Dungeon Crawl Stone Soup version 0.35-a0-295-g2878072334 (webtiles) character file. Game seed: 18227893774267256903 28 hiImjeayoung the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Apr 26, 2026. Slain by a kobold ... wielding a +0 dagger (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:53 (640 turns). hiImjeayoung the Conjurer (Deep Elf Conjurer) Turns: 640, Time: 00:01:54 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 96% Magic: 1/8 EV: 11 Int: 22 God: Gold: 15 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) b - +0 short sword (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons b - a +0 short sword of electrocution (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of silence {unknown} Potions g - a potion of magic d - a potion of haste {unknown} f - a potion of lignification {unknown} j - a potion of moonshine {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 3.6 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11359 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History (Press . to maintain the ray.) Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. You stop channelling your searing ray. The orc attacks as it pursues you! The orc closely misses you. The orc hits you but does no damage. You encounter a goblin. It is wielding a +0 club. The kobold attacks as it pursues you! The kobold barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 ring mail (82% to hit) You focus your ray upon the orc. The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) The orc closely misses you. The kobold hits you with a +0 dagger. You take 1 damage, and have 12/15 hp. The searing ray hits the orc. The orc is almost dead. The orc hits you with a +0 club. The kobold hits you but does no damage. You take 1 damage, and have 11/15 hp. Unknown command. You hit the orc but do no damage. The orc is almost dead. You stop channelling your searing ray. The orc closely misses you. The kobold closely misses you. You hit the orc but do no damage. The orc is almost dead. The orc hits you with a +0 club. The kobold barely misses you. You take 5 damage, and have 6/15 hp. You are too injured to fight recklessly! You barely miss the orc. The orc is almost dead. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 dagger. You die... #.# ##.# #.#. #.. ...# #.#. #.######..# [.... #.##.. .... .#...##.##.# #..# ...<....##.# #..# ........##.# #..# ........†).# #.@# .#...##.##.# #Ko# #. #<##.# #..# #.##.# #..# #.##.###..# #####.........# ..........).#.# .##########.#.# ....# You could see an orc and a kobold. Vanquished Creatures A dart slug (D:1) 2 orcs (D:2) 6 endoplasms (D:1) 2 hobgoblins (D:1) A quokka (D:1) 4 ball pythons 2 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds 3 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hiImjeayoung the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 134 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 150 | D:1 | Learned a level 2 spell: Searing Ray 640 | D:2 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_rooms, st_stairs_10 D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | | 3.6 Conjurations | | 4.7 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Short sword || 3 Cast: Magic Dart || 49 Searing Ray || 5 Armour: Robe || 9 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 640 | 615 | 25 | 0 | 495 | 2 | 320.0 | Dungeon | 640 | 615 | 25 | 0 | 495 | 2 | 320.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 581 daAuts D:2: 58 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+