Dungeon Crawl Stone Soup version 0.34-a0-1018-g9bf671e83b (webtiles) character file. Game seed: 9987163476171954635 28 hinnih41 the Vexing (level 3, -1/42 HPs) Began as a Gnoll Hexslinger on Oct 26, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:13 (828 turns). hinnih41 the Vexing (Gnoll Hexslinger) Turns: 828, Time: 00:03:14 Health: -1/42 AC: 21 Str: 9 XL: 3 Next: 12% Magic: 7/7 EV: 2 Int: 12 God: Gold: 87 SH: 0 Dex: 14 Spells: 7/7 levels left rFire . . . (100%) c - +0 quarterstaff rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - melded +0 robe rPois + (33%) (helmet unavailable) rElec . (100%) e - melded scarf {Shadows} rCorr . (100%) d - melded +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-1 -> -5), tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (fangs 1), treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons a - a +1 sling c - a +0 quarterstaff (weapon) Armour b - a +0 robe (melded) d - a +0 pair of gloves (melded) e - a scarf of shadows (melded) Scrolls p - a scroll of poison c - a scroll of enchant armour {unknown} e - 2 scrolls of identify {unknown} h - a scroll of fog {unknown} Skills: + Level 2.5 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 4.5 Ranged Weapons + Level 0.6 Throwing + Level 0.6 Armour + Level 4.5 Dodging + Level 0.6 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 2.8 Spellcasting + Level 0.4 Conjurations + Level 5.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Forgecraft + Level 2.1 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.8 Invocations + Level 0.6 Evocations + Level 0.5 Shapeshifting You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 56% N/A 2% 1 Jinxbite Hex 28% 2d2 4% 2 Sigil of Binding Hex 14% N/A 9% 3 Inner Flame Hex/Fire 10% N/A 16% 3 Cause Fear Hex 7% N/A 26% 4 Mercury Arrow Conj/Alch 4% 2d5 30% 2 Dimensional Bullseye Hex/Tloc 4% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. (You have very sharp teeth.) You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (almost dead, 42% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. The adder barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (severely wounded, 42% to hit) You shoot a sling bullet. The sling bullet misses the adder. You feel sick. The adder completely misses you. The adder closely misses you. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (severely wounded, 42% to hit) You shoot a sling bullet. The sling bullet hits the adder but does no damage. The adder is severely wounded. You feel sick. The adder bites you but does no damage. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (severely wounded, 42% to hit) You shoot a sling bullet. The sling bullet hits the adder. The adder is severely wounded. You feel sick. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You unwield your +1 sling. c - a +0 quarterstaff (weapon) * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of lignification. You turn into a tree. Your +0 robe, scarf of shadows and +0 pair of gloves meld into your body. The dungeon's light returns to normal. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You barely miss the adder. The adder is severely wounded. You die... ## .......######## ... #...†.......# #..##.##.######.# #..#...#.######.#### #......†.#.........# .##...#.#.####)##.# ##.##.# ##.##.# #.###.##.# #..##.# #....♣...# #.###.# #####S#### #.# #.# ... #.###.###.# ..... #......†..# )......#####..#### ................##### +..................... #..........###...##### # #..### You could see an adder. Vanquished Creatures An adder (D:2) A dart slug (D:1) An endoplasm (D:1) 5 hobgoblins A ball python (D:2) 3 bats A frilled lizard (D:1) 2 goblins 3 kobolds 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hinnih41 the Gnoll Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 314 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 723 | D:2 | Reached XP level 3. HP: 26/28 MP: 7/7 826 | D:2 | HP: 1/28 [adder (2)] 828 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_loops_cross, hangedman_feature_mirror, minivault_24 D:2: layout_loops_corners, basic_altar, serial_bayou_ford_a, minmay_tiny_reverse_x Skill XL: | 1 | ---------------+----+----- Fire Magic | 2 | 2.1 Fighting | | 2.5 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Ranged Weapons | | 4.5 Throwing | | 0.6 Armour | | 0.6 Dodging | | 4.5 Stealth | | 0.6 Shields | | 0.6 Unarmed Combat | | 0.6 Spellcasting | | 2.8 Conjurations | | 0.4 Hexes | | 5.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Forgecraft | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Alchemy | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Shapeshifting | | 0.5 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Quarterstaff || 1 Fire: Sling || 65 Drink: Lignification || 1 Armour: Robe || 16 None || 1 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 837 | 823 | 14 | 0 | 681 | 2 | 418.5 | Dungeon | 837 | 823 | 14 | 0 | 681 | 2 | 418.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 669 daAuts D:2: 168 daAuts