heroarias Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a jackal corpse (skeletalised by now) (1, 0, D:1) a jackal corpse (skeletalised by now) (2, 1, D:1) a jackal corpse (skeletalised by now) (2, 2, D:1) a jackal corpse (skeletalised by now) (8, -2, D:1) a rat skeleton (8, 0, D:1) a quokka skeleton (8, 23, D:1) a +0 short sword (12, 28, D:1) a +0 short sword a kobold corpse (skeletalised by now) (15, 1, D:1) a bat skeleton (16, 0, D:1) a +0 leather armour (19, 16, D:1) a +0 mace (23, 28, D:1) a +0 hand axe (26, 39, D:1) a +0 pair of boots (30, 27, D:1) a +0 dagger a kobold corpse (skeletalised by now) (37, 3, D:1) a +0 whip (48, 23, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (17, -31, D:2) a ball python skeleton (19, 11, D:2) a +0 whip a kobold corpse (skeletalised by now) (23, -31, D:2) a rat skeleton (31, -23, D:2) a rat skeleton (31, -22, D:2) a bat skeleton (35, -11, D:2) a +0 dagger a +0 sling (36, 3, D:2) a +0 trident (37, -32, D:2) a ball python corpse (skeletalised by now) (43, -38, D:2) a +0 short sword (44, -19, D:2) a +0 short sword (50, -17, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 club a kobold corpse (skeletalised by now) (0, 15, D:3) a bat corpse (skeletalised by now) (6, 10, D:3) a frilled lizard skeleton (10, -8, D:3) a +0 hand axe a hobgoblin skeleton (14, 17, D:3) a +0 club (22, 0, D:3) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (22, 5, D:3) a bat skeleton (23, 1, D:3) an adder corpse (skeletalised by now) (29, 7, D:3) a ball python corpse (skeletalised by now) (34, 13, D:3) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (43, -9, D:3) a +0 scale mail a +0 dagger (44, 22, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Asmecuc's Self-Improvement Boutique a manual of Ice Magic (880 gold) a manual of Unarmed Combat (880 gold) a manual of Throwing (880 gold) a manual of Dodging (880 gold) [Shop] Gozag's Platinum Reserve the blade talisman of Ignis's Inspiration {MP+6 Dex+3} (12690 gold) [blade talisman] MP+6: It affects your magic capacity (+6). Dex+3: It affects your dexterity (+3). the ring of Wuxexig {Fly rC+ Will+ Int+3 SInv} (4760 gold) [ring of flight] Fly: It grants you flight. rC+: It protects you from cold. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. the conjuration staff of Saoh {Str+4 Int-3 Stlth+ Conj Tloc} (4250 gold) [staff of conjuration] Str+4: It affects your strength (+4). Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. Tloc: It increases the power of your Translocations spells. the spore talisman of Light {*Silence rF+ Int+4 Slay+2} (5570 gold) [spore talisman] *Silence: It may silence you when you take damage. rF+: It protects you from fire. Int+4: It affects your intelligence (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the storm talisman "Turphuuhe" {+Blink Int+3} (16530 gold) [storm talisman] +Blink: It lets you blink. Int+3: It affects your intelligence (+3). the +0 leather armour of Koarrihu {Regen+ Dex+2 Slay+3} (2580 gold) Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the amulet "Raiz" {Wildshape rC+ Str+2} (4820 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rC+: It protects you from cold. Str+2: It affects your strength (+2). the +7 mace of True Chaos {drain, rElec Str+2 Dex+3} (6490 gold) rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +2 vampiric glaive (4200 gold) the +0 leather armour "Huanadez" {^Drain MP+9 Str-2 Dex+7} (3280 gold) ^Drain: It drains your maximum health when unequipped. MP+9: It affects your magic capacity (+9). Str-2: It affects your strength (-2). Dex+7: It affects your dexterity (+7). It cannot be enchanted further. the +7 hand axe of Feheec {drain, ^Contam Dex+5} (5230 gold) ^Contam: It causes magical contamination when unequipped. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +6 mace of Obiter Dictum {heavy, rElec Int+2} (5360 gold) rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +1 pair of gloves of the Quick Jabberwock {rF+ rN+ Dex-2 Fire} (2910 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. Dex-2: It affects your dexterity (-2). Fire: It increases the power of your Fire spells. It cannot be enchanted further. the cold staff of Regicide {rC+ Str+2 Ice} (3620 gold) [staff of cold] rC+: It protects you from cold. Str+2: It affects your strength (+2). Ice: It increases the power of your Ice spells. the ring "Enloeff" {Fly AC+4} (4510 gold) [ring of protection] Fly: It grants you flight. AC+4: It affects your AC (+4). the amulet of Hepliaklqana's Esteem {Dissipate Harm rElec Dex+4} (5240 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). the death talisman "Akecleg" {rCorr Int+3} (16010 gold) [talisman of death] rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). the +2 spear "Ruidaytott" {pain, rCorr Str+3} (3640 gold) rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. the +4 short sword "Tanuuna" {flame, +Blink rN+} (4360 gold) +Blink: It lets you blink. rN+: It protects you from negative energy. It cannot be enchanted further. the cold staff of Vethuph {rF++ rC+ Dex-4 Stlth- Conj Fire Ice} (5090 gold) [staff of cold] rF++: It greatly protects you from fire. rC+: It protects you from cold. Dex-4: It affects your dexterity (-4). Stlth-: It makes you less stealthy. Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. (3, 12, D:4) a +0 short sword (10, -3, D:4) a +2 vampiric dagger (18, 9, D:4) a +0 short sword (24, 37, D:4) a hobgoblin skeleton (25, -4, D:4) an adder skeleton (25, 5, D:4) a +0 club a staff of air a staff of conjuration (25, 26, D:4) an iguana skeleton (30, -2, D:4) a +0 giant club an ogre corpse (skeletalised by now) (31, -1, D:4) a medusa talisman (34, -10, D:4) 3 boomerangs (34, 27, D:4) a +0 whip (43, 18, D:4) a +0 club a goblin skeleton (50, 21, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (13, -46, D:5) a +0 ring mail (18, -35, D:5) a +0 dagger (31, -19, D:5) a +0 whip a +0 scale mail a +0 hand axe (31, -18, D:5) a +0 dagger a +0 ring mail (32, -19, D:5) a +0 mace a +0 dagger a +0 ring mail an orc skeleton an orc skeleton (37, -54, D:5) a hound skeleton (39, -14, D:5) a +0 robe (52, -64, D:5) a +0 falchion (59, -20, D:5) a +0 club a +0 flail a +0 leather armour (59, -19, D:5) a +0 hand axe a +0 leather armour (60, -20, D:5) a +0 whip a +0 chain mail a +0 dagger a +0 robe (61, -10, D:5) a +0 falchion a +0 whip a +0 ring mail a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (61, -9, D:5) a +0 club an orc corpse (skeletalised by now) (62, -33, D:5) a +0 robe Level 6 of the Dungeon (0, 1, D:6) a +0 giant spiked club a +0 giant club (7, -23, D:6) a black bear skeleton (7, -15, D:6) a +0 scale mail (13, -15, D:6) a +0 robe (13, -1, D:6) a parchment of Olgreb's Toxic Radiance (18, 6, D:6) a +0 trident (24, -23, D:6) an adder skeleton (29, -28, D:6) 12 gold pieces (36, -5, D:6) a +0 leather armour (36, 7, D:6) a troll corpse (skeletalised by now) (37, 7, D:6) 4 large rocks a cyclops corpse (skeletalised by now) (38, 5, D:6) a +0 flail (40, -12, D:6) a +0 ring mail (44, -19, D:6) an iguana corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a parchment of Shock (1, 7, D:7) a +0 war axe (5, -7, D:7) a parchment of Tukima's Dance (5, 20, D:7) a +0 whip (9, 31, D:7) a +0 scale mail (19, 17, D:7) a +0 mace a +0 shortbow a centaur skeleton (20, 15, D:7) a +0 orcbow a +0 dagger an orc skeleton (27, 0, D:7) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (27, 2, D:7) a +0 flail an orc corpse (skeletalised by now) (28, 1, D:7) an orc corpse (skeletalised by now) (34, 21, D:7) a +0 dagger an orc skeleton (35, 21, D:7) a +0 leather armour a +0 short sword a +0 ring mail a +0 dagger a +0 plate armour a +0 mace an orc skeleton (36, 36, D:7) a +0 war axe (52, 28, D:7) a parchment of Call Imp Level 8 of the Dungeon (1, 14, D:8) a staff of conjuration (1, 18, D:8) a boomerang a +0 flail (7, 19, D:8) a +0 scale mail a +0 flail an orc skeleton (7, 20, D:8) a +0 short sword (8, 5, D:8) a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) (8, 19, D:8) a +0 ring mail 2 boomerangs a +0 hand axe a +0 plate armour a +1 long sword of holy wrath (12, 5, D:8) a potion of moonshine (15, 49, D:8) 3 potions of moonshine (18, 17, D:8) a +1 hat (21, 48, D:8) a +0 scale mail (21, 51, D:8) a +0 giant spiked club a +0 giant club (27, 51, D:8) a +0 hand axe (29, 52, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (32, 48, D:8) a +0 robe a +0 dagger an orc skeleton (44, 54, D:8) a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) (45, 53, D:8) a +0 leather armour a +0 dagger a +0 robe a +0 dagger a wyvern skeleton (45, 54, D:8) a +0 sling a +0 flail (46, 54, D:8) a +0 morningstar Level 9 of the Dungeon (0, 0, D:9) a parchment of Kinetic Grapnel (4, -11, D:9) a +0 trident (4, -8, D:9) a +0 scale mail (13, -8, D:9) 4 boomerangs (13, 4, D:9) 6 boomerangs (18, -6, D:9) a +0 trident (19, -16, D:9) a +0 orcbow (19, -15, D:9) a +0 chain mail a +0 battleaxe a +0 morningstar a +0 chain mail a +0 battleaxe a +0 arbalest an orc skeleton (19, -5, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger an orc skeleton an orc skeleton (20, -13, D:9) 4 poisoned darts (20, -5, D:9) a +0 club a +0 chain mail a +0 hand axe an orc skeleton an orc skeleton (25, 0, D:9) a wyvern skeleton (26, -12, D:9) a +0 long sword (31, -1, D:9) a +0 robe a +3 dagger (31, 0, D:9) a +0 robe a +0 short sword (37, 0, D:9) a +0 robe a +2 hand axe a +0 robe a +3 short sword (38, 6, D:9) a +0 rapier (39, 6, D:9) a +0 scale mail (40, 25, D:9) a wyvern corpse (skeletalised by now) (41, -8, D:9) a +0 ring mail of fire resistance (44, 7, D:9) a +0 robe a +3 hand axe (49, -11, D:9) a +0 robe (49, -2, D:9) a +0 ring mail Level 10 of the Dungeon (11, 2, D:10) a +0 helmet (17, -25, D:10) a +0 ring mail (18, -36, D:10) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (19, -36, D:10) a yak corpse (skeletalised by now) (19, 9, D:10) a +0 short sword (20, -36, D:10) a +0 orcbow a centaur corpse (skeletalised by now) (21, -36, D:10) a parchment of Awaken Armour (21, -7, D:10) a +0 dagger a +0 dagger 6 stones a +0 short sword 7 poisoned darts a kobold skeleton (22, -8, D:10) a +0 whip a +0 short sword 7 poisoned darts a +0 club a kobold skeleton (23, -8, D:10) a +0 whip a kobold skeleton (24, 4, D:10) a +0 cloak (26, -40, D:10) a +0 robe (27, -34, D:10) a +0 war axe (28, -30, D:10) a +0 scale mail (31, 4, D:10) a yak skeleton (32, 4, D:10) a yak corpse (skeletalised by now) (32, 9, D:10) a +0 shortbow (32, 11, D:10) a +0 dagger (35, 13, D:10) a +0 dire flail a +0 giant club a two-headed ogre corpse (skeletalised by now) (36, 9, D:10) a +0 robe (41, -29, D:10) a +0 dagger a +0 robe an orc skeleton (44, -31, D:10) a +0 whip a +0 dagger an orc skeleton (45, -17, D:10) a +0 ring mail (46, -32, D:10) a +0 whip a +0 hand axe (50, -30, D:10) an iguana skeleton a komodo dragon skeleton (51, -10, D:10) a +0 ring mail (53, -35, D:10) a wyvern skeleton (53, -33, D:10) a water moccasin corpse (skeletalised by now) (54, -4, D:10) a howler monkey corpse (skeletalised by now) (55, -35, D:10) a water moccasin skeleton (55, -34, D:10) a bullfrog corpse (skeletalised by now) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +4 ring of slaying (21, -21, Lair:1) a +0 mace (34, -19, Lair:1) a komodo dragon skeleton (36, -19, Lair:1) a bullfrog skeleton (36, 33, Lair:1) a +0 great mace (37, -16, Lair:1) a rime drake skeleton (37, -14, Lair:1) 2 poisoned darts (42, -1, Lair:1) a +0 ring mail (48, 0, Lair:1) an eel talisman (61, -5, Lair:1) 3 poisoned darts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (32, -12, Lair:2) a scroll of identify (39, -15, Lair:2) a cane toad corpse Level 3 of the Lair of Beasts (7, -5, Lair:3) a wyvern corpse