Dungeon Crawl Stone Soup version 0.35-a0-761-g8bf6446ad2 (webtiles) character file. Game seed: 3418260874563325466 56 hiImjeayoung the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on July 28, 2026. Slain by Terence ... wielding a +0 falchion (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:59 (1317 turns). hiImjeayoung the Conjurer (Deep Elf Conjurer) Turns: 1317, Time: 00:02:59 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 69% Magic: 3/10 EV: 11 Int: 30 God: Gold: 68 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... d - amulet of regeneration Stlth ++ e - +6 ring of intelligence HPRegen 1.03/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles c - 4 poisoned darts (quivered) Armour a - a +0 robe (worn) Jewellery d - an amulet of regeneration (worn) e - a +6 ring of intelligence (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of enchant weapon {unknown} e - a scroll of teleportation {unknown} h - a scroll of revelation {unknown} k - a scroll of noise {unknown} l - a scroll of fear {unknown} m - a scroll of amnesia {unknown} Potions g - a potion of magic f - a potion of attraction {unknown} j - a potion of haste {unknown} n - a potion of heal wounds {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 4.0 Spellcasting + Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10680 Altars: Shops: D:2 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: Terence, wielding a +0 falchion and wearing a +0 chain mail (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Throw: 5 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 chain mail (lightly wounded, 61% to hit) You throw a dart. The dart closely misses Terence. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 chain mail (lightly wounded, 91% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) The searing ray hits Terence. Terence is heavily wounded. Terence looks scornfully at you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 chain mail (heavily wounded, 91% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) The hobgoblin closely misses you. Terence closely misses you. The searing ray hits Terence but does no damage. Terence is severely wounded. The hobgoblin hits you but does no damage. Terence hits you with a +0 falchion! Ouch! That really hurt! You take 10 damage, and have 9/19 hp. The searing ray hits Terence. Terence is severely wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 falchion. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ......#<..†............. .##.###..#####.......(. . ..#..##.## ........ .. ...#....# ...... ... #.....#.# #....#.. ......#.## #......### .#.#..#..## ##...##... ..........#####.@g##...# .. .............##.@.##(..# . #.................##...# .# #.#...........)....#^..# .# ..#.......#............#..# .. .##.......#...##.......#.#.... .##......<.......###.......... ....#.###.......####...#.#... ....#.###......####.>....# ...........#.#.#.......### You could see Terence and a hobgoblin. Vanquished Creatures 2 adders (D:2) 2 dart slugs A ribbon worm (D:2) 2 endoplasms (D:1) 3 hobgoblins 4 jackals (D:2) A quokka (D:1) 5 ball pythons 4 bats (D:1) 5 frilled lizards 2 goblins 3 kobolds 4 rats (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hiImjeayoung the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 166 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 169 | D:1 | Learned a level 2 spell: Searing Ray 990 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1207 | D:2 | Reached skill level 5 in Conjurations 1214 | D:2 | Found Weraep's Armour Emporium. 1308 | D:2 | Encountered Terence 1317 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic, serial_glass, glass_columns_c, glass_columns_b, corexii_corridor_pit, st_stairs_9, kennysheep_decorative_pillar D:2: layout_rooms, serial_shops, shop, shapermc_ecumenical_altar_flowoftime, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | 4 | 4.0 Conjurations | 5 | 5.0 Action || total ---------------------------++------- Throw: Dart || 4 Cast: Magic Dart || 55 Searing Ray || 12 Armour: Robe || 5 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1318 | 1300 | 18 | 0 | 1107 | 2 | 659.0 | Dungeon | 1318 | 1300 | 18 | 0 | 1107 | 2 | 659.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 988 daAuts D:2: 330 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+