Dungeon Crawl Stone Soup version 0.33-a0-265-g90227b9278 (webtiles) character file. Game seed: 1135688449826554732 28 hodduk the Ducker (level 3, 22/28 HPs) Began as a Demonspawn Gladiator on Oct 21, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:21 (374 turns). hodduk the Ducker (Demonspawn Gladiator) Turns: 374, Time: 00:01:22 Health: 22/28 AC: 4 Str: 14 XL: 3 Next: 0% Magic: 3/3 EV: 11 Int: 10 God: Gold: 61 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mildly poisoned (22 -> 21), wreathed by umbra A: hooves 1, foul shadow 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - 2 scrolls of vulnerability {unknown} g - a scroll of teleportation {unknown} i - a scroll of fog {unknown} j - a scroll of brand weapon {unknown} k - a scroll of enchant armour {unknown} Potions h - 2 potions of brilliance {unknown} l - 2 potions of heal wounds {unknown} m - a potion of might {unknown} Skills: + Level 2.4 Fighting - Level 2.9 Long Blades + Level 2.2 Throwing + Level 3.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 43% 1 Soul Splinter Necr 0% N/A 43% 1 Sting Conj/Alch 0% 1d3 43% 1 Summon Small Mammal Summ 0% N/A 43% 1 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You have large cloven feet. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History You feel sick. The goblin hits you but does no damage. You closely miss the goblin. You feel sick. The goblin barely misses you. You closely miss the goblin. Your kick misses the goblin. You feel sick. You are no longer poisoned. The goblin hits you but does no damage. You closely miss the goblin. The goblin hits you with a +0 club. You completely miss the goblin. You kick the goblin. You kill the goblin! No target in view! You see here a +0 club. You open the door. Found 8 gold pieces. There is an open door here. HP restored. You now have 61 gold pieces (gained 8). Found a stone staircase leading up and a stone staircase leading down. An adder comes into view. The adder hisses angrily. The adder bites you but does no damage. You barely miss the adder. Your kick misses the adder. The adder closely misses you. The adder barely misses you. You hit the adder. The adder is heavily wounded. The adder barely misses you. The adder bites you. You are poisoned. The adder poisons you! You slash the adder! You kill the adder! You feel sick. Your Dodging skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your body darkens with foul flame. Found a pair of embroidered gloves. You feel sick. Found a scroll labelled OROMASHR VAMERIUK. You feel sick. There is a stone staircase leading up here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# ##### ####.### #...# #......#######...### +......'...........# ##......###########.# ........# ####.# ........# ####†...# ........# #......## ..####### #...@..# ..# #......# ..# ..........# ..+ .......>..+ ..# ..........# ##### #######'#.. ..... .[.... ######## #.#?### ........ There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A ball python (D:1) A bat (D:1) 2 endoplasms (D:1) 2 goblins A quokka (D:1) A rat (D:2) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hodduk the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 107 | D:1 | Found a faded altar of an unknown god. 132 | D:1 | Found Jiqabb's Armour Shoppe. 263 | D:1 | Discovered your monstrous ancestry. 263 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 263 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 372 | D:2 | Reached skill level 3 in Dodging 372 | D:2 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 372 | D:2 | Reached XP level 3. HP: 23/28 MP: 3/3 374 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_basic, basic_ecumenical_altar, serial_bayou, serial_bayou_pond_d, serial_bayou_lagoon_b, serial_bayou_lake_a, serial_bayou_lagoon_a, serial_shops, nicolae_shop_hallway_plus D:2: layout_basic, amcnicky_mini_corridor_feature, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Throwing | 2 | 2.2 Dodging | 3 | 3.0 Fighting | | 2.4 Long Blades | | 2.9 Action || total ---------------------------++------- Melee: Long sword || 34 Kick || 5 Armour: Leather armour || 21 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 383 | 183 | 200 | 0 | 0 | 2 | 191.5 | Dungeon | 383 | 183 | 200 | 0 | 0 | 2 | 191.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 270 daAuts D:2: 112 daAuts