Dungeon Crawl Stone Soup version 0.34-a0-721-gb454e72584 (webtiles) character file. Game seed: 7084249069948706527 1 herzog0 the Trooper (level 1, 0/18 HPs) Began as a Demonspawn Monk on Aug 30, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (31 turns). herzog0 the Trooper (Demonspawn Monk) Turns: 31, Time: 00:00:10 Health: 0/18 AC: 2 Str: 11 XL: 1 Next: 16% Magic: 1/1 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: glowing A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Jewellery d - a +5 ring of evasion Potions a - a potion of ambrosia Skills: - Level 3.0 Fighting * Level 2.8 Long Blades - Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You open the gate. 2 jackals come into view. The jackal barks! x2 The jackal stops to sniff the ground. You closely miss the jackal. The jackal closely misses you. The jackal bites you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal closely misses you. x3 The jackal bites you. You hit the jackal. The jackal is severely wounded. The jackal bites you. The jackal misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. The jackal barely misses you. The jackal bites you. The jackal barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. The jackal is almost dead. The jackal stops to sniff the ground. The jackal bites you. The jackal misses you. The jackal closely misses you. You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * There is an open gate here. You see here a jackal corpse. You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal barely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal bites you. You die... #≈~~~....P# #≈≈.......#.. #. #≈≈~.....P#.##. #≈≈~~....♣#.#.# #≈≈≈~....♣#...## #≈≈~......#....### #≈≈~.....##....... #≈≈≈~...P##....# #≈≈~~.....@...# #≈≈~......h..## #≈≈≈..♣...'..# #≈≈~.....###.# #≈≈~~....# .# #≈≈≈~..P♣P .# ########## # You could see a jackal. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | herzog0 the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 31 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_loops_corners, shapermc_ecumenical_altar_mp_urbaneastern, serial_forest, infiniplex_forest_lined_room_3, infiniplex_forest_lined_2, infiniplex_forest_straight_3, infiniplex_forest_lined_3_way, infiniplex_forest_end_2, infiniplex_forest_clump_diagonal, infiniplex_forest_pool, infiniplex_forest_clump_cross, amcnicky_mini_corridor_feature, chequers_serial_rivers_marsh, minmay_tromino_v4_a Action || total ---------------------------++------- Attack: Normal || 8 Melee: Falchion || 8 Armour: Robe || 10 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 32 | 32 | 0 | 0 | 20 | 1 | 32.0 | Dungeon | 32 | 32 | 0 | 0 | 20 | 1 | 32.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 32 daAuts