crypt:3) a +0 glaive (58, -19, Crypt:3) a +0 trident (61, -2, Crypt:3) a staff of alchemy (65, -30, Crypt:3) a +0 mace (66, -31, Crypt:3) a +1 heavy battleaxe a +0 plate armour a bog body corpse (skeletalised by now) (66, -30, Crypt:3) a +0 halberd a bog body corpse (skeletalised by now) a ghoul corpse (skeletalised by now) Level 1 of the Tomb of the Ancients (15, -28, Tomb:1) a +0 morningstar (19, -20, Tomb:1) a +0 hand axe (19, -19, Tomb:1) a +1 great mace of pain a +0 chain mail (21, -38, Tomb:1) a scroll of identify (21, -17, Tomb:1) a +2 quarterstaff of rebuke (33, -30, Tomb:1) a +0 chain mail a +0 great mace of draining (36, -48, Tomb:1) a +0 ring mail (38, -49, Tomb:1) a +0 cloak (39, -47, Tomb:1) a +0 trident (39, -45, Tomb:1) a +0 war axe (40, -48, Tomb:1) a +0 cloak of corrosion resistance (40, -47, Tomb:1) a +2 cloak of air (42, -45, Tomb:1) a +0 cloak (44, -51, Tomb:1) a +0 cloak (44, -47, Tomb:1) a +1 cloak of corrosion resistance (44, -22, Tomb:1) a +0 flail (57, -20, Tomb:1) a parchment of Sculpt Simulacrum (59, -14, Tomb:1) a parchment of Shock (60, -47, Tomb:1) a +0 scale mail of poison resistance (61, -14, Tomb:1) a scroll of identify Level 2 of the Tomb of the Ancients (7, -8, Tomb:2) a +0 dagger an amulet of reflection (9, -9, Tomb:2) a scroll of identify (10, -7, Tomb:2) a +0 shortbow (13, 3, Tomb:2) a +2 great sword of freezing a +0 chain mail (13, 20, Tomb:2) a +0 halberd (17, 15, Tomb:2) a +0 plate armour (19, 11, Tomb:2) a +0 glaive (21, 6, Tomb:2) a +0 long sword (24, 14, Tomb:2) a +0 trident (25, 14, Tomb:2) a +0 battleaxe (27, 17, Tomb:2) a +0 club (33, 0, Tomb:2) a +0 rapier Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) a ring of protection from cold (1, -15, Tomb:3) a +0 dagger (1, -8, Tomb:3) a +0 short sword (1, -4, Tomb:3) the spore talisman of Kindness {rN++ Int+3} [spore talisman] rN++: It greatly protects you from negative energy. Int+3: It affects your intelligence (+3). (2, 0, Tomb:3) a +1 dagger of venom (3, -4, Tomb:3) a parchment of Ozocubu's Armour (4, 3, Tomb:3) 2 boomerangs (8, -12, Tomb:3) a +1 great sword a +0 plate armour (11, -10, Tomb:3) a +0 robe (12, -6, Tomb:3) a +0 war axe (13, -19, Tomb:3) a scroll of identify (14, -4, Tomb:3) a +0 halberd a staff of necromancy (15, -8, Tomb:3) a +1 great sword of freezing a +0 plate armour (15, -7, Tomb:3) a +0 short sword (15, -3, Tomb:3) a +2 great mace of draining a +0 chain mail a +2 great mace a +0 chain mail (15, 0, Tomb:3) a +0 scimitar (16, -3, Tomb:3) a +0 battleaxe of flaming a +0 plate armour a +0 short sword (17, -2, Tomb:3) a +1 great sword of draining a +3 chain mail (23, 3, Tomb:3) a parchment of Death's Door (25, -3, Tomb:3) a +0 shortbow (25, 2, Tomb:3) an amulet of magic regeneration (25, 3, Tomb:3) a +2 war axe of flaming (25, 4, Tomb:3) a +1 chain mail of willpower (26, 0, Tomb:3) a +2 falchion of holy wrath (26, 2, Tomb:3) a +2 mace of venom (26, 3, Tomb:3) a +2 scale mail of willpower (27, -2, Tomb:3) a parchment of Plasma Beam (27, -1, Tomb:3) a lightning rod (4/4) (27, 0, Tomb:3) a +2 chain mail of command (27, 1, Tomb:3) a staff of alchemy (27, 2, Tomb:3) a +2 mace of protection (28, -2, Tomb:3) a +2 partisan of protection (28, -1, Tomb:3) a +6 ring of strength (28, 0, Tomb:3) a +2 robe of cold resistance (28, 1, Tomb:3) a +4 ring mail of positive energy (29, -3, Tomb:3) a staff of cold (29, -2, Tomb:3) a staff of fire (29, -1, Tomb:3) the +10 demon trident "Ogrebane" {elec, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (29, 0, Tomb:3) a staff of cold (30, -3, Tomb:3) a staff of earth (30, -1, Tomb:3) a staff of earth (31, -4, Tomb:3) a +3 short sword of protection (31, -3, Tomb:3) a Gell's gravitambourine (2/2) (31, -2, Tomb:3) a staff of conjuration (32, -5, Tomb:3) a book of Metalworking (32, -4, Tomb:3) the +5 plate armour of the Game of Kings {Command, rPois} rPois: It protects you from poison. It cannot be enchanted further. the Vestibule of Hell (5, 2, Hell) a hell rat skeleton (5, 4, Hell) a hell rat skeleton (6, -1, Hell) a +0 long sword (7, -2, Hell) a hell rat skeleton (11, -1, Hell) a +0 glaive (17, 15, Hell) a +1 scythe of freezing (21, -3, Hell) a +0 vampiric scythe (21, -2, Hell) a +1 scythe of entangling (21, 5, Hell) a hell hog skeleton (22, 6, Hell) a +4 scythe of protection (23, -10, Hell) a +0 heavy scythe a hell hound skeleton a hell hound skeleton a hell hound skeleton (24, -11, Hell) a +0 dagger a +0 robe (24, -1, Hell) a hell hog corpse (skeletalised by now) (25, -7, Hell) a +2 scythe of distortion (25, -4, Hell) a +3 scythe of protection (26, 18, Hell) a +1 scythe of protection (31, -2, Hell) a +0 flail (32, 0, Hell) a +0 mace (46, 2, Hell) a +1 demon whip of electrocution Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 tower shield (5, 5, Zot:1) a +1 scimitar of electrocution a +0 broad axe a purple draconian corpse (skeletalised by now) (6, 5, Zot:1) a +0 battleaxe (7, 6, Zot:1) a +0 cloak of corrosion resistance a +0 battleaxe a purple draconian corpse (skeletalised by now) (10, -47, Zot:1) a +0 scale mail (15, -22, Zot:1) a +0 glaive a purple draconian skeleton (16, -23, Zot:1) a +0 war axe a green draconian skeleton (20, -8, Zot:1) a +0 cloak a +0 dagger (21, -7, Zot:1) a +0 trident (22, -10, Zot:1) a +0 dire flail (23, -24, Zot:1) a +0 scale mail (24, -7, Zot:1) a +0 mace a +0 hand axe a red draconian skeleton (25, -8, Zot:1) a +2 cloak a +0 whip a red draconian skeleton (25, -7, Zot:1) a +0 dire flail of protection (25, -1, Zot:1) a +0 chain mail (47, -8, Zot:1) a parchment of Forge Blazeheart Golem (50, -5, Zot:1) a +0 flail a purple draconian corpse (skeletalised by now) Level 2 of the Realm of Zot (6, -13, Zot:2) a parchment of Passage of Golubria (7, -43, Zot:2) a ring of protection from cold (14, -57, Zot:2) a scroll of identify (14, -47, Zot:2) a +0 robe (21, -49, Zot:2) a +0 leather armour (22, -24, Zot:2) a +0 robe a +2 whip of holy wrath (23, -47, Zot:2) +0 storm dragon scales a storm dragon skeleton (23, -46, Zot:2) a +0 dire flail a +0 cloak a +0 short sword a +0 trident a red draconian skeleton (23, -24, Zot:2) a +1 robe of positive energy a +2 whip of holy wrath (24, -48, Zot:2) a +0 long sword a +0 partisan (24, -45, Zot:2) 46 poisoned darts a +2 glaive of freezing (24, -44, Zot:2) a +0 short sword a yellow draconian skeleton (25, -48, Zot:2) a +0 cloak a +0 long sword a yellow draconian skeleton (25, -46, Zot:2) a +0 war axe a +0 short sword a white draconian skeleton a black draconian skeleton (25, -45, Zot:2) a +0 battleaxe a +0 cloak a +0 dagger a +0 trident (26, -48, Zot:2) a +0 war axe (26, -46, Zot:2) a +0 battleaxe (26, -45, Zot:2) a +0 dire flail a green draconian skeleton (27, -49, Zot:2) a +0 cloak a +0 whip (27, -45, Zot:2) a +9 heavy club (27, -29, Zot:2) a +0 robe a +1 whip of holy wrath (27, 0, Zot:2) a +1 whip of holy wrath a +0 robe (28, -46, Zot:2) a +0 cloak of stealth a +0 dagger a white draconian skeleton (28, -28, Zot:2) an orb of attunement (29, -27, Zot:2) a +11 heavy club a Killer Klown skeleton (30, -45, Zot:2) a +0 hand axe (32, -23, Zot:2) a +12 club of venom a Killer Klown skeleton (33, -22, Zot:2) the blade talisman "Biow" {rElec rPois rC- Str-3} [blade talisman] rElec: It insulates you from electricity. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Str-3: It affects your strength (-3). (42, -45, Zot:2) a scroll of identify (47, -29, Zot:2) a +2 vampiric great sword a +0 cloak (50, -24, Zot:2) a +0 glaive a black draconian corpse (skeletalised by now) (51, -25, Zot:2) a +0 cloak of stealth a +0 dagger a +1 cloak of willpower a green draconian corpse (skeletalised by now) (51, -23, Zot:2) a +0 short sword (56, -42, Zot:2) a +0 battleaxe a purple draconian corpse (skeletalised by now) (57, -40, Zot:2) a +0 club (60, -41, Zot:2) a +0 ring mail Level 3 of the Realm of Zot (10, 17, Zot:3) a +0 scimitar (13, 15, Zot:3) a +3 heavy long sword a +0 cloak a +0 tower shield (13, 16, Zot:3) a +0 long sword a +0 cloak a +0 trident of protection (14, -10, Zot:3) the rimehorn talisman "Ziurch" {+Blink Str+2} [rimehorn talisman] +Blink: It lets you blink. Str+2: It affects your strength (+2). (14, 14, Zot:3) a +0 war axe a +0 flail (14, 16, Zot:3) a +1 heavy flail (16, 14, Zot:3) a staff of earth (17, -13, Zot:3) a +1 halberd of freezing a +0 cloak a +0 halberd of freezing a +0 cloak (17, -12, Zot:3) a +0 glaive of freezing a +2 cloak a +0 halberd of freezing a +0 cloak (17, -9, Zot:3) a +0 halberd of freezing a +0 cloak (18, -12, Zot:3) a +0 short sword a +0 cloak (18, -11, Zot:3) a +1 glaive of freezing a +1 cloak a +0 cloak of poison resistance (19, -12, Zot:3) a +0 halberd of freezing a +0 cloak (20, -10, Zot:3) a +2 halberd of freezing a +0 cloak (20, 11, Zot:3) a +0 scimitar (20, 12, Zot:3) a +0 plate armour (35, 2, Zot:3) a scroll of identify (37, -31, Zot:3) a +0 flail (38, -13, Zot:3) a +0 cloak (42, -3, Zot:3) a +0 scimitar (42, -1, Zot:3) a +0 mace (42, 1, Zot:3) a +0 vampiric battleaxe (42, 3, Zot:3) a +0 battleaxe a +0 glaive a +0 broad axe a +0 rapier a +1 cloak of poison resistance (42, 4, Zot:3) a +2 short sword of venom (43, 4, Zot:3) a +0 battleaxe (44, -22, Zot:3) a +0 trident (55, 12, Zot:3) a +0 mace Level 4 of the Realm of Zot (2, 13, Zot:4) a +0 chain mail (3, 8, Zot:4) a scroll of identify (8, 18, Zot:4) a +0 ring mail (19, -1, Zot:4) a +0 dire flail (20, -3, Zot:4) a +0 trident (21, -2, Zot:4) a +0 long sword a +2 cloak (21, -1, Zot:4) a +0 glaive (31, 12, Zot:4) a +2 ring mail of poison resistance (32, 16, Zot:4) the +8 chain mail of Virtue {Harm Rampage Dex-5 SInv} Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. It cannot be enchanted further. (36, 19, Zot:4) the +2 leather armour "Bunukas" {Dex+6} Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (42, 26, Zot:4) a scroll of identify (42, 31, Zot:4) a +0 morningstar (49, 4, Zot:4) a +0 glaive Level 1 of the Depths [Shop] Vydaovuj's Distillery a potion of curing (75 gold) a potion of heal wounds (201 gold) a potion of haste (252 gold) a potion of haste (252 gold) a potion of brilliance (100 gold) a potion of lignification (75 gold) a potion of invisibility (201 gold) 2 potions of magic (403 gold) 2 potions of moonshine (50 gold) [Shop] Paokeq's Distillery a potion of brilliance (108 gold) a potion of berserk rage (135 gold) a potion of curing (81 gold) a potion of might (108 gold) a potion of enlightenment (135 gold) a potion of might (108 gold) a potion of attraction (81 gold) a potion of resistance (271 gold) a potion of cancellation (217 gold) [Shop] Munes's Antique Armour Boutique a +3 scale mail of cold resistance (442 gold) a +2 robe (219 gold) a +3 chain mail of death (450 gold) a +3 leather armour of willpower (408 gold) [Shop] Okuesi's Armour Shoppe an orb of glass (598 gold) a +3 ring mail of fire resistance (598 gold) the +3 buckler "Verchen" {rF+ rC+ rCorr} (1060 gold) rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} (982 gold) Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). It cannot be enchanted further. a +2 plate armour of cold resistance (805 gold) the +0 chain mail of the Wilderness {rPois} (395 gold) rPois: It protects you from poison. It cannot be enchanted further. +0 ice dragon scales (1150 gold) a +0 leather armour of cold resistance (207 gold) a +1 ring mail of cold resistance (368 gold) [Shop] Orepn's Antique Armour Shop a +9 plate armour of ponderousness (840 gold) the +1 ring mail "Loumageu" {rF- Will+ Str+3 Int+4} (615 gold) rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 pair of boots of rampaging (241 gold) a +1 plate armour of willpower (630 gold) a +2 robe of willpower (375 gold) a +0 scale mail of fire resistance (231 gold) the +0 leather armour "Byroashu" {^Drain MP+7 Dex-4 SInv} (291 gold) ^Drain: It drains your maximum health when unequipped. MP+7: It affects your magic capacity (+7). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. It cannot be enchanted further. [Shop] Nicloos's Distillery a potion of curing (54 gold) a potion of berserk rage (90 gold) a potion of lignification (54 gold) 2 potions of curing (108 gold) a potion of ambrosia (145 gold) a potion of moonshine (18 gold) a potion of curing (54 gold) a potion of curing (54 gold) a potion of attraction (54 gold) [Shop] Diyre's General Store a +5 partisan of venom (495 gold) a box of beasts (560 gold) a parchment of Hailstorm (123 gold) 4 large rocks (84 gold) a manual of Fire Magic (1120 gold) the spider talisman of the Bashing Gods {rElec} (511 gold) [spider talisman] rElec: It insulates you from electricity. a +3 leather armour of fire resistance (336 gold) a +2 robe of positive energy (208 gold) a +1 pair of gloves of dexterity (231 gold) a potion of lignification (42 gold) [Shop] Ompi's Jewellery Shoppe a ring of poison resistance (360 gold) a ring of protection from fire (450 gold) a +4 ring of slaying (648 gold) the spider talisman of Raymo {Dex+6} (829 gold) [spider talisman] Dex+6: It affects your dexterity (+6). an amulet of wildshape (540 gold) a +6 ring of intelligence (648 gold) a +4 ring of slaying (648 gold) a +5 ring of evasion (648 gold) [Shop] Heosasag's Armour Emporium a +2 plate armour of willpower (700 gold) a +2 chain mail of willpower (460 gold) a +0 leather armour of fire resistance (180 gold) a +1 robe of willpower (258 gold) the +1 plate armour of the Shore {rElec Regen+ Str-3 Stlth+} (670 gold) rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Str-3: It affects your strength (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +1 pair of boots of flying (330 gold) a +2 leather armour of fire resistance (380 gold) a +1 robe of willpower (258 gold) a +3 leather armour of fire resistance (480 gold) [Shop] Fofeim's Antique Armour Shoppe a +1 cloak of stealth (297 gold) a +2 robe of fire resistance (322 gold) the +2 leather armour of the Enormous God {rPois Str+3} (531 gold) rPois: It protects you from poison. Str+3: It affects your strength (+3). It cannot be enchanted further. a +1 helmet of sniping (297 gold) a +1 ring mail of willpower (288 gold) a +1 scale mail of archery (234 gold) a +2 scale mail of command (351 gold) a +3 scale mail of fire resistance (468 gold) the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (1870 gold) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. [Shop] Bilaarr's Assorted Antiques a +1 halberd of protection (212 gold) a +0 leather armour of fire resistance (162 gold) a box of beasts (720 gold) a scroll of identify (36 gold) 3 scrolls of vulnerability (216 gold) a condenser vane (720 gold) a +7 scimitar of freezing (860 gold) [Shop] Moymna's General Store a parchment of Infestation (836 gold) a parchment of Awaken Armour (260 gold) a Gell's gravitambourine (2/2) (800 gold) a parchment of Freezing Cloud (368 gold) a potion of attraction (70 gold) Great Wizards, Vol. VII (596 gold) the +7 shortbow of the Hall of Blades {freeze, ^Drain +Blink Str+2 Dex+3} (1186 gold) ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. [Shop] Qipeuw Usubb's Assorted Antiques a potion of moonshine (18 gold) a scroll of blinking (171 gold) a potion of curing (54 gold) a phantom mirror (720 gold) a scroll of amnesia (72 gold) a +2 ring mail of fire resistance (378 gold) a box of beasts (720 gold) a potion of heal wounds (144 gold) [Shop] Ytociur's Jewellery Shop an amulet of guardian spirit (720 gold) the wellspring talisman "Coix" {Harm *Corrode Int-4 Stlth+} (300 gold) [wellspring talisman] Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. a ring of flight (420 gold) a ring of resist corrosion (480 gold) a ring of protection from cold (600 gold) the eel talisman of the Cockroach {*Corrode Str+6 Dex+6} (1728 gold) [eel talisman] *Corrode: It may corrode you when you take damage. Str+6: It affects your strength (+6). Dex+6: It affects your dexterity (+6). a ring of resist corrosion (480 gold) a +4 ring of protection (864 gold) a +6 ring of strength (864 gold) [Shop] Jesaomargh's Armour Emporium the +7 plate armour "Hoteces" {Harm Rampage Str+2} (1284 gold) Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+2: It affects your strength (+2). It cannot be enchanted further. a +2 chain mail of fire resistance (460 gold) a +3 scale mail of positive energy (460 gold) quicksilver dragon scales (1000 gold) a +4 plate armour of resonance (870 gold) the +0 robe "Desein" {Regen+ Int+3} (284 gold) Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +8 ring mail of the Comet {Will+} (1132 gold) Will+: It increases your willpower. It cannot be enchanted further. a +2 chain mail of fire resistance (460 gold) a +2 chain mail of willpower (460 gold) the +0 leather armour of Trial and Error {+Blink Int+6} (572 gold) +Blink: It lets you blink. Int+6: It affects your intelligence (+6). It cannot be enchanted further. [Shop] Rihi's Antique Armour Shoppe the +0 robe "Lierony" {rC++} (355 gold) rC++: It greatly protects you from cold. It cannot be enchanted further. a +1 chain mail of poison resistance (210 gold) +1 ice dragon scales (798 gold) a +3 plate armour of death (539 gold) a +3 leather armour of positive energy (294 gold) a +1 leather armour of poison resistance (154 gold) a +1 chain mail of command (231 gold) [Shop] Qusus's Distillery a potion of haste (355 gold) a potion of brilliance (142 gold) a potion of haste (355 gold) 2 potions of heal wounds (568 gold) a potion of experience (1776 gold) a potion of might (142 gold) 2 potions of heal wounds (568 gold) a potion of moonshine (35 gold) [Shop] Oschitase's Distillery a potion of might (116 gold) a potion of haste (291 gold) a potion of moonshine (29 gold) a potion of curing (87 gold) a potion of might (116 gold) a potion of magic (233 gold) 2 potions of cancellation (466 gold) 2 potions of brilliance (233 gold) a potion of cancellation (233 gold) [Shop] Zepet's Assorted Antiques a scroll of poison (88 gold) a +1 shortbow of flaming (272 gold) a lightning rod (4/4) (880 gold) a phantom mirror (880 gold) a potion of enlightenment (110 gold) a lightning rod (4/4) (880 gold) a scroll of blinking (209 gold) a scroll of noise (22 gold) a lightning rod (4/4) (880 gold) a scroll of identify (44 gold) [Shop] Zoodouf's Assorted Antiques a box of beasts (680 gold) a scroll of identify (34 gold) a scroll of immolation (68 gold) a scroll of fog (68 gold) a potion of heal wounds (136 gold) a potion of berserk rage (85 gold) a +0 lajatang of venom (340 gold) a +2 ring mail of fire resistance (357 gold) [Shop] Xirch's Weapon Emporium the +2 dagger of Classification {freeze, *Slow rElec rF++ Stlth+} (803 gold) *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. a throwing net (57 gold) a +2 scimitar of holy wrath (433 gold) a +3 spectral giant spiked club (446 gold) a +1 broad axe of venom (338 gold) the +5 great sword of the Spider Nest {venom, *Slow Fly SInv} (849 gold) *Slow: It may slow you when you take damage. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. 3 atropa-tipped darts (51 gold) 3 curare-tipped darts (68 gold) [Shop] Emeisec's Antique Armour Boutique a +4 scale mail of cold resistance (620 gold) a +2 ring mail of fire resistance (420 gold) the +3 robe of Vizuc {Bane MP+4 Dex+2} (710 gold) Bane: It inflicts you with a random bane when you equip it. MP+4: It affects your magic capacity (+4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. +2 ice dragon scales (1240 gold) a +6 chain mail of ponderousness (260 gold) a +2 chain mail of archery (400 gold) a +2 plate armour of willpower (700 gold) a +0 scale mail of poison resistance (160 gold) [Shop] Nehathre's Jewellery Boutique a +6 ring of intelligence (828 gold) an amulet of wildshape (690 gold) a ring of see invisible (345 gold) a +4 ring of slaying (828 gold) a ring of flight (402 gold) a +6 ring of strength (828 gold) the ring of Piextopa {rElec rPois Str+3 Int+9} (1536 gold) [ring of intelligence] rElec: It insulates you from electricity. rPois: It protects you from poison. Str+3: It affects your strength (+3). Int+9: It affects your intelligence (+9). the ring "Ogutsuv" {rPois rC+ Stlth+} (846 gold) [ring of poison resistance] rPois: It protects you from poison. rC+: It protects you from cold. Stlth+: It makes you more stealthy. a ring of poison resistance (460 gold) a ring of the Octopus King {rN+ HP+2 AC+2 EV+2 SH+2} (1297 gold) [ring of positive energy] rN+: It protects you from negative energy. HP+2: It affects your health (+2). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). (1, 0, Depths:1) a +2 demon blade a +0 robe a kobold corpse (skeletalised by now) (2, 26, Depths:1) a +0 robe a +1 long sword of protection an ugly thing skeleton (3, -8, Depths:1) a +0 dire flail a +0 dire flail an ettin skeleton (3, 27, Depths:1) a +0 robe a very ugly thing skeleton (3, 28, Depths:1) a +0 troll leather armour a deep troll skeleton (4, 26, Depths:1) a +0 robe (4, 27, Depths:1) a +0 robe (14, 8, Depths:1) a +0 spear (15, 8, Depths:1) a +1 trident of flaming (16, -16, Depths:1) a +0 athame a +0 robe (16, -2, Depths:1) a +6 dagger a +0 robe (18, -1, Depths:1) a scarf of repulsion (24, 1, Depths:1) a +6 ring of intelligence a ring of protection from cold a ring of wizardry a +2 robe of willpower a scarf of invisibility (25, -3, Depths:1) a +0 trident (28, -20, Depths:1) a +5 battleaxe of freezing (28, -18, Depths:1) 4 large rocks (29, -21, Depths:1) the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} *Dazzle: It may blind adjacent enemies who miss an attack against the wearer in melee combat. EV+4: It affects your evasion (+4). Stlth--: It makes you much less stealthy. It cannot be enchanted further. the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. the +8 pair of quick blades "Gyre" and "Gimble" {protect} It cannot be enchanted further. the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +8 demon trident "Rift" {distort, reach+} It cannot be enchanted further. the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. the +7 sceptre of Torment {pain, torment} It cannot be enchanted further. the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. It cannot be enchanted further. the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will+: It increases your willpower. It cannot be enchanted further. the +10 dark maul {heavy} It cannot be enchanted further. the +8 plate armour of the Catamount {^Drain rF++ rN+ Regen+} ^Drain: It drains your maximum health when unequipped. rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the amulet of Kinib {Faith Dex+3} [amulet of faith] Faith: It allows you to gain divine favour quickly. Dex+3: It affects your dexterity (+3). the ring "Posy" {rPois rCorr Int+2} [ring of poison resistance] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). the ring "Muim" {rElec Int+9} [ring of intelligence] rElec: It insulates you from electricity. Int+9: It affects your intelligence (+9). the ring of Qeiqo {rF+ Will+ Str+4} [ring of protection from fire] rF+: It protects you from fire. Will+: It increases your willpower. Str+4: It affects your strength (+4). the ring "Bicretebbu" {*Slow rElec rF+ Slay+4} [ring of slaying] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rF+: It protects you from fire. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring "Qialecih" {Fly rN+ Str+3} [ring of flight] Fly: It grants you flight. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). the amulet "Tuunkeb" {Dissipate Fly rPois Dex+3} [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Fly: It grants you flight. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). the ring "Dinimy" {*Corrode rElec rF+ rN+ Dex+6} [ring of dexterity] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rF+: It protects you from fire. rN+: It protects you from negative energy. Dex+6: It affects your dexterity (+6). the ring "Ivvior" {Fly rC- Will+++ rCorr Str+5} [ring of flight] Fly: It grants you flight. rC-: It makes you vulnerable to cold. Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). the ring of Xom's Passing Interest {Dex+3 SInv} [ring of see invisible] Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. the ring "Sablack" {rN+ AC+4 Dex+3} [ring of protection] rN+: It protects you from negative energy. AC+4: It affects your AC (+4). Dex+3: It affects your dexterity (+3). the ring "Gumased" {+Blink Wiz} [ring of wizardry] +Blink: It lets you blink. Wiz: It increases the success rate of your magical spells. the ring "Qoufy" {rElec Will+ Str+3 Dex+2} [ring of willpower] rElec: It insulates you from electricity. Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). the amulet of Trepidation {Rampage RegenMP+ SInv} [amulet of magic regeneration] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. RegenMP+: It increases your rate of magic regeneration. SInv: It lets you see invisible. the earth staff of Jiguicid {rC- rCorr Str+3 Air Earth} [staff of earth] rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. the +0 pair of boots of Zany {*Corrode Str+4 Dex+5} *Corrode: It may corrode you when you take damage. Str+4: It affects your strength (+4). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the ring "Osoevuxt" {rF+ rN+ Will+ Int+3 Dex-2} [ring of willpower] rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). the +3 pair of mountain boots {steadfast, rC+} Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. It cannot be enchanted further. the +9 scales of the Dragon King {Command, rPois rF+ rC+} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. the +2 pair of slick slippers {slick, slippery, EV+4} Slick: Its wearer cannot be constricted, netted, webbed, or stopped by binding sigils. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). It cannot be enchanted further. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. the +5 scythe "Finisher" {speed, execute} It cannot be enchanted further. the +12 partisan of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. It cannot be enchanted further. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. It cannot be enchanted further. the +7 great mace "Undeadhunter" {deathbane, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. the ring of the Hare {EV+10} [ring of evasion] EV+10: It affects your evasion (+10). the ring "Banlungi" {rF+ rN+ MP+9 Slay+2} [ring of magical power] rF+: It protects you from fire. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a granite talisman a +9 vampiric double sword the necromancy staff "Poso" {rN+ Will+ Summ Necro} [staff of necromancy] rN+: It protects you from negative energy. Will+: It increases your willpower. Summ: It increases the power of your Summonings spells. Necro: It increases the power of your Necromancy spells. the alchemy staff "Qavy" {^Drain rPois Str+5 Alch} [staff of alchemy] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Str+5: It affects your strength (+5). Alch: It increases the power of your Alchemy spells. the amulet "Zuischae" {rF++ Regen+ Dex+2} [amulet of regeneration] rF++: It greatly protects you from fire. Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2). the +7 pearl dragon scales of the Goldsmith {rN+ Int+5 Dex+3} rN+: It protects you from negative energy. Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the ring "Xozxaije" {*Corrode rElec rPois rF++ Dex+6} [ring of dexterity] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. rF++: It greatly protects you from fire. Dex+6: It affects your dexterity (+6). the +8 autumn katana {manifold assault} It cannot be enchanted further. the ring of the Chupacabra {rC+ Str+4 Slay+4} [ring of slaying] rC+: It protects you from cold. Str+4: It affects your strength (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring "Tudu" {rPois rF+ Wiz Int+3} [ring of wizardry] rPois: It protects you from poison. rF+: It protects you from fire. Wiz: It increases the success rate of your magical spells. Int+3: It affects your intelligence (+3). the ring "Bulep" {rC++ Int+3} [ring of protection from cold] rC++: It greatly protects you from cold. Int+3: It affects your intelligence (+3). the ring "Boetist" {rF+ rN+ Str+3} [ring of protection from fire] rF+: It protects you from fire. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). the macabre finger necklace {Ring+ rN+ HP+7} [amulet of nothing] Ring+: It enables you to equip an extra ring. rN+: It protects you from negative energy. HP+7: It affects your health (+7). the amulet of Quom {Will+ Regen+ MP+5 Str+3 Int+3} [amulet of regeneration] Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. MP+5: It affects your magic capacity (+5). Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). the ring "Paengoc" {rN+ Str+3 Int+6} [ring of intelligence] rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). the ring "Ciakket" {rCorr Int+5} [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). the ring "Zaxt" {rElec rCorr Str+3 Int+2} [ring of resist corrosion] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). the ring of Laffam {rF+ rN++ Int-5 Dex+2 SInv} [ring of see invisible] rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Int-5: It affects your intelligence (-5). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. the ring "Nilutary" {rF+ AC+4 Str+3} [ring of protection] rF+: It protects you from fire. AC+4: It affects your AC (+4). Str+3: It affects your strength (+3). the ring of the Taurataur {Fly Int+3} [ring of flight] Fly: It grants you flight. Int+3: It affects your intelligence (+3). the ring of Fragile Peace {rElec rC+ rN+ Will- AC+4} [ring of protection] rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. Will-: It decreases your willpower. AC+4: It affects your AC (+4). the ring of Ylachif {Fly Will+ Int+6} [ring of intelligence] Fly: It grants you flight. Will+: It increases your willpower. Int+6: It affects your intelligence (+6). the ring of Jawkoaxy {Dex+8} [ring of dexterity] Dex+8: It affects your dexterity (+8). the ring "Massamen" {Wiz Str+5 Int+2} [ring of wizardry] Wiz: It increases the success rate of your magical spells. Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). a ring of the Octopus King {rF+ HP+2 AC+2 EV+2 SH+2} [ring of protection from fire] rF+: It protects you from fire. HP+2: It affects your health (+2). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). the +1 pair of boots of Shielding {rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. It cannot be enchanted further. the +8 chain mail "Jaeg" {Fly rPois rN+ MP+10} Fly: It grants you flight. rPois: It protects you from poison. rN+: It protects you from negative energy. MP+10: It affects your magic capacity (+10). It cannot be enchanted further. the +2 cloak of Reason {+Blink Will+ Dex+3} +Blink: It lets you blink. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +5 justicar's regalia {Inspire Amulet+ Str+4} Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. Str+4: It affects your strength (+4). It cannot be enchanted further. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. the +13 sword of the Dread Knight {decimate ^Drain *Silence Will+} ^Drain: It drains your maximum health when unequipped. *Silence: It may silence you when you take damage. Will+: It increases your willpower. It cannot be enchanted further. the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. It cannot be enchanted further. the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. It cannot be enchanted further. the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. an orb of guile the amulet of Tranquility {rN+ Will+++ Clar} [amulet of nothing] rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Clar: It protects you from confusion, rage, mesmerisation and fear. the amulet of the Air {Inacc Fly rElec RMsl Air} [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Fly: It grants you flight. rElec: It insulates you from electricity. RMsl: It protects you from missiles. Air: It increases the power of your Air spells. the ring "Bayqa" {rCorr Int+5 Stlth+} [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. a blade talisman the lupine talisman of the Plethaurus {Will++ rCorr Dex+6} [lupine talisman] Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). a hive talisman the ring "Qaope Waoromm" {Will+ rCorr Int+3 Dex+5} [ring of willpower] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). the ring of Vice {rElec rN++ Str+3 Dex-4 Slay+4} [ring of slaying] rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring "Danal" {^Drain Fly EV+5 Str+3 Dex+2} [ring of evasion] ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. EV+5: It affects your evasion (+5). Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). the ring of the Mpinguari {Will+ Str+3} [ring of willpower] Will+: It increases your willpower. Str+3: It affects your strength (+3). the ring of Springtime {+Blink rCorr Str-2 SInv} [ring of see invisible] +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). SInv: It lets you see invisible. the ring of the Commoners {Will+ Str+3 Dex+3} [ring of willpower] Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). the ring "Vimuaf" {Int+3 Slay+4} [ring of slaying] Int+3: It affects your intelligence (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the +10 tower shield of Ignorance {rN+ Int-4} rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). It cannot be enchanted further. the +5 robe of Night {Dark Will+ SInv} Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. the +12 longbow "Zephyr" {Salvo, Fly Dex+5} Fly: It grants you flight. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. It cannot be enchanted further. the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. the +7 captain's cutlass {speed, disarm} It cannot be enchanted further. the +8 Vampire's Tooth {megavamp} It cannot be enchanted further. the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). It cannot be enchanted further. the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} Shroompunch: The cloak sometimes lashes out at its wearer's enemies, inflicting confusion with its spores. Gloves+: Your cloak can equip an additional pair of gloves. HP-10: It affects your health (-10). Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). It cannot be enchanted further. a +2 pair of gloves of dexterity (30, -21, Depths:1) the +11 broad axe "Killer Klown's Death" {sunder, *Noise rPois rC+++} *Noise: It may make a loud noise when swung. rPois: It protects you from poison. rC+++: It renders you almost immune to cold. It cannot be enchanted further. (30, -20, Depths:1) the earth staff of Equivalence {Dex+3 Earth} [staff of earth] Dex+3: It affects your dexterity (+3). Earth: It increases the power of your Earth spells. a staff of conjuration a staff of cold a staff of alchemy the ring of Suaream {MP+9 Int+3} [ring of magical power] MP+9: It affects your magic capacity (+9). Int+3: It affects your intelligence (+3). a ring of willpower the ring "Ceev" {rPois rC++} [ring of poison resistance] rPois: It protects you from poison. rC++: It greatly protects you from cold. a ring of resist corrosion an amulet of dissipation a scarf of resistance the +7 ice dragon arcanist's scales {IceExpos IceWiz rF- rC++ Str+3} IceExpos: Whenever you deal cold damage to an enemy without rCold∞, you may briefly leave it exposed, making it take increased damage for non-attack sources, less capable of dodging non-attack projectiles, and mildly reducing its Willpower. IceWiz: It increases the success rate of your Ice Magic spells. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. the +5 swamp witch's dragon scales {TrickPois rPois Int+3} TrickPois: Whenever you inflict a negative status on an enemy, you also fully poison it. Those with rPois+ will only be lightly poisoned, and those with rPois∞ won't be poisoned at all. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +1 buckler of Goetuss {^Contam Int+4 Dex+3 Stlth+} ^Contam: It causes magical contamination when unequipped. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +1 cloak of Fortitude {rF+ rC- Dex+6 Stlth+} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +4 dragonskin cloak {Aegis} Avatar's Aegis: It grants the wearer a chance to resist fire, cold, poison, electricity, acid, and negative energy. It cannot be enchanted further. a +0 pair of gloves of fire a +2 double sword of pain the +8 storm bow {elec, penet} It cannot be enchanted further. (34, -5, Depths:1) a +0 trident (35, -5, Depths:1) a +0 dire flail a +0 great mace an ettin skeleton (35, 5, Depths:1) a wellspring talisman (36, -14, Depths:1) a +0 great sword of flaming (37, -1, Depths:1) a scroll of identify (38, -21, Depths:1) the +6 chain mail "Qeiqoh" {*Corrode rF+ Str+3} *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. Str+3: It affects your strength (+3). It cannot be enchanted further. an orb of guile an orb of pyromania the +10 plate armour of Feasting {Archery, rF+ MP+4 Int+4} rF+: It protects you from fire. MP+4: It affects your magic capacity (+4). Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +2 chain mail of Zezutzeg {Int+3 Dex+6 SInv} Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. It cannot be enchanted further. (39, -19, Depths:1) the +5 scale mail of the Devil {Dex+5} Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +6 chain mail "Yrghub" {rPois Dex+2} rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a storm talisman (41, 18, Depths:1) a +0 robe a +0 whip (43, -12, Depths:1) a +0 troll leather armour a deep troll skeleton (43, -11, Depths:1) a +0 animal skin a +1 antimagic rapier a spriggan skeleton (43, 14, Depths:1) a parchment of Lesser Beckoning (43, 22, Depths:1) a deep troll skeleton (44, 22, Depths:1) a +0 troll leather armour a deep troll skeleton a deep troll skeleton (48, -29, Depths:1) a +0 whip a +0 robe (48, -4, Depths:1) a +0 demon whip (53, 16, Depths:1) a staff of cold (54, 16, Depths:1) a scroll of identify (54, 17, Depths:1) a +0 great sword (56, 16, Depths:1) a +1 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (58, 20, Depths:1) a +0 great sword of flaming (59, 16, Depths:1) a +0 battleaxe of freezing (unseen) (60, 14, Depths:1) a +2 battleaxe of freezing a frost giant corpse (skeletalised by now) (61, 14, Depths:1) a +0 battleaxe of freezing a ring of positive energy (61, 15, Depths:1) a +2 spectral demon blade a +0 leather armour a +0 kite shield (61, 16, Depths:1) a +1 battleaxe of freezing (61, 17, Depths:1) a +4 great sword of flaming a fire giant corpse (skeletalised by now) (61, 18, Depths:1) a +0 great sword of flaming a fire giant corpse (skeletalised by now) Level 2 of the Depths (1, 32, Depths:2) a +0 sling a +0 spear a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (1, 33, Depths:2) a +0 ring mail (2, 12, Depths:2) a +4 spectral quarterstaff a +0 robe a spriggan corpse (skeletalised by now) (2, 33, Depths:2) a +0 sling a +0 spear a +0 robe a +0 buckler (4, 11, Depths:2) a very ugly thing corpse (skeletalised by now) (6, -14, Depths:2) a +0 giant spiked club (7, 10, Depths:2) a +0 quarterstaff a +0 robe a very ugly thing corpse (skeletalised by now) (8, -17, Depths:2) a +0 sling a +0 rapier a +0 robe a +0 buckler a spriggan skeleton (8, -12, Depths:2) a parchment of Iskenderun's Mystic Blast (9, -12, Depths:2) a +0 sling a +0 spear a +0 robe a +0 buckler (9, -5, Depths:2) a +0 buckler a +0 robe a +0 spear a +0 sling (10, -11, Depths:2) a +0 robe a spriggan skeleton (10, -7, Depths:2) a +0 robe a +0 quarterstaff (10, -4, Depths:2) a +0 buckler a +0 vampiric spear a +0 buckler a +0 robe a +0 spear a +0 sling a spriggan skeleton a spriggan skeleton (11, -4, Depths:2) a +0 spear a spriggan skeleton (11, -3, Depths:2) a +0 quarterstaff (12, -5, Depths:2) a +0 spear (12, -4, Depths:2) a +0 spear (13, -3, Depths:2) a very ugly thing skeleton (14, -2, Depths:2) a +0 spear (14, 13, Depths:2) a +0 robe (16, -17, Depths:2) a +0 sling a +0 rapier a +0 robe a +0 buckler (16, -12, Depths:2) a +0 dagger a +0 robe a spriggan skeleton (16, 1, Depths:2) a +6 ring of dexterity (17, -16, Depths:2) a +0 sling a +0 spear a +0 robe a +0 buckler (17, -1, Depths:2) an ugly thing skeleton (17, 0, Depths:2) a very ugly thing skeleton (17, 33, Depths:2) a +0 long sword a +0 robe (18, -17, Depths:2) a +0 pair of boots (20, -7, Depths:2) a +0 spear a +0 buckler a +0 spear a spriggan skeleton a spriggan skeleton (20, -6, Depths:2) a +0 sling a +0 rapier a +0 robe a +0 buckler a +3 spear a spriggan skeleton (21, -6, Depths:2) a +0 spear a +3 spear (21, 0, Depths:2) a +0 pair of boots (22, -6, Depths:2) a +0 spear a spriggan skeleton (25, -16, Depths:2) a +2 kite shield of reflection (25, -15, Depths:2) a +5 athame of flaming (25, -12, Depths:2) a +2 heavy flail (25, -11, Depths:2) a +0 flail (25, -10, Depths:2) a +0 short sword (26, -15, Depths:2) a +0 quarterstaff (26, -12, Depths:2) a +0 whip (26, -11, Depths:2) a +0 short sword (26, -10, Depths:2) a +0 rapier (27, -15, Depths:2) a +4 double sword of flaming the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. It cannot be enchanted further. (27, -12, Depths:2) a +0 athame (27, -11, Depths:2) a +0 dagger (27, -10, Depths:2) a +0 dagger (27, -7, Depths:2) a +0 sling a +0 spear a +0 robe a +0 buckler (28, -6, Depths:2) a +0 sling a +0 spear a +0 robe a +0 buckler a spriggan skeleton (28, 43, Depths:2) a +3 long sword of holy wrath a +1 scale mail of resonance a +0 buckler of protection a tengu skeleton (28, 44, Depths:2) a chonchon skeleton (29, -6, Depths:2) a +0 robe (30, -14, Depths:2) a +1 demon whip of venom a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (30, -13, Depths:2) a +2 quick blade of draining a +0 robe a +0 buckler (30, -11, Depths:2) a +0 demon whip of venom a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (30, -10, Depths:2) a +0 sling a +0 spear a +0 robe a +0 buckler a spriggan skeleton (30, -8, Depths:2) a +0 sling a +0 rapier a +0 robe a +0 buckler (31, -13, Depths:2) a +0 flail of holy wrath a +0 robe a +0 buckler (31, -12, Depths:2) a +2 demon whip of draining a +0 robe a +0 buckler (31, -9, Depths:2) a +0 sling a +0 rapier a +0 robe a +0 buckler a spriggan skeleton (31, -8, Depths:2) a +2 quick blade of distortion a +1 buckler of protection a +3 war axe (31, -5, Depths:2) a +0 robe a spriggan skeleton (33, -7, Depths:2) a +0 sling a +0 spear a +0 robe a +0 buckler a +0 trident a +0 robe a spriggan skeleton (33, -6, Depths:2) a +0 sling a +0 rapier a +0 robe a +0 buckler (34, -12, Depths:2) a +0 buckler (34, -11, Depths:2) a +0 robe (34, -10, Depths:2) a +0 cloak (35, -12, Depths:2) a +2 hat of see invisible (35, -11, Depths:2) a +2 hat (35, -10, Depths:2) a +0 robe (35, 37, Depths:2) a +0 chain mail (36, -12, Depths:2) a +1 hat (36, -11, Depths:2) a +0 buckler (36, -10, Depths:2) +0 steam dragon scales (40, 30, Depths:2) a +0 animal skin a +0 rapier a spriggan skeleton (41, 30, Depths:2) a +1 kite shield of protection a +0 ring mail a +0 long sword (42, 31, Depths:2) a +0 animal skin a +0 devious rapier a +0 animal skin a +0 antimagic rapier a spriggan skeleton (44, 43, Depths:2) a +1 plate armour of command (46, 22, Depths:2) a +1 spectral quarterstaff a +0 robe a +6 ring of strength (47, 23, Depths:2) a +1 spectral quarterstaff a +0 robe a +0 quarterstaff a +0 robe of fire resistance a spriggan corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (49, 29, Depths:2) a +0 robe a +0 quarterstaff (50, 30, Depths:2) a +0 buckler (53, 33, Depths:2) a chonchon skeleton (55, 35, Depths:2) an ugly thing skeleton (55, 36, Depths:2) a very ugly thing skeleton (56, 27, Depths:2) a +0 long sword (58, -4, Depths:2) a +0 buckler a +0 robe a +0 rapier a +0 sling a spriggan skeleton (59, -4, Depths:2) a +0 spear a +0 cloak a spriggan skeleton (59, -3, Depths:2) a +0 buckler a +0 robe a +0 rapier a +0 sling a +0 buckler a +0 robe a +0 spear a +0 sling a spriggan skeleton (60, -3, Depths:2) a +0 buckler a +0 spear a +0 spear (64, 20, Depths:2) a +0 spear of venom (64, 39, Depths:2) a +0 quarterstaff a +0 robe a +0 leather armour a spriggan corpse (skeletalised by now) (66, 40, Depths:2) the storm talisman of the Curupira {Int+4} [storm talisman] Int+4: It affects your intelligence (+4). (66, 41, Depths:2) a +0 whip a +0 robe a death yak corpse (skeletalised by now) (68, 42, Depths:2) a death yak corpse (skeletalised by now) (69, -19, Depths:2) a +0 whip a +0 robe (70, 12, Depths:2) a death yak skeleton (70, 15, Depths:2) a +0 buckler a +0 robe a +0 spear a +0 sling (70, 17, Depths:2) a +0 buckler a +0 robe a +0 spear a +0 sling (71, 13, Depths:2) a +0 robe a +0 quarterstaff a spriggan skeleton (71, 18, Depths:2) a +0 buckler a +0 robe a +0 rapier a +0 sling a +0 buckler a +0 robe a +0 spear a +0 sling (72, -17, Depths:2) a +0 flail a +0 animal skin a spriggan corpse (skeletalised by now) (73, -17, Depths:2) a +0 rapier a +0 animal skin Level 3 of the Depths (1, 24, Depths:3) a +3 scimitar of flaming (4, -14, Depths:3) a +0 mace (10, 5, Depths:3) a +0 animal skin a +0 flail (11, 4, Depths:3) 3 large rocks (12, 4, Depths:3) a +0 scale mail a +0 battleaxe a tengu skeleton (13, 0, Depths:3) the orb of Defence {Attunement, rCorr} rCorr: It protects you from acid and corrosion. (14, 23, Depths:3) a parchment of Lesser Beckoning (14, 35, Depths:3) a +5 scimitar (15, 6, Depths:3) 6 large rocks a stone giant skeleton (17, -6, Depths:3) a +0 robe a +0 dire flail a +1 dire flail of protection a spriggan corpse (skeletalised by now) an ettin corpse (skeletalised by now) (18, -11, Depths:3) a parchment of Nazja's Percussive Tempering (18, 34, Depths:3) a staff of fire a staff of air a staff of air (19, 29, Depths:3) a +1 battleaxe of freezing a frost giant skeleton (19, 30, Depths:3) a +2 great sword of flaming a fire giant skeleton (19, 31, Depths:3) a +2 battleaxe of freezing a frost giant skeleton (21, 11, Depths:3) a +2 battleaxe of freezing an iron dragon corpse (skeletalised by now) (21, 32, Depths:3) the +0 lajatang "Beagus" {heavy, Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (22, 10, Depths:3) 6 large rocks a stone giant corpse (skeletalised by now) (23, 8, Depths:3) an ice dragon corpse (skeletalised by now) (23, 9, Depths:3) a +0 long sword a +0 plate armour (23, 28, Depths:3) a parchment of Starburst (23, 31, Depths:3) a +0 leather armour (24, 28, Depths:3) a +1 great sword of flaming a fire giant skeleton (25, 15, Depths:3) an ice dragon corpse (skeletalised by now) (25, 17, Depths:3) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (26, 21, Depths:3) a +3 shortbow of draining (26, 27, Depths:3) a +2 heavy dire flail a +0 dire flail (27, 29, Depths:3) a +0 troll leather armour a deep troll skeleton (28, 4, Depths:3) a +0 dire flail a +0 dire flail (28, 21, Depths:3) an ugly thing corpse (skeletalised by now) (29, 4, Depths:3) a +0 dire flail a +0 dire flail (29, 16, Depths:3) a very ugly thing corpse (skeletalised by now) (29, 20, Depths:3) a very ugly thing corpse (skeletalised by now) (29, 21, Depths:3) a very ugly thing corpse (skeletalised by now) (29, 35, Depths:3) a +1 battleaxe of freezing a frost giant skeleton (30, 10, Depths:3) the +4 falchion of the Dead {heavy, rC+++ Will+ Dex+3 SInv} rC+++: It renders you almost immune to cold. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (30, 31, Depths:3) a +0 cloak (31, 17, Depths:3) a +0 great sword of flaming a fire giant skeleton (31, 32, Depths:3) a +1 great sword of flaming a fire giant skeleton (33, 6, Depths:3) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (34, 5, Depths:3) a +2 great sword of flaming (34, 6, Depths:3) a deep troll corpse (skeletalised by now) (37, 25, Depths:3) a staff of air (37, 30, Depths:3) +0 golden dragon scales a golden dragon skeleton (38, 19, Depths:3) a +0 battleaxe a +0 ring mail a tengu corpse (skeletalised by now) (38, 31, Depths:3) a +0 plate armour a +3 glaive of draining (39, 4, Depths:3) a +0 troll leather armour a deep troll corpse (skeletalised by now) (41, 5, Depths:3) a +0 quarterstaff a +0 animal skin a spriggan corpse (skeletalised by now) (43, 32, Depths:3) a +0 battleaxe of freezing a frost giant skeleton (46, -8, Depths:3) a +2 great sword of flaming a fire giant skeleton (46, 24, Depths:3) a +0 great sword of flaming a fire giant corpse (skeletalised by now) (46, 27, Depths:3) a +0 buckler (47, -8, Depths:3) a +2 great sword of flaming (47, 23, Depths:3) a +0 great sword of draining a +0 chain mail +0 fire dragon scales a human corpse (skeletalised by now) a fire dragon corpse (skeletalised by now) (48, -7, Depths:3) a +0 battleaxe of freezing (48, 11, Depths:3) a +0 dagger a +0 robe a human corpse (skeletalised by now) (48, 17, Depths:3) 3 large rocks a stone giant corpse (skeletalised by now) (48, 19, Depths:3) a very ugly thing corpse (skeletalised by now) (48, 22, Depths:3) a +0 robe a spriggan corpse (skeletalised by now) (48, 23, Depths:3) a +2 great sword of flaming (48, 30, Depths:3) a +0 scimitar (52, 1, Depths:3) a +0 long sword (55, -1, Depths:3) a +0 shortbow a tengu corpse (skeletalised by now) (55, 8, Depths:3) a hellephant corpse (skeletalised by now) (57, 6, Depths:3) a hell hog corpse (skeletalised by now) a hell hog corpse (skeletalised by now) (58, 7, Depths:3) a hell hog corpse (skeletalised by now) a hell hog corpse (skeletalised by now) (59, 7, Depths:3) a hell hog corpse (skeletalised by now) (64, -3, Depths:3) 4 large rocks Level 4 of the Depths [Shop] Awosuur's Book Shop a parchment of Ignition (919 gold) a parchment of Maxwell's Capacitive Coupling (919 gold) a parchment of Dragon's Call (1144 gold) a parchment of Iskenderun's Mystic Blast (286 gold) a parchment of Gloom (193 gold) a parchment of Volatile Blastmotes (193 gold) a parchment of Iskenderun's Battlesphere (286 gold) a parchment of Eringya's Noxious Bog (550 gold) a parchment of Summon Mana Viper (404 gold) a parchment of Death Channel (550 gold) a parchment of Tukima's Dance (193 gold) a parchment of Alistair's Intoxication (404 gold) a parchment of Spellspark Servitor (721 gold) [Shop] Egeukahe's Armour Shop a +0 plate armour (360 gold) a +2 pair of gloves (330 gold) a +1 kite shield of poison resistance (320 gold) a +0 pair of boots of earth (430 gold) a +0 ring mail (80 gold) a +0 plate armour (360 gold) a +1 ring mail of cold resistance (320 gold) a +1 kite shield of fire resistance (380 gold) a +3 plate armour of willpower (800 gold) (1, 17, Depths:4) an orb of stardust (2, 5, Depths:4) a +0 troll leather armour a deep troll skeleton (5, 4, Depths:4) a deep troll skeleton a deep troll skeleton (5, 26, Depths:4) a +0 great sword (7, -17, Depths:4) a +4 battleaxe of freezing (7, -1, Depths:4) a parchment of Maxwell's Portable Piledriver (10, 3, Depths:4) a +0 battleaxe of freezing a frost giant skeleton (11, 3, Depths:4) a +0 robe a spriggan skeleton (19, -15, Depths:4) an ice dragon skeleton (19, 23, Depths:4) a +0 buckler a +0 robe a +2 demon whip of venom (20, 5, Depths:4) a parchment of Fireball (20, 21, Depths:4) a +2 buckler a +0 robe a +5 demon whip of draining a spriggan skeleton (24, -5, Depths:4) a +0 shortbow of draining (28, -11, Depths:4) a +0 long sword a +0 plate armour (30, -11, Depths:4) a +3 demon blade of distortion a +0 chain mail (31, -11, Depths:4) a +1 halberd a +0 plate armour a human skeleton (31, -10, Depths:4) a +3 broad axe a +0 plate armour a human skeleton (33, -9, Depths:4) a +0 dagger a +0 robe (33, 13, Depths:4) a scroll of identify (34, -10, Depths:4) a +4 demon blade of flaming a +0 plate armour a human skeleton (34, 18, Depths:4) a +0 plate armour (36, 10, Depths:4) a +0 war axe a +0 chain mail (36, 11, Depths:4) a +0 hand axe a green draconian skeleton (37, 11, Depths:4) a +0 scimitar (40, 21, Depths:4) a +0 trident (41, 8, Depths:4) a +3 scimitar a +0 plate armour a human skeleton (41, 15, Depths:4) +0 golden dragon scales a golden dragon skeleton (42, 21, Depths:4) a +0 cloak a +0 rapier a red draconian skeleton (42, 24, Depths:4) a +0 long sword a green draconian skeleton (44, -13, Depths:4) a +0 bardiche a +2 scale mail of cold resistance (44, -12, Depths:4) a +1 great sword of flaming a fire giant skeleton (46, -3, Depths:4) a +0 great sword of flaming (47, -9, Depths:4) the +3 ring mail "Weiwoag" {Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (47, 10, Depths:4) a +0 orcbow a +1 trident of entangling (48, 20, Depths:4) a +0 trident (49, 18, Depths:4) a glowing shapeshifter skeleton (49, 21, Depths:4) a +0 cloak a +0 whip a purple draconian skeleton (51, 23, Depths:4) an ice dragon corpse (skeletalised by now) (52, 24, Depths:4) a +0 scimitar a black draconian corpse (skeletalised by now) (56, -16, Depths:4) a +0 chain mail (65, -3, Depths:4) a +0 cloak a guardian sphinx corpse (skeletalised by now)