Dungeon Crawl Stone Soup version 0.34-a0-756-g4f87ab926f (webtiles) character file. Game seed: 14479914614457860744 1 herzog0 the Vexing (level 1, 0/11 HPs) Began as a Deep Elf Hexslinger on Sept 11, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (45 turns). herzog0 the Vexing (Deep Elf Hexslinger) Turns: 45, Time: 00:00:09 Health: 0/11 AC: 2 Str: 5 XL: 1 Next: 16% Magic: 5/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.18/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - a scroll of acquirement {unknown} Skills: - Level 0.7 Fighting * Level 2.9 Ranged Weapons - Level 2.4 Dodging - Level 1.5 Spellcasting - Level 4.0 Hexes - Level 1.1 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% 2d2 6% 2 Sigil of Binding Hex 14% N/A 12% 3 Inner Flame Hex/Fire 9% N/A 22% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 4% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A jackal comes into view. You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal bites you. The jackal bites you but does no damage. You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet hits the jackal! You kill the jackal! You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal bites you. x2; The jackal closely misses you. You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal bites you. x2 The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal attacks as it pursues you! The jackal closely misses you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal attacks as it pursues you! The jackal misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal closely misses you. The jackal attacks as it pursues you! The jackal misses you. There is an open door here. The jackal attacks as it pursues you! The jackal bites you but does no damage. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (almost dead, 51% to hit) You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet closely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... .. ###. #†. ##.## #.[.## +....#### #h......# #h##....... #@h####.... #.....# #.. #####.#.....# . ###...#.###....# ##.....#...##.... ##...##.##...##... #...##...##...#... #...##.<.##...# . #...##...##...# You could see 3 jackals. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | herzog0 the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 45 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_a, layout_basic, chequers_ecumenical_altar_grove Action || total ---------------------------++------- Fire: Sling || 7 Armour: Robe || 12 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 46 | 46 | 0 | 0 | 33 | 1 | 46.0 | Dungeon | 46 | 46 | 0 | 0 | 33 | 1 | 46.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 46 daAuts