heloo00 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 5 stones (9, -25, D:1) a +0 whip a kobold skeleton (9, -24, D:1) a hobgoblin skeleton (11, -27, D:1) a ball python skeleton (14, -24, D:1) a ball python skeleton (26, -27, D:1) a +0 dagger a kobold skeleton (26, -22, D:1) a +0 mace (40, 3, D:1) a jackal corpse (skeletalised by now) (46, -26, D:1) a +0 spear Level 2 of the Dungeon (5, 2, D:2) a +0 club a goblin corpse (skeletalised by now) (11, 5, D:2) a ball python corpse (skeletalised by now) (11, 6, D:2) a +0 dagger (11, 7, D:2) a jackal corpse (skeletalised by now) (12, 12, D:2) a +0 club a goblin corpse (skeletalised by now) (13, 27, D:2) a +0 dagger a +0 sling (28, 21, D:2) a ball python corpse (skeletalised by now) (33, -3, D:2) an adder corpse (skeletalised by now) (36, 29, D:2) a hobgoblin skeleton (38, -9, D:2) a bat corpse (skeletalised by now) (48, 8, D:2) a +0 short sword (53, 7, D:2) a +0 leather armour (65, 34, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (2, -4, D:3) a +0 mace (7, -4, D:3) a quokka corpse (skeletalised by now) (8, 31, D:3) a hound skeleton (17, 28, D:3) a rat skeleton (25, -1, D:3) a ball python skeleton (27, 22, D:3) a +0 short sword 4 stones (27, 28, D:3) a +1 hand cannon of flaming (28, 42, D:3) a +0 sling (30, 22, D:3) a +0 robe (31, 19, D:3) a +0 buckler (34, 18, D:3) a ball python skeleton (47, 18, D:3) a +0 whip (47, 26, D:3) an adder skeleton (57, 14, D:3) a quokka corpse (skeletalised by now) (60, 13, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (15, 24, D:4) a +0 dagger (23, -9, D:4) a +0 war axe (38, 12, D:4) an iguana skeleton (38, 14, D:4) 2 stones a +0 short sword a kobold skeleton (39, 13, D:4) a hobgoblin skeleton (46, 14, D:4) a +0 club (59, 19, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (5, -1, D:5) a +0 ring mail (7, 8, D:5) a +0 short sword (8, -14, D:5) a +0 short sword a +0 leather armour (9, -21, D:5) a +0 giant club (9, -6, D:5) 3 large rocks (37, -17, D:5) a +0 falchion a +0 club (38, -17, D:5) a +0 club (39, -17, D:5) a +0 flail (45, 8, D:5) a +0 dagger a +0 robe (46, 7, D:5) a +0 dagger a +0 robe (46, 8, D:5) a +0 dagger a +2 robe of positive energy (47, 6, D:5) a +0 trident a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (14, 1, D:6) a +0 giant club (15, 13, D:6) a +0 whip of electrocution a +0 ring mail (19, -10, D:6) a scarf of invisibility (22, -8, D:6) a +0 club a +0 chain mail (22, -7, D:6) a +0 shortbow (23, -12, D:6) a +0 short sword a +0 leather armour (28, -44, D:6) a +2 robe of fire resistance (28, -18, D:6) a +0 shortbow (28, -4, D:6) an inkwell talisman (31, -6, D:6) a +0 short sword (35, -27, D:6) a +0 short sword (49, 6, D:6) a +0 club (50, 7, D:6) a +0 flail a +0 leather armour (51, 6, D:6) a +0 hand axe (51, 7, D:6) a +0 dagger a +0 robe (60, -13, D:6) a +0 flail a +0 leather armour (61, -14, D:6) a +0 long sword a +0 plate armour (61, -13, D:6) a +0 war axe a +0 chain mail Level 7 of the Dungeon (1, 3, D:7) a +2 scimitar a +0 robe a +5 hand axe of freezing a +0 robe a +5 hand axe of freezing a +0 robe a +4 short sword a +0 robe a +0 long sword a +0 robe (17, -16, D:7) 3 boomerangs (19, -22, D:7) 4 stones a +0 dagger (19, -20, D:7) 3 stones a +0 dagger a +0 dagger (20, -20, D:7) a +0 short sword of venom (21, -21, D:7) a +0 club (25, -31, D:7) a +0 mace (35, -25, D:7) a +0 dagger (56, -1, D:7) a +0 trident (57, -2, D:7) a +0 robe a +0 dagger (58, -2, D:7) a +0 leather armour a +0 dagger a +0 hand axe (59, -2, D:7) a +0 club (60, -2, D:7) 2 stones a +0 club (61, 0, D:7) a +0 whip (61, 1, D:7) a +0 hand axe (62, -1, D:7) a +0 dagger (62, 1, D:7) a stone a +0 dagger a +0 hand axe (63, 0, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe a +0 hand axe (0, 2, D:8) a +0 club (6, -16, D:8) a +0 robe (25, -2, D:8) a +2 halberd a +0 robe (27, 3, D:8) a +3 flail of freezing a +0 robe (27, 10, D:8) a +0 leather armour (28, 3, D:8) a +0 falchion a +0 robe (32, 18, D:8) a +0 whip (35, 1, D:8) a +4 battleaxe a +0 robe (35, 14, D:8) a +0 whip (37, -3, D:8) the +0 cloak of the Thief {Quiet SInv Stlth+} Quiet: All noise in your surroundings is dampened. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (37, 0, D:8) a +0 war axe a +0 robe (40, -2, D:8) a +0 pair of boots of stealth (42, 1, D:8) a +1 vampiric dagger a +0 robe (43, -3, D:8) the +10 arbalest "Xusoyj" {drain, ^Fragile rN+++ Dex+5} ^Fragile: It will be destroyed if unequipped. rN+++: It renders you almost immune to negative energy. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (52, 17, D:8) a +0 helmet (53, -1, D:8) a +0 leather armour (54, 8, D:8) a +0 ring mail (55, 12, D:8) a +0 halberd (55, 14, D:8) a +0 spear a +0 ring mail (56, 12, D:8) a +0 club (57, -14, D:8) a +0 dagger a +0 robe a +0 morningstar (57, 12, D:8) a -1 spear a +0 animal skin (57, 14, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 giant club (1, -1, D:9) a +0 club (6, -21, D:9) a +0 robe (17, -18, D:9) a +0 ring mail (23, -32, D:9) a +0 trident (24, -32, D:9) a +0 whip (27, -13, D:9) a +0 robe a +0 scimitar a +0 robe a +0 dagger (28, -13, D:9) a +0 robe a +1 mace (28, -12, D:9) a +0 robe a +3 hand axe (49, 0, D:9) a +2 dagger of flaming a +0 robe (60, -28, D:9) a +0 robe Level 10 of the Dungeon [Shop] Feocaeg's Antique Weapon Emporium a +0 hand axe (72 gold) a +0 dagger of venom (105 gold) a +0 orcbow (96 gold) a +0 rapier (132 gold) a +0 long sword (84 gold) a +5 sling of freezing (712 gold) the +12 orcbow "Sufiadd" {heavy, Fly rF+ Will+ Str+3} (2284 gold) Fly: It grants you flight. rF+: It protects you from fire. Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. a +5 broad axe of distortion (1188 gold) a +0 orcbow (96 gold) (0, 0, D:10) a +0 trident (7, -10, D:10) a +0 whip (12, -31, D:10) a +0 sling (14, -24, D:10) a +0 ring mail (37, -2, D:10) a +0 robe (51, -31, D:10) a +1 flail of protection (54, -2, D:10) a +0 club 3 stones (54, -1, D:10) a +0 dagger 3 stones (55, -1, D:10) a +0 dagger the Ecumenical Temple Level 1 of the Orcish Mines Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (2, 6, Lair:1) a +2 pair of boots (3, 11, Lair:1) a +0 broad axe (9, -24, Lair:1) a +0 spear (10, 6, Lair:1) a +0 robe (11, -15, Lair:1) a +0 chain mail (54, 9, Lair:1) a +0 quarterstaff of freezing a +1 robe of cold resistance (55, 1, Lair:1) the +4 flail of the Spider Nest {venom, rF+ Int+4 SInv} rF+: It protects you from fire. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. It cannot be enchanted further. Level 2 of the Lair of Beasts (20, 20, Lair:2) a parchment of Poisonous Vapours (27, 33, Lair:2) a +0 plate armour (28, 31, Lair:2) a +0 mace (40, 12, Lair:2) a +0 battleaxe (53, 33, Lair:2) the +3 whip of Doysch {freeze, *Rage rElec Int+2} *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +1 leather armour of poison resistance Level 3 of the Lair of Beasts (21, -5, Lair:3) a +0 robe (49, 11, Lair:3) a +0 glaive Level 4 of the Lair of Beasts (1, -23, Lair:4) a +0 morningstar of venom (4, 11, Lair:4) a parchment of Sigil of Binding (41, 8, Lair:4) a +0 long sword Level 5 of the Lair of Beasts (0, 0, Lair:5) a potion of magic (2, -12, Lair:5) a scroll of fear (4, -12, Lair:5) a parchment of Silence (5, 18, Lair:5) 9 gold pieces (8, 19, Lair:5) 22 gold pieces (9, 12, Lair:5) 8 gold pieces (9, 19, Lair:5) 55 gold pieces (10, 19, Lair:5) 77 gold pieces (14, 16, Lair:5) 6 gold pieces (19, 15, Lair:5) a +0 pair of gloves (21, 11, Lair:5) a +0 dagger