Dungeon Crawl Stone Soup version 0.35-a0-1234-gf68bec49c9 (webtiles) character file. Game seed: 12976674482195987289 46 hiImjeayoung the Slasher (level 3, 0/30 HPs) Began as a Merfolk Monk on Oct 6, 2026. Slain by an orc wizard ... wielding a +0 dagger (2 damage) ... on level 3 of the Dungeon. The game lasted 00:01:28 (1446 turns). hiImjeayoung the Slasher (Merfolk Monk) Turns: 1446, Time: 00:01:29 Health: 0/30 AC: 3 Str: 11 XL: 3 Next: 66% Magic: 3/3 EV: 13 Int: 9 God: Gold: 237 SH: 0 Dex: 18 Spells: 2/2 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . f - +0 pair of boots Will ..... d - amulet of regeneration Stlth + (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: (nimble swimmer 2), mertail a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 237 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles e - 6 poisoned darts (quivered) Armour b - a +0 robe (worn) c - an orb of light (worn) f - a +0 pair of boots (worn) Jewellery d - an amulet of regeneration (worn) Scrolls a - 2 scrolls of enchant armour {unknown} c - a scroll of vulnerability {unknown} g - a scroll of fear {unknown} Potions N - a potion of ambrosia D - 2 potions of enlightenment b - a potion of curing {unknown} d - a potion of mutation {unknown} e - a potion of haste {unknown} Skills: + Level 3.9 Fighting * Level 4.5 Long Blades - Level 4.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 0% 2d5 52% 2 Sublimation of Blood Necr 0% N/A 52% 2 Flame Wave Conj/Fire 0% 2d4 99% 4 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16545 Altars: Ashenzari Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the orc priest but do no damage. The orc wizard gestures at you while chanting. The puff of flame hits you! The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) You take 13 damage, and have 12/30 hp. You hit the orc priest. The orc priest is moderately wounded. The orc priest hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 5/30 hp. You hit the orc priest but do no damage. The orc priest is moderately wounded. The orc priest misses you. You hit the orc priest but do no damage. The orc priest is moderately wounded. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc priest looks encouraged for a moment. The misses you. You take 1 damage, and have 5/30 hp. You barely miss the orc priest. The orc priest is moderately wounded. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc priest miscasts a cantrip. The misses you. You hit the orc priest. The orc priest is heavily wounded. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc priest hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 1/30 hp. You barely miss the orc priest. The orc priest is heavily wounded. The orc wizard hits you with a +0 dagger. You die... ...#≈###### ≈ .#≈.#....# #≈.≈#.#.##.# #......<#.# ####.##†#.# #.#..#.# #....#†## ##################..# ......o@o.........#.# ########.##########.# ###########ß.# #.#...##...# #ß....#..ß.# #_^##^..##.# ##ß.##.###.# ########..# #..# You could see an orc priest and an orc wizard (invisible). Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 2 orcs (D:3) 3 endoplasms 3 hobgoblins 3 jackals (D:2) A quokka (D:2) 6 ball pythons 3 bats 2 frilled lizards (D:2) 6 goblins 2 kobolds (D:1) 2 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hiImjeayoung the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 412 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 857 | D:2 | Reached XP level 3. HP: 18/30 MP: 3/3 1376 | D:3 | Found a broken altar of Ashenzari. 1403 | D:3 | Found a faded altar of an unknown god. 1445 | D:3 | HP: 1/30 [orc priest/+0 mace (5)] 1446 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_loops_ring, minmay_misc_feat_diagonals, minmay_gold_behind_fungi D:2: layout_basic, serial_corexii_hall, corexii_hall_statues_i, chequers_hall_statues_wall_a D:3: layout_basic, nicolae_overflow_rhomboverflow, shapermc_ecumenical_altar_petra, minmay_unequal Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 4 | 4.5 Fighting | | 3.9 Dodging | | 4.0 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Attack: Normal || 90 Melee: Falchion || 90 Stab: Sleeping || 1 Armour: Robe || 74 Dodge: Dodged || 63 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1453 | 1430 | 23 | 0 | 1187 | 3 | 484.3 | Dungeon | 1453 | 1430 | 23 | 0 | 1187 | 3 | 484.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 705 daAuts D:1: 675 daAuts D:3: 73 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+