Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 5703110011038940897 15 hong03 the Sneak (level 2, 0/19 HPs) Began as a Human Enchanter on Mar 20, 2026. Slain by an adder (1 damage) ... on level 2 of the Dungeon. The game lasted 00:00:44 (610 turns). hong03 the Sneak (Human Enchanter) Turns: 610, Time: 00:00:45 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 50% Magic: 5/5 EV: 11 Int: 15 God: Gold: 86 SH: 0 Dex: 13 Spells: 5/5 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -2) A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery c - a +6 ring of strength d - a ring of magical power Scrolls c - a scroll of identify {unknown} e - a scroll of fear {unknown} Potions i - 2 potions of invisibility d - a potion of heal wounds {unknown} f - a potion of lignification {unknown} j - a potion of haste {unknown} Skills: + Level 1.3 Short Blades + Level 2.2 Dodging + Level 3.2 Stealth + Level 2.1 Spellcasting + Level 3.1 Hexes You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 17% 2 Confusing Touch Hex 11% N/A 19% 3 Tukima's Dance Hex 11% N/A 19% 3 Mercury Arrow Conj/Alch 2% 2d5 32% 2 Gloom Hex/Necr 12% N/A 34% 3 Passwall Erth 1% N/A 54% 3 Swiftness Air 1% N/A 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the adder. The adder is moderately wounded. The adder barely misses you. The adder bites you. You hit the adder. The adder is heavily wounded. The quokka barely misses you. The adder closely misses you. You hit the quokka but do no damage. The quokka bites you. You hit the quokka. The quokka is severely wounded. The quokka misses you. You hit the quokka. You kill the quokka! You closely miss the adder. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! You barely miss the adder. The adder is heavily wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... ###...##........ #..........##.# .....#.#.##### ####.#.#.# #.#...# ##....## ###....## ##......# #...@#..# #..#S##.## #. #....# #...### ......# #.......# #.......# #.......# #.......# You could see an adder. Vanquished Creatures 3 endoplasms (D:1) 2 hobgoblins (D:1) 2 quokkas 3 bats (D:1) 2 frilled lizards 3 goblins A kobold (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hong03 the Human Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 157 | D:1 | Found Ilukhuducud's Weapon Shoppe. 284 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 610 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_rooms, serial_shops, shop, serial_forest, infiniplex_forest_straight_3, infiniplex_forest_clump_double, infiniplex_forest_corner_1, infiniplex_forest_clump_large, infiniplex_forest_corner_2, infiniplex_forest_end_1 D:2: layout_rooms, grunt_ministairs_13, uniq_sigmund, uniq_terence Action || total ---------------------------++------- Attack: Normal || 72 Melee: Dagger || 72 Stab: Sleeping || 3 Armour: Robe || 35 Dodge: Dodged || 40