herry0 Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (0, 7, D:1) a +0 ring mail (7, -47, D:1) 7 stones (11, -21, D:1) a ball python skeleton (12, -21, D:1) 5 stones (16, -28, D:1) a +0 club a goblin corpse (skeletalised by now) (17, -5, D:1) a ball python corpse (skeletalised by now) (24, -50, D:1) a +0 short sword (30, -39, D:1) a jackal skeleton a jackal skeleton a jackal skeleton (30, -8, D:1) a hobgoblin skeleton (37, -3, D:1) a frilled lizard skeleton (43, -6, D:1) a +0 club (43, -5, D:1) a +0 dagger a goblin skeleton (44, 7, D:1) 4 stones (48, -11, D:1) a frilled lizard skeleton a bat skeleton (50, 8, D:1) a rat corpse (skeletalised by now) (53, -50, D:1) the maw talisman of Marbles {MP+6 Str+4 Dex-3 SInv} [maw talisman] MP+6: It affects your magic capacity (+6). Str+4: It affects your strength (+4). Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. (55, -29, D:1) a hobgoblin skeleton (55, -25, D:1) 7 stones (57, -30, D:1) a +0 short sword a stone Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (14, -14, D:2) a +0 hand axe (14, -6, D:2) a +0 hammer (14, 32, D:2) a +0 whip (20, 3, D:2) an adder corpse (skeletalised by now) (20, 4, D:2) a rat corpse (skeletalised by now) (28, 11, D:2) a +0 ring mail (32, 6, D:2) a +0 leather armour (32, 26, D:2) a +0 dagger a goblin skeleton (33, 28, D:2) a +0 club (33, 29, D:2) a +0 dagger a hobgoblin skeleton (33, 30, D:2) a +0 dagger a +0 club a +0 club a +0 mace a +0 animal skin a +0 helmet a goblin skeleton a hobgoblin skeleton a hobgoblin skeleton a hobgoblin skeleton (33, 32, D:2) a +0 club a goblin skeleton (35, -1, D:2) an adder skeleton (38, -3, D:2) a +0 leather armour (38, 22, D:2) a quokka skeleton (45, 15, D:2) 5 stones (46, 18, D:2) a +2 dagger of flaming (47, 18, D:2) a +0 club a goblin corpse (skeletalised by now) (48, 2, D:2) a quokka corpse (skeletalised by now) (51, 28, D:2) a +0 club (55, 1, D:2) a +0 dagger Level 3 of the Dungeon (4, 0, D:3) a +0 dagger (5, 3, D:3) a +0 hand axe 3 stones (5, 6, D:3) a +0 dagger (8, -11, D:3) an adder corpse (skeletalised by now) (10, 8, D:3) a +0 robe (13, 17, D:3) 7 stones (16, 0, D:3) 3 stones (18, 16, D:3) a +0 dagger a goblin corpse (skeletalised by now) (29, -1, D:3) 5 stones (31, 13, D:3) an adder skeleton (39, -2, D:3) a jackal skeleton Level 4 of the Dungeon (0, 0, D:4) 4 stones (2, 7, D:4) 8 stones (3, 4, D:4) an adder skeleton (3, 5, D:4) a hound skeleton (6, -15, D:4) a hobgoblin skeleton (11, -12, D:4) a +0 club (14, -7, D:4) a +0 scale mail (15, 7, D:4) 8 stones (18, 6, D:4) a +0 whip an orc corpse (skeletalised by now) (27, -14, D:4) a +0 dagger (31, -6, D:4) the +2 robe of the Fisher {Harm Rampage} Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. (32, -8, D:4) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (33, -9, D:4) a +0 giant club (35, -10, D:4) a hound corpse (skeletalised by now) (36, -19, D:4) a +0 robe (36, 14, D:4) a hobgoblin corpse (skeletalised by now) (38, -11, D:4) 5 boomerangs Level 5 of the Dungeon (7, -5, D:5) 5 poisoned darts (7, 0, D:5) a wand of paralysis (15) (11, -6, D:5) a +0 hand axe (12, -6, D:5) a +0 ring mail (12, 23, D:5) an iguana corpse (skeletalised by now) (20, 9, D:5) a +0 mace