Dungeon Crawl Stone Soup version 0.35-a0-1339-g60e87af945 (webtiles) character file. Game seed: 16371035003274290728 2282 hiImjeayoung the Fighter (level 9, -3/107 HPs) Began as an Oni Gladiator on Oct 27, 2026. Slain by a water moccasin (7 damage) ... on level 7 of the Dungeon. The game lasted 00:09:28 (6353 turns). hiImjeayoung the Fighter (Oni Gladiator) Turns: 6353, Time: 00:09:29 Health: -3/107 AC: 3 Str: 30 XL: 9 Next: 39% Magic: 9/9 EV: 9 Int: 11 God: Gold: 310 SH: 0 Dex: 10 Spells: 8/8 levels left rFire . . . (100%) m - +2 demon whip (elec) rCold + . . (50%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv . h - ring "Ifukyth" {rC+ Int+2} Will +.... i - +6 ring of strength Stlth + HPRegen 0.37/turn MPRegen 0.11/turn %: no passive effects @: mighty, lethally poisoned (-3 -> -8), enlightened, flying A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 310 gold pieces. Inventory: Hand Weapons a - a +0 flail l - a +2 whip of flaming m - a +2 demon whip of electrocution (weapon) Missiles d - a throwing net e - a large rock f - 5 datura-tipped darts Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery h - the ring "Ifukyth" (worn) {rC+ Int+2} (You found it on level 2 of the Dungeon) [ring of protection from cold] rC+: It protects you from cold. Int+2: It affects your intelligence (+2). i - a +6 ring of strength (worn) j - the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} (You found it on level 4 of the Dungeon) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). k - a +5 ring of evasion Wands u - a wand of charming (9) l - a wand of polymorph (14) Scrolls c - 10 scrolls of identify {unknown} g - a scroll of noise {unknown} k - a scroll of blinking {unknown} l - 2 scrolls of teleportation {unknown} m - a scroll of summoning {unknown} o - a scroll of enchant weapon {unknown} q - 2 scrolls of enchant armour {unknown} r - a scroll of revelation {unknown} t - a scroll of vulnerability {unknown} Potions L - 3 potions of might b - 2 potions of lignification {unknown} d - a potion of curing {unknown} e - a potion of ambrosia {unknown} f - 2 potions of haste {unknown} D - a potion of enlightenment i - a potion of resistance {unknown} j - a potion of cancellation {unknown} n - a potion of heal wounds {unknown} p - a potion of mutation {unknown} Skills: + Level 12.4 Fighting - Level 6.0 Maces & Flails - Level 6.0 Throwing - Level 1.3 Armour - Level 2.6 Dodging You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 34% 1 Lesser Beckoning Tloc 0% N/A 47% 2 Momentum Strike Conj/Tloc 0% 3d8 47% 2 Searing Ray Conj 0% 2d4 47% 2 Gloom Hex/Necr 0% N/A 71% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 71% 3 Stone Arrow Conj/Erth 0% 3d7 71% 3 Summon Ice Beast Ice/Summ 0% N/A 71% 3 Iskenderun's Battlesphe Conj/Frge 0% 2d7 98% 4 Sphinx Sisters Hex/Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15)* Zot: 26926 Temple: D:4-7 *You can no longer be shafted in this branch Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a potion, you attack all enemies around you. Message History The water moccasin closely misses you. You take 5 damage, and have 34/107 hp. You take a swig of the potion and twirl your +2 demon whip of electrocution. You barely miss the water moccasin. Your headbutt misses the water moccasin. It was a potion of might. You feel very mighty all of a sudden. a -> L - 3 potions of might You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 23/107 hp. Okay, then. You completely miss the water moccasin. Your headbutt misses the water moccasin. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 17/107 hp. You barely miss the water moccasin. You feel very sick. The water moccasin barely misses you. You take 3 damage, and have 14/107 hp. You barely miss the water moccasin. You feel sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 6/107 hp. You take a swig of the potion and twirl your +2 demon whip of electrocution. You flog the water moccasin! Your headbutt misses the water moccasin. The water moccasin is moderately wounded. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. h -> D - a potion of enlightenment * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you but does no damage. You encounter a wight. It is wielding a +0 dire flail. The water moccasin bites you! You die... #.....###.#............# #.....###........<.....# ####......##......)....##.## ##.................U..... #.....####.....†....>## #.....# #####.......... #.....# #......###. #......# ####U.....# #.#..... #.@SU....... #.#..... #..###..###... ..... ....# ..## #### ..#### ### You could see a water moccasin (S) and 3 wights (U). Vanquished Creatures Pikel (D:6) A steam dragon (D:7) A water moccasin (D:4) An orc warrior (D:5) An ice beast (D:5) A black bear (D:4) 2 ogres A gnoll sergeant (D:6) 2 scorpions (D:4) A marrowcuda (D:6) 3 wights (D:4) 4 bombardier beetles 3 orc priests (D:5) 2 hounds (D:5) 2 jellies 2 clockroaches A drude (D:5) 2 iguanas (D:6) 3 orc wizards 4 gnolls 7 adders A shadow imp (D:6) A white imp (D:6) 4 dart slugs 3 ribbon worms 6 endoplasms 6 hobgoblins 7 jackals 8 orcs 3 quokkas 5 ball pythons 6 bats A frilled lizard (D:2) 3 goblins A kobold (D:3) 6 rats 106 creatures vanquished. Vanquished Creatures (collateral kills) 6 gnolls An adder (D:6) 7 creatures vanquished. Grand Total: 113 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hiImjeayoung the Oni Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 77 | D:1 | Reached skill level 3 in Fighting 324 | D:1 | Reached XP level 2. HP: 32/32 MP: 2/2 356 | D:1 | Reached skill level 4 in Fighting 803 | D:2 | Reached XP level 3. HP: 33/41 MP: 3/3 869 | D:2 | Identified the ring "Ifukyth" {rC+ Int+2} 961 | D:2 | You fall into a shaft and drop 2 floors! 978 | D:4 | Reached skill level 5 in Fighting 1145 | D:4 | Encountered a scorpion 1152 | D:4 | Killed a scorpion 1153 | D:4 | Reached skill level 6 in Fighting 1153 | D:4 | Reached XP level 4. HP: 42/53 MP: 4/4 1364 | D:4 | Reached skill level 7 in Fighting 1364 | D:4 | Reached XP level 5. HP: 62/62 MP: 5/5 1403 | D:4 | Reached skill level 8 in Fighting 1448 | D:4 | Encountered a black bear 1456 | D:4 | Killed a black bear 1457 | D:4 | Reached XP level 6. HP: 60/74 MP: 6/6 1499 | D:4 | Reached skill level 9 in Fighting 1522 | D:4 | Encountered a water moccasin 1596 | D:4 | Killed a water moccasin 1597 | D:4 | Reached XP level 7. HP: 48/84 MP: 7/7 1951 | D:4 | Found the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} 1959 | D:4 | Got the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} 1979 | D:4 | Reached skill level 10 in Fighting 2231 | D:4 | Reached skill level 1 in Armour 2726 | D:3 | Found a faded altar of an unknown god. 4080 | D:5 | Entered Level 5 of the Dungeon 4174 | D:5 | Reached XP level 8. HP: 84/96 MP: 8/8 4424 | D:5 | Reached skill level 11 in Fighting 5470 | D:6 | Encountered Pikel 5491 | D:6 | Killed Pikel 5492 | D:6 | Reached skill level 5 in Maces & Flails 5492 | D:6 | Reached skill level 5 in Throwing 5492 | D:6 | Reached XP level 9. HP: 73/106 MP: 9/9 5859 | D:6 | Reached skill level 12 in Fighting 6353 | D:7 | HP: 4/107 [poisoned by a water moccasin] 6353 | D:7 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_basic D:2: layout_basic D:3: layout_loops_cross, dreamdust_ecumenical_altar_angels_and_demons D:4: layout_loops_ring, kennysheep_decorative_pillar, nicolae_elevator_lobby_asterisk D:5: minmay_evil_eye, layout_loops_ring, nicolae_the_louvre D:6: layout_gridville, uniq_pikel D:7: layout_rooms, minmay_temple_entry_waves, serial_shops, shop, index_necropolis_entry_repeat_visits Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 3 4 6 7 8 9 10 11 12 | 12.4 Maces & Flails | 3 5 6 | 6.0 Throwing | 2 3 5 6 | 6.0 Dodging | 2 | 2.6 Armour | 1 | 1.3 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 6 7 8 9 | XLs as -------------+----------------------------+--------- None | * * * * * * * * * | 9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 69 | 31 | 215 || 315 Drunken Brawl | | | 2 || 2 Melee: Flail | 69 | 31 | 192 || 292 Headbutt | 10 | 5 | 33 || 48 Demon whip | | | 25 || 25 Throw: Dart | 3 | 13 | 22 || 38 Throwing net | | 5 | || 5 Large rock | | 1 | 5 || 6 Drink: Might | | | 1 || 1 Enlightenment | | | 1 || 1 Stab: Sleeping | 1 | | 1 || 2 Armour: Robe | 59 | 17 | 175 || 251 Dodge: Dodged | 29 | 18 | 81 || 128 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6421 | 6241 | 180 | 40 | 5073 | 7 | 917.3 | Dungeon | 6421 | 6241 | 180 | 40 | 5073 | 7 | 917.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1752 daAuts D:5: 1175 daAuts D:6: 1037 daAuts D:3: 837 daAuts D:1: 777 daAuts D:2: 769 daAuts D:7: 72 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+