hestory1000 Level 1 of the Dungeon [Shop] Soamm's Armour Shop a +1 scale mail of cold resistance (176 gold) a +0 chain mail (66 gold) a +0 robe (9 gold) a +0 plate armour (198 gold) a +0 ring mail (44 gold) a +0 cloak (49 gold) a +0 ring mail (44 gold) a +0 leather armour (22 gold) a +4 chain mail of poison resistance (330 gold) (0, 0, D:1) a +0 short sword (1, -26, D:1) a +0 whip a kobold corpse (skeletalised by now) (4, -3, D:1) a +0 spear (4, 5, D:1) a staff of air (6, -20, D:1) an orb of guile (17, -28, D:1) a hobgoblin corpse (skeletalised by now) (21, -26, D:1) a frilled lizard skeleton (23, -24, D:1) a quokka skeleton (23, -1, D:1) a +0 dagger (36, 3, D:1) a bat corpse (skeletalised by now) (38, 3, D:1) a frilled lizard corpse (skeletalised by now) (41, -18, D:1) a +0 club (41, -17, D:1) a +0 short sword 4 stones a kobold skeleton (43, -19, D:1) a ball python skeleton (44, -22, D:1) 3 stones (44, -19, D:1) a ball python skeleton Level 2 of the Dungeon [Shop] Yboymeb's Armour Emporium a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +4 scale mail of fire resistance (434 gold) the +9 plate armour "Saqeox" {+Inv rF- Will+ Stlth+} (1097 gold) +Inv: It lets you turn invisible. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Stlth+: It makes you more stealthy. a +0 robe (12 gold) a +1 helmet (161 gold) a +0 robe (12 gold) a +0 leather armour (28 gold) (0, 0, D:2) a +0 scale mail (14, 2, D:2) a hobgoblin skeleton (21, -30, D:2) an inkwell talisman (30, -16, D:2) a +0 leather armour (32, -24, D:2) a rat skeleton (33, 5, D:2) a +0 dagger (36, -4, D:2) a +0 whip (36, 5, D:2) a +2 war axe of freezing (45, -11, D:2) an adder skeleton (47, -8, D:2) a +0 ring mail (48, -21, D:2) 3 poisoned darts Level 3 of the Dungeon (0, 0, D:3) an amulet of the acrobat (3, 2, D:3) a +0 club a goblin corpse (skeletalised by now) (7, 0, D:3) an adder skeleton (11, 22, D:3) a +0 dagger (14, 23, D:3) a +0 mace (24, 2, D:3) a +0 dagger a goblin skeleton (39, 14, D:3) a +0 hand axe a +0 leather armour (41, 16, D:3) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (44, 15, D:3) a +0 club (48, 44, D:3) an adder corpse (skeletalised by now) (53, 33, D:3) a +0 dagger (54, 27, D:3) an orb of wrath (56, 27, D:3) a +0 sling (57, 34, D:3) a frilled lizard skeleton (61, 1, D:3) a +0 leather armour (66, 1, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (8, -7, D:4) a +0 robe (9, 4, D:4) a +0 whip (9, 5, D:4) a +0 spear (9, 6, D:4) a +0 club a gnoll corpse (9, 7, D:4) a +0 whip (10, 8, D:4) a dart slug corpse (18, 37, D:4) a +0 rapier (19, 5, D:4) the +5 trident of the Growing Seer {drain, *Rage +Blink rN+ Str+3} *Rage: It berserks you when you make melee attacks (+20% chance). +Blink: It lets you blink. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). (19, 34, D:4) a +2 dagger of electrocution a goblin corpse (23, 46, D:4) a scroll of immolation (24, 4, D:4) a +0 short sword (25, 3, D:4) a +0 flail a +0 leather armour an orc corpse (26, -3, D:4) 6 boomerangs (26, 4, D:4) a +0 hand axe (31, 7, D:4) a +0 club an ossuary (10, 6, Ossuary) a potion of haste (10, 7, Ossuary) a scroll of teleportation (11, 6, Ossuary) a potion of mutation (11, 7, Ossuary) 2 potions of brilliance