Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 2036556234468094021 52 hong03 the Sneak (level 3, -4/25 HPs) Began as a Human Enchanter on Mar 20, 2026. Slain by Terence ... wielding a +0 flail (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:50 (1671 turns). hong03 the Sneak (Human Enchanter) Turns: 1671, Time: 00:02:50 Health: -4/25 AC: 5 Str: 8 XL: 3 Next: 85% Magic: 3/6 EV: 11 Int: 15 God: Gold: 124 SH: 0 Dex: 15 Spells: 4/6 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) f - +2 robe of Modern Happiness {rCorr Archmagi} rPois . (100%) d - +1 hat rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: archmagi @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 124 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles c - 2 poisoned darts (quivered) e - 4 darts of disjunction Armour b - a +0 robe d - a +1 hat (worn) f - the +2 robe of Modern Happiness (worn) {rCorr Archmagi} (You found it on level 2 of the Dungeon) rCorr: It protects you from acid and corrosion. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. Scrolls c - a scroll of enchant armour {unknown} d - 3 scrolls of revelation {unknown} e - a scroll of vulnerability {unknown} h - 3 scrolls of enchant weapon {unknown} m - a scroll of noise {unknown} o - 3 scrolls of torment {unknown} q - a scroll of identify {unknown} Potions i - 3 potions of invisibility f - a potion of ambrosia {unknown} j - 2 potions of resistance {unknown} k - 2 potions of heal wounds {unknown} l - a potion of curing {unknown} n - a potion of haste {unknown} p - a potion of lignification {unknown} Skills: + Level 0.7 Fighting - Level 1.3(1.4) Short Blades + Level 0.6(1.1) Long Blades + Level 2.4 Dodging + Level 3.4 Stealth + Level 2.3 Spellcasting + Level 3.2 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 20% N/A 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 17% 3 Sigil of Binding Hex 17% N/A 17% 3 Tukima's Dance Hex 17% N/A 17% 3 Soul Splinter Necr 8% N/A 22% 1 Momentum Strike Conj/Tloc 4% 3d8 32% 2 Gloom Hex/Necr 20% N/A 32% 3 Alistair's Walking Alem Alch/Frge 2% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Nemelex Xobeh Shops: D:1 : Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Aiming: Ensorcelled Hibernation (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail, wearing a +0 ring mail and carrying a wand of warping (chance to affect: 52%) You feel a surge of power! You miscast Ensorcelled Hibernation. Nothing appears to happen. Terence hits you with a +0 flail! Casting: Ensorcelled Hibernation (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail, wearing a +0 ring mail and carrying a wand of warping (chance to affect: 52%) You feel a surge of power! Terence looks drowsy... Casting: Ensorcelled Hibernation (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The helpless Terence fails to defend himself. You puncture Terence! Terence is severely wounded. Terence hits you with a +0 flail. You are too injured to fight recklessly! You hit Terence but do no damage. Terence is severely wounded. Terence barely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence misses you. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is severely wounded. Terence hits you but does no damage. You hit Terence. Terence is almost dead. Terence barely misses you. You barely miss Terence. Terence is almost dead. Terence hits you with a +0 flail! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.#.# ##....#..# #..#####.# #.#.# #.##....# #..# #.# #.#.# #.###.#.###(.#####.# #.#.# #.###..............# #.#.# #.......###..####### #.#.# #######.# #..# #.#.###########.# #..# #.#............@###..# #.#.............@....# #.#.###.###.########.# #.#.# #.# #.# #.#.###.# #.# #.# ........# #.# #.# ###.##### #.# #.# #.# #.# #.# #.# #.# #.# #.#######.########.# You could see Terence. Vanquished Creatures An orc wizard (D:3) A dart slug (D:2) 5 endoplasms 2 hobgoblins 3 quokkas 4 ball pythons A bat (D:2) 2 frilled lizards (D:2) 5 goblins 3 kobolds 4 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hong03 the Human Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 379 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 384 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 406 | D:1 | Found Xamil's Book Shop. 1066 | D:2 | Identified the +2 robe of Modern Happiness {rCorr Archmagi} 1132 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1174 | D:2 | Reached XP level 3. HP: 23/24 MP: 6/6 1262 | D:2 | Encountered Terence 1671 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_loops_corners, serial_shops, nicolae_square_shop D:2: layout_loops_ring, basic_altar, serial_shops, shop, minmay_tromino_v4_a, uniq_terence, uniq_robin D:3: layout_rooms, uniq_jessica, uniq_sigmund Action || total ---------------------------++------- Attack: Normal || 90 Melee: Dagger || 90 Cast: Ensorcelled Hiber || 5 Stab: Sleeping || 15 Armour: Robe || 55 Dodge: Dodged || 40