hinnih41 Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -11, D:1) a +0 dagger a jackal skeleton (6, -12, D:1) a jackal skeleton (8, -10, D:1) a jackal skeleton a rat skeleton (10, -24, D:1) a +6 ring of intelligence (16, -8, D:1) a rat corpse (skeletalised by now) (16, 6, D:1) a frilled lizard corpse (skeletalised by now) (18, -26, D:1) a +0 ring mail (20, -6, D:1) an amulet of reflection (22, 2, D:1) a +0 short sword 4 stones (25, 0, D:1) a +0 robe (32, -3, D:1) a ball python corpse (skeletalised by now) (35, -23, D:1) a +0 short sword (35, -13, D:1) a ball python skeleton (36, -13, D:1) a +0 whip 5 stones a kobold skeleton (38, 11, D:1) 3 flux baubles (39, -24, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 buckler (1, 16, D:2) a +6 ring of dexterity (13, 28, D:2) a ring of protection from fire (37, -4, D:2) a +0 ring mail Level 3 of the Dungeon (3, -41, D:3) a bat skeleton (5, -39, D:3) a ball python skeleton (12, -46, D:3) a +0 dagger a kobold skeleton (21, -12, D:3) a bat skeleton (23, -37, D:3) a hobgoblin skeleton (24, -46, D:3) a +0 quarterstaff (52, -12, D:3) a +0 robe (54, -9, D:3) a +0 robe (56, -19, D:3) a +0 hand axe (56, -14, D:3) a frilled lizard corpse (skeletalised by now) (56, -13, D:3) a +0 mace a +0 leather armour (57, -13, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 10 gold pieces (0, 1, D:4) 13 gold pieces (0, 2, D:4) 7 gold pieces (1, 0, D:4) 11 gold pieces (1, 1, D:4) 13 gold pieces (1, 2, D:4) 16 gold pieces (2, 1, D:4) 6 gold pieces (6, 1, D:4) a +0 whip a +0 scale mail a goblin skeleton (10, 11, D:4) a +0 club a gnoll corpse (skeletalised by now) (11, 11, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (17, -9, D:4) a +0 club (19, 6, D:4) a +0 dagger (24, 16, D:4) a serpent talisman (38, 21, D:4) a +0 leather armour a +0 dagger (39, -18, D:4) a +0 short sword a kobold corpse (skeletalised by now) (42, 9, D:4) an adder skeleton (44, 24, D:4) an inkwell talisman (53, -1, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the sanguine talisman of the Carbunclo {Fly rC+ rN+} (11170 gold) [sanguine talisman] Fly: It grants you flight. rC+: It protects you from cold. rN+: It protects you from negative energy. the spider talisman "Inieq" {MP+8 Str+5} (7130 gold) [spider talisman] MP+8: It affects your magic capacity (+8). Str+5: It affects your strength (+5). the spider talisman of the Buccaneer {Fly rC+ rN+} (4730 gold) [spider talisman] Fly: It grants you flight. rC+: It protects you from cold. rN+: It protects you from negative energy. the amulet of Incredulity {Alch+ rElec Str+4 Dex-2} (4820 gold) [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Dex-2: It affects your dexterity (-2). the +0 short sword "Piriy" {heavy, Int+6 Stlth-} (2360 gold) Int+6: It affects your intelligence (+6). Stlth-: It makes you less stealthy. It cannot be enchanted further. the +3 leather armour of the Blessed Realm {Int+3} (3030 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. the death talisman of the Grue {rC+ rCorr Dex+3} (15260 gold) [talisman of death] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). the +9 sling "Goblin's Death" {heavy, Stlth+} (5750 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. the fire staff "Beastslayer" {rF+ Str+5 Dex-5 Hexes Tloc Fire} (4320 gold) [staff of fire] rF+: It protects you from fire. Str+5: It affects your strength (+5). Dex-5: It affects your dexterity (-5). Hexes: It increases the power of your Hexes spells. Tloc: It increases the power of your Translocations spells. Fire: It increases the power of your Fire spells. the +3 leather armour of the Moon {Dex+4} (3240 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the ring "Hatescha" {rF+ rCorr SInv} (3820 gold) [ring of resist corrosion] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. the death talisman of Wu Jian, Leaping {rC+ rCorr} (13330 gold) [talisman of death] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. the ring "Qoev" {rN+ MP-10 Dex+5} (2000 gold) [ring of positive energy] rN+: It protects you from negative energy. MP-10: It affects your magic capacity (-10). Dex+5: It affects your dexterity (+5). the +2 robe "Sakah" {rN+ Int+2 Archmagi} (4030 gold) rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. the hive talisman "Isebat" {+Inv} (9000 gold) [hive talisman] +Inv: It lets you turn invisible. the amulet of Ytakuont {Dissipate -Tele ^Fragile rElec Will+++} (5940 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. -Tele: It prevents most forms of teleportation. ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. the +1 leather armour of Zeec {rF- rC+ Int+3 Dex+2} (2450 gold) rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +6 whip "Kod Lein" {antimagic, Will++ Stlth-} (5710 gold) Will++: It greatly increases your willpower. Stlth-: It makes you less stealthy. It cannot be enchanted further. the +4 dagger of Nidef {freeze, SInv Stlth+} (3760 gold) SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. the air staff "Syso" {rElec rC- rN++ Air} (3550 gold) [staff of air] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Air: It increases the power of your Air spells. (2, -14, D:5) a +0 hand axe (4, 7, D:5) a +0 flail a gnoll skeleton (8, 8, D:5) a +0 flail a gnoll skeleton (15, 16, D:5) a hound skeleton (16, 0, D:5) a ring of poison resistance (22, -5, D:5) a +0 quarterstaff (26, 26, D:5) a +0 trident (33, 32, D:5) a +0 leather armour (39, 33, D:5) a +0 quarterstaff (50, -5, D:5) an adder corpse (skeletalised by now) (63, 27, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 plate armour a +0 mace (1, -15, D:6) a +6 ring of strength (2, 1, D:6) a +0 robe a +0 dagger (7, -9, D:6) a +0 whip a +0 leather armour a +0 flail a +0 chain mail (7, -8, D:6) a parchment of Dimensional Bullseye (10, -13, D:6) a +0 hand axe (12, -13, D:6) a +0 whip a +0 dagger a +0 whip a +0 short sword (12, -3, D:6) a +0 rapier (13, -15, D:6) a +0 chain mail (13, -12, D:6) a +0 hand axe a +0 leather armour (16, -10, D:6) a +0 flail (16, -6, D:6) a +0 robe (24, 8, D:6) a +0 dagger (41, 5, D:6) a +0 mace Level 7 of the Dungeon (7, 12, D:7) a +0 leather armour (14, 0, D:7) a +0 short sword a +0 robe a +0 robe a +0 spear (15, -1, D:7) a +0 whip a +0 robe a +0 long sword (15, 2, D:7) a stone a +0 whip (16, 2, D:7) a +0 dagger a +1 short sword of draining 3 stones a +0 dagger a +0 club (18, 32, D:7) a +0 giant club (19, 34, D:7) a +0 partisan (33, -11, D:7) a +0 chain mail (39, -3, D:7) an inkwell talisman (44, 24, D:7) a +0 leather armour a +0 dagger (44, 25, D:7) a +0 falchion (44, 26, D:7) a +0 dagger (45, 24, D:7) a +0 hand axe (46, 28, D:7) a +2 robe of willpower an orb of stardust (48, 18, D:7) a +0 sling (55, 23, D:7) the quill talisman of Unreason {Will+ Str+3 Int+2} [quill talisman] Will+: It increases your willpower. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Level 8 of the Dungeon (11, 21, D:8) a potion of heal wounds (13, 0, D:8) 4 gold pieces (19, 23, D:8) a +0 mace Level 9 of the Dungeon a bailey (0, 0, Bailey) 18 gold pieces (6, 5, Bailey) a +0 war axe (13, 0, Bailey) an orc skeleton (14, -1, Bailey) an orc skeleton (14, 1, Bailey) an orc skeleton (15, 0, Bailey) an orc skeleton