Seeded DCSS version 0.35-a0-704-g041f4b8945 (webtiles) character file. Game seed: 930016182 (custom seed) 16 heloo00 the Vexing (level 2, 0/23 HPs) Began as a Demigod Hexslinger on July 13, 2026. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:27 (517 turns). heloo00 the Vexing (Demigod Hexslinger) Turns: 517, Time: 00:00:27 Health: 0/23 AC: 2 Str: 9 XL: 2 Next: 27% Magic: 5/5 EV: 6 Int: 15 God: Gold: 58 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: brilliant, lethally poisoned (0 -> -6), vertiginous A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) c - a +1 short sword of flaming Armour b - a +0 robe (worn) Scrolls p - 2 scrolls of poison c - 2 scrolls of teleportation {unknown} e - 2 scrolls of identify {unknown} h - a scroll of acquirement {unknown} Potions j - 2 potions of ambrosia {unknown} Skills: + Level 1.2 Fighting * Level 2.3 Ranged Weapons + Level 2.0 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 26% 2d2 22% 2 Sigil of Binding Hex 13% N/A 38% 3 Scorch Fire 8% 2d5 41% 2 Inner Flame Hex/Fire 9% N/A 50% 3 Cause Fear Hex 6% N/A 77% 4 Dimensional Bullseye Hex/Tloc 3% N/A 89% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You shoot a sling bullet. The sling bullet hits the adder. The adder hisses angrily. The adder is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the adder. The adder bites you. The adder closely misses you. You shoot a sling bullet. The sling bullet barely misses the adder. The adder bites you but does no damage. The adder bites you. You shoot a sling bullet. The sling bullet hits the adder. The adder is heavily wounded. The adder barely misses you. You shoot a sling bullet. The sling bullet barely misses the adder. The adder bites you. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet barely misses the adder. The adder bites you but does no damage. The adder misses you. You shoot a sling bullet. The sling bullet misses the adder. The adder bites you. You shoot a sling bullet. The sling bullet closely misses the adder. You encounter a bat. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You are lethally poisoned! The adder poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of moonshine. You feel tipsy. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... .# . ... .##. ... .... .. ###..##†###. #).......... #...?....... #...S....... #...@....... #...)......? #...<......# #..........# #............# #.#......?...# #............. ####.##.##..<# #. .# ##$. You could see an adder. Vanquished Creatures A dart slug (D:1) 2 endoplasms 2 hobgoblins (D:1) 2 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards 4 kobolds 3 rats 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | heloo00 the Demigod Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 91 | D:1 | Reached skill level 1 in Fighting 249 | D:1 | Reached XP level 2. HP: 20/23 MP: 5/5 517 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, angelslayer_ecumenical_altar_broken_walls_simple, minmay_misc_feat_nine_boxes D:2: layout_rooms, serial_shops, shop, minmay_tetromino_l4 Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.2 Ranged Weapons | 2 | 2.3 Dodging | 2 | 2.0 Spellcasting | | 1.0 Hexes | | 2.6 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 51 Drink: Brilliance || 1 Moonshine || 1 Armour: Robe || 26 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 532 | 514 | 18 | 55 | 361 | 2 | 266.0 | Dungeon | 532 | 514 | 18 | 55 | 361 | 2 | 266.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 439 daAuts D:2: 93 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+