Dungeon Crawl Stone Soup version 0.35-a0-704-g041f4b8945 (webtiles) character file. Game seed: 14526536737209991199 1 heloo00 the Vexing (level 1, 15/15 HPs) Began as a Demigod Hexslinger on July 13, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:09 (67 turns). heloo00 the Vexing (Demigod Hexslinger) Turns: 67, Time: 00:00:09 Health: 15/15 AC: 2 Str: 9 XL: 1 Next: 13% Magic: 4/4 EV: 11 Int: 15 God: Gold: 32 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - a scroll of vulnerability {unknown} Potions d - a potion of curing {unknown} Skills: + Level 0.9 Fighting * Level 1.8 Ranged Weapons + Level 1.8 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% 2d2 12% 2 Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Sticky Flame Fire/Alch 2% 2d4 90% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Found a staircase leading out of the dungeon. Found a ring mail. You now have 10 gold pieces. There is a shaft here. d - a lumpy ruby potion c - a scroll labelled LIUVVISCH FAMPE You now have 19 gold pieces (gained 9). You now have 32 gold pieces (gained 13). You encounter a kobold. It is wielding a +0 whip. Found a parchment of Sticky Flame. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! No target in view! No target in view! No target in view! You pick up a parchment of Sticky Flame and begin reading... You add the spell Sticky Flame to your library. Okay, then. Things that are here: a +0 whip; a kobold corpse You encounter a rat. A rat is nearby! A rat is nearby! A rat is nearby! You shoot a sling bullet. The sling bullet closely misses the rat. You shoot a sling bullet. The sling bullet barely misses the rat. You shoot a sling bullet. The sling bullet closely misses the rat. The rat bites you. The rat closely misses you. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! No target in view! No target in view! You encounter a goblin, a ball python and a hobgoblin. The goblin shouts! The hobgoblin shouts! The ball python leaves your sight. There are monsters nearby! There are monsters nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #..◊♣◊◊◊. #.# #..◊♣.◊◊◊ #.#### #....♣♣◊◊ #.)..# #.... ◊◊◊ ####.# ###..◊♣◊. #.# #[.◊◊.. #.# ##. ◊.. ##.## #.@.# #.......#.# #.####.#.## .. .. ### ..g .... g.... ...... You could see a hobgoblin and a goblin. Vanquished Creatures A kobold (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | heloo00 the Demigod Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 67 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_loops_ring, shapermc_ecumenical_altar_venn, chequers_serial_rivers_small_3 Action || total ---------------------------++------- Fire: Sling || 5 Armour: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 68 | 68 | 0 | 0 | 55 | 1 | 68.0 | Dungeon | 68 | 68 | 0 | 0 | 55 | 1 | 68.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 68 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+