hong03 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin skeleton (0, 1, D:1) a frilled lizard skeleton (0, 2, D:1) a +0 ring mail (3, 6, D:1) a bat corpse (skeletalised by now) (6, -13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, 20, D:1) a +0 robe (17, 17, D:1) a +0 short sword (23, 14, D:1) 2 javelins (24, -21, D:1) 6 boomerangs (27, -22, D:1) a staff of alchemy (30, -6, D:1) a jackal skeleton (30, -5, D:1) a jackal skeleton (31, 6, D:1) a bat skeleton a hobgoblin skeleton (35, 15, D:1) a hobgoblin skeleton (36, -2, D:1) a jackal skeleton (37, -6, D:1) a jackal skeleton (38, 16, D:1) a bat skeleton (42, 9, D:1) a hobgoblin corpse (skeletalised by now) (49, 21, D:1) a +1 hand axe of freezing (52, 20, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (6, 9, D:2) a bat corpse (6, 10, D:2) a +0 club 2 stones a kobold corpse (7, -1, D:2) a ball python corpse (7, 10, D:2) a frilled lizard corpse (8, 10, D:2) a +0 dagger (8, 11, D:2) a +0 scale mail (8, 13, D:2) a ball python corpse (9, 20, D:2) a +0 whip (10, -7, D:2) a scroll of identify (16, 12, D:2) a +0 chain mail (25, 21, D:2) a +0 chain mail (26, 17, D:2) a +0 quarterstaff (28, 13, D:2) a hobgoblin corpse (30, 25, D:2) a parchment of Kinetic Grapnel (32, 26, D:2) a bat corpse (34, 28, D:2) 14 gold pieces (36, 26, D:2) a potion of curing (39, 31, D:2) an inkwell talisman