henesys Level 1 of the Dungeon (2, 0, D:1) a +0 ring mail (13, -13, D:1) a +0 robe (14, -10, D:1) a +0 dagger (20, 0, D:1) a jackal skeleton (20, 1, D:1) a quokka skeleton (22, -24, D:1) a +0 short sword a kobold corpse (skeletalised by now) (23, -4, D:1) a quokka skeleton (24, 1, D:1) a ball python skeleton (26, -2, D:1) a +0 helmet (26, 2, D:1) a bat corpse (skeletalised by now) (27, -8, D:1) a hobgoblin corpse (skeletalised by now) (29, -20, D:1) a +0 club (31, -10, D:1) a +0 ring mail (35, -2, D:1) a +0 short sword Level 2 of the Dungeon (1, 37, D:2) a +0 ring mail (8, 15, D:2) a bat skeleton (10, 27, D:2) a +0 halberd (10, 28, D:2) a +0 whip a gnoll skeleton (13, 0, D:2) a frilled lizard skeleton (13, 15, D:2) a bat skeleton (20, 32, D:2) a +0 club a gnoll corpse (skeletalised by now) (23, 18, D:2) a +0 whip a kobold corpse (skeletalised by now) (25, 43, D:2) an inkwell talisman (27, 46, D:2) a +0 dagger (30, -7, D:2) a ball python corpse (skeletalised by now) (37, 16, D:2) a +2 dagger of venom a +2 robe of positive energy (39, 14, D:2) a +0 dagger (47, -3, D:2) a +0 club (51, 12, D:2) a +0 leather armour (52, -7, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club a boomerang an orc corpse (skeletalised by now) (3, 0, D:3) a +0 club an orc corpse (skeletalised by now) (6, 0, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (11, -22, D:3) a +0 club (20, -12, D:3) a +0 war axe an orc skeleton (22, -12, D:3) a +0 leather armour a +0 hand axe an orc skeleton (24, -30, D:3) a ball python skeleton (25, -13, D:3) a +0 mace (25, -12, D:3) a +0 trident (25, -11, D:3) a hobgoblin skeleton (37, 11, D:3) a +0 flail a +0 chain mail (37, 12, D:3) a +0 leather armour (38, 11, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (43, 11, D:3) a +0 club an orc corpse (skeletalised by now) (45, 11, D:3) a +0 falchion (46, 11, D:3) a +0 hand axe an orc skeleton (49, 12, D:3) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (50, 10, D:3) a +0 hand axe an orc corpse (skeletalised by now) (53, -7, D:3) a frilled lizard corpse (skeletalised by now) (54, -3, D:3) a ball python corpse (skeletalised by now) (56, 11, D:3) the +7 staff of the Meek {protect, meekguard} It cannot be enchanted further. (57, -7, D:3) a ball python corpse (skeletalised by now) (57, 11, D:3) a human corpse (skeletalised by now) (59, 12, D:3) a rat corpse (skeletalised by now) (61, -24, D:3) a +0 dagger (68, -27, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (8, -10, D:4) a bombardier beetle corpse (8, 1, D:4) a +0 dagger a goblin corpse (skeletalised by now) (8, 7, D:4) a +0 ring mail (9, 4, D:4) an adder corpse (skeletalised by now) (19, 12, D:4) a +0 dagger a kobold corpse (skeletalised by now) (27, 17, D:4) a +2 dagger of venom a kobold corpse (skeletalised by now) (32, -3, D:4) a jackal corpse (skeletalised by now) (34, -1, D:4) a +0 dagger (38, -6, D:4) a jackal corpse (skeletalised by now) (39, -4, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (1, 1, D:5) the quill talisman "Haubat" {Harm} [quill talisman] Harm: It increases damage dealt and taken. (17, -8, D:5) a +0 long sword (17, 4, D:5) a potion of might