heloo00 Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (6, -22, D:1) a +0 short sword 4 stones (6, -2, D:1) a rat corpse (skeletalised by now) (7, 4, D:1) a +0 dagger (14, -5, D:1) a rat corpse (skeletalised by now) (20, -35, D:1) a rat corpse (skeletalised by now) (21, -36, D:1) a +0 club a goblin corpse (skeletalised by now) (22, -15, D:1) a +0 dagger (29, -26, D:1) a +0 short sword 4 stones (31, -25, D:1) a ball python corpse (skeletalised by now) (35, -25, D:1) a bat corpse (skeletalised by now) (35, -9, D:1) a rat skeleton (49, -3, D:1) a +0 short sword 2 stones (54, -5, D:1) a ball python corpse (skeletalised by now) (59, -3, D:1) a ball python corpse (skeletalised by now) (69, 1, D:1) a +0 leather armour (70, 0, D:1) a +0 rapier Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (2, 6, D:2) a +0 short sword a kobold skeleton (3, -5, D:2) a +0 scale mail (5, 4, D:2) a jackal skeleton (6, 5, D:2) a jackal skeleton (7, 18, D:2) a +0 short sword a kobold skeleton (8, 6, D:2) a +0 leather armour (8, 17, D:2) a +0 whip a kobold skeleton (9, 3, D:2) a hobgoblin skeleton (18, 7, D:2) a +0 robe (22, 28, D:2) a quokka skeleton (25, -2, D:2) a +0 mace (26, 27, D:2) a +1 robe of fire resistance (27, 29, D:2) an adder skeleton (29, -2, D:2) a rat corpse (skeletalised by now) (30, -2, D:2) a bat corpse (skeletalised by now) (31, -2, D:2) a ball python corpse (skeletalised by now) (44, 9, D:2) a +0 scale mail (47, 2, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (18, 1, D:3) a +0 short sword a +0 leather armour (18, 7, D:3) a +0 dagger (18, 11, D:3) a +0 leather armour (19, 11, D:3) a +0 dagger (20, 3, D:3) a +0 hand axe a +0 scale mail (20, 8, D:3) a +0 club (21, 3, D:3) a +0 quarterstaff (22, 30, D:3) a +0 ring mail (24, 8, D:3) a +0 club (29, 12, D:3) a +0 dagger a +0 robe (34, 35, D:3) a +0 dagger (41, 19, D:3) a +0 long sword (48, 15, D:3) a +0 halberd (50, 13, D:3) a +0 club (50, 14, D:3) a +0 flail (53, 2, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (9, 6, D:4) a +0 halberd (10, -3, D:4) a +0 club a +0 leather armour (10, 6, D:4) a +0 spear a +0 flail (11, 6, D:4) a +0 club (17, -6, D:4) a +0 short sword (21, -1, D:4) a +0 club (31, 21, D:4) a scarab talisman a +1 whip of freezing a +0 robe (35, -4, D:4) a +0 whip (39, 24, D:4) a +0 ring mail (42, -8, D:4) a +0 trident (42, -7, D:4) a +0 club (42, -6, D:4) a +0 club a +0 leather armour (42, 0, D:4) a +0 dagger (42, 3, D:4) a +0 chain mail (52, 21, D:4) a +0 club a +0 sling (52, 22, D:4) a +0 club a +0 helmet a +0 animal skin (52, 23, D:4) a +0 club (52, 24, D:4) a +0 club a +0 club (58, 35, D:4) a +0 whip 5 stones (59, 22, D:4) a +0 club Level 5 of the Dungeon [Shop] Qavolug's Distillery 2 potions of resistance (280 gold) a potion of attraction (unknown) (42 gold) a potion of invisibility (unknown) (112 gold) a potion of lignification (42 gold) a potion of curing (42 gold) a potion of resistance (140 gold) a potion of curing (42 gold) a potion of moonshine (14 gold) a potion of might (unknown) (56 gold) (1, 32, D:5) a +0 falchion (3, -5, D:5) the inkwell talisman "Taceil" {Rampage rC+ Str+3 Slay+3} [inkwell talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. Str+3: It affects your strength (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (4, 49, D:5) a +0 dagger (5, 50, D:5) a +0 club a +0 scale mail (6, 48, D:5) a +0 hand axe a +0 scale mail (6, 49, D:5) a +0 dagger a +0 ring mail (6, 50, D:5) a +0 short sword a +0 ring mail (30, 26, D:5) a +0 ring mail (43, 32, D:5) a +0 dire flail a +1 robe (45, 27, D:5) a +0 whip (48, 21, D:5) a +0 short sword (48, 24, D:5) a +0 hand axe a +0 leather armour Level 6 of the Dungeon [Shop] Arhihit's Weapon Boutique a +0 whip (30 gold) a +0 rapier (66 gold) 4 poisoned darts (28 gold) a +0 war axe (42 gold) 2 poisoned darts (14 gold) a +0 spear (36 gold) [Shop] Wupp's Antique Weapon Boutique a +3 short sword of speed (728 gold) a +0 flail (98 gold) a +0 morningstar (168 gold) the +8 Vampire's Tooth {megavamp} (1680 gold) It cannot be enchanted further. a +0 dagger (56 gold) a +0 club (14 gold) a +2 orcbow of electrocution (616 gold) a +0 sling (42 gold) [Shop] Ocwanuam's Assorted Antiques a wand of flame (11) (154 gold) a phantom mirror (800 gold) a wand of light (3) (252 gold) a wand of light (6) (504 gold) a +0 trident (70 gold) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (2054 gold) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. a scroll of identify (40 gold) a scroll of identify (40 gold) [Shop] Qesej's Antique Armour Boutique a +0 robe (30 gold) the +0 cloak of the Thief {Quiet SInv Stlth+} (629 gold) Quiet: All noise in your surroundings is dampened. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 robe (30 gold) a +0 chain mail (204 gold) a +0 ring mail (136 gold) a +0 ring mail (136 gold) a +0 scale mail (136 gold) a scarf of resistance (1088 gold) (5, 5, D:6) a +0 dagger a +0 robe (6, 3, D:6) a +0 trident (6, 4, D:6) a +0 dagger a +0 robe a +0 short sword a +0 hand axe (7, -12, D:6) a +0 whip (13, -25, D:6) a +0 short sword (14, -19, D:6) a +0 sling (21, -28, D:6) an inkwell talisman (26, -5, D:6) a +0 dagger (28, -42, D:6) a +0 orcbow (31, -14, D:6) a +0 dagger (33, -42, D:6) a +0 scale mail (44, -35, D:6) a +0 club (50, -14, D:6) a +0 dagger of holy wrath a +0 club a +0 robe a +0 dagger a +0 robe (50, -13, D:6) a +0 short sword a +0 robe (51, -3, D:6) a +0 club (54, -15, D:6) a +0 spear a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (3, -17, D:7) a +0 club (3, -15, D:7) 6 gold pieces (4, -13, D:7) a +0 dagger a +0 robe (4, 6, D:7) a +0 mace a +0 scale mail (4, 8, D:7) a +0 mace (4, 9, D:7) a +2 halberd of pain a +0 plate armour (5, -15, D:7) 7 gold pieces a +0 club a +0 leather armour (5, 7, D:7) a +0 dagger (14, 6, D:7) a +0 spear (15, -33, D:7) 8 gold pieces a +0 hand axe (15, -32, D:7) 2 potions of moonshine (15, 1, D:7) a +0 flail (15, 11, D:7) 6 gold pieces a +0 flail (15, 12, D:7) 5 gold pieces a +0 dagger (16, -35, D:7) 6 gold pieces a +0 hand axe (16, -33, D:7) a +0 hand axe (16, -30, D:7) 6 gold pieces a +0 flail (16, 4, D:7) a +0 trident a +0 scale mail (16, 7, D:7) a +0 spear (17, -35, D:7) 7 gold pieces a +0 hand axe (17, 14, D:7) 16 gold pieces (18, -30, D:7) 17 gold pieces a +0 spear a +0 ring mail a +0 club a +0 spear (18, 11, D:7) 4 gold pieces a +0 dagger a +0 robe (19, -29, D:7) 13 gold pieces a +0 hand axe a +0 robe a +0 mace a +0 robe (20, -29, D:7) 11 gold pieces (still there?) a +3 dire flail of freezing (still there?) a +0 robe (still there?) a +2 battleaxe (still there?) a +0 robe (still there?) (25, -22, D:7) 3 gold pieces a +0 falchion a +0 robe (25, -21, D:7) a scroll of fear (26, -22, D:7) 3 gold pieces (28, -18, D:7) a scroll of immolation (31, -5, D:7) a +0 leather armour (38, -4, D:7) a +0 short sword a +0 sling the +7 chain mail of the Countless Hosts {rElec rN+ Int-4} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). It cannot be enchanted further. (38, 0, D:7) 5 gold pieces a +0 dagger (39, -5, D:7) a +0 club (39, -4, D:7) a +0 short sword (40, 8, D:7) a +0 chain mail (65, -28, D:7) a +0 scale mail a bailey (0, 0, Bailey) 6 gold pieces a boomerang (1, 0, Bailey) 10 gold pieces 4 boomerangs (2, -1, Bailey) 6 gold pieces a +0 war axe a +0 chain mail (2, 0, Bailey) 5 gold pieces a boomerang (3, -2, Bailey) 22 gold pieces a +0 war axe a +0 scale mail a +0 war axe a +0 plate armour a boomerang (3, -1, Bailey) 15 gold pieces a +0 battleaxe a +0 scale mail a boomerang (3, 0, Bailey) 5 gold pieces a boomerang (4, -1, Bailey) 7 gold pieces a +0 war axe a +0 ring mail (6, -2, Bailey) 10 gold pieces (6, -1, Bailey) 3 gold pieces 2 boomerangs (8, -7, Bailey) 4 gold pieces 2 boomerangs (8, -4, Bailey) 3 gold pieces a +0 hand axe a +0 leather armour (8, -3, Bailey) 7 gold pieces a +0 hand axe a +0 leather armour (8, -2, Bailey) 8 gold pieces a +0 hand axe a +0 leather armour (8, 0, Bailey) 22 gold pieces