Dungeon Crawl Stone Soup version 0.35-a0-364-g274e6c4f07 (webtiles) character file. Game seed: 10911023122174359348 37 honggildong the Trooper (level 3, 13/29 HPs) Began as a Demonspawn Fighter on May 12, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:50 (951 turns). honggildong the Trooper (Demonspawn Fighter) Turns: 951, Time: 00:00:51 Health: 13/29 AC: 12 Str: 18 XL: 3 Next: 23% Magic: 3/3 EV: 8 Int: 8 God: Gold: 26 SH: 5 Dex: 18 Spells: 2/2 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... e - amulet of chemistry Stlth d - +6 ring of dexterity HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: sanguine armoured A: foul stench 1, sanguine armour 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery d - a +6 ring of dexterity (worn) e - an amulet of chemistry (worn) f - a ring of flight Scrolls i - 3 scrolls of identify c - a scroll of noise {unknown} Potions m - 3 potions of might g - a potion of magic Skills: + Level 3.4 Fighting * Level 3.0 Axes - Level 2.6 Armour - Level 2.6 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Teleport Other Tloc 0% N/A 99% 3 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11014 Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. When seriously injured, your blood forms armour. (AC +6) Message History You kill the endoplasm! You hit the ball python. The adder bites you but does no damage. The ball python bites you but does no damage. The ball python constricts you. The adder bites you but does no damage. You closely miss the adder. The adder is moderately wounded. You hit the ball python but do no damage. The ball python bites you but does no damage. The ball python constricts you. The adder bites you but does no damage. The ball python bites you but does no damage. The ball python constricts you. The adder bites you but does no damage. You barely miss the adder. The adder is moderately wounded. You barely miss the ball python. The adder bites you but does no damage. The ball python bites you but does no damage. The ball python constricts you. The adder completely misses you. The ball python bites you but does no damage. The ball python constricts you. You closely miss the adder. The adder is moderately wounded. You hit the goblin. You hit the ball python. You kill the ball python! The adder bites you but does no damage. The goblin hits you but does no damage. You slash the adder! You kill the adder! You closely miss the goblin. The goblin barely misses you. You block the goblin's attack. Your Axes skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 16, Int 8, Dex 12. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2; Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. You hit the goblin. You kill the goblin! Things that are here: a +0 club; a goblin corpse You see here the earth staff of Bankruptcy {+Blink rPois rN++ Int-4 Earth}. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #...#.##......##.#....# #....##.#....#.##.....# #....#.#.####.#.#.....# #.....#.##..##.#......# #......##....##......## ##................ ##....)........... #......##....##.. ........#†##@.## ###....#.#.#### #....## #.. #...# ... #..# .... #.. ... #. ... There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) 4 endoplasms A hobgoblin (D:1) A quokka (D:1) 5 ball pythons 6 bats 2 frilled lizards (D:1) 7 goblins 4 kobolds (D:1) 3 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | honggildong the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 274 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +6) [demonic ancestry] 274 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 912 | D:2 | Identified the quill talisman of Divine Intervention | {Slay+3} 944 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 944 | D:2 | Reached XP level 3. HP: 11/29 MP: 3/3 950 | D:2 | Identified the earth staff of Bankruptcy {+Blink rPois rN++ | Int-4 Earth} 951 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_loops_cross D:2: layout_basic, minmay_misc_feat_secret_circle, minmay_goblin_kobold_house Skill XL: | 1 2 | ---------------+-------+----- Axes | 2 3 | 3.0 Fighting | | 3.4 Armour | | 2.6 Shields | | 2.6 Action || total ---------------------------++------- Attack: Normal || 85 Melee: War axe || 102 Read: Identify || 1 Armour: Scale mail || 109 Dodge: Dodged || 33 Block: Buckler || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 985 | 922 | 63 | 0 | 705 | 2 | 492.5 | Dungeon | 985 | 922 | 63 | 0 | 705 | 2 | 492.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 893 daAuts D:2: 92 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+