honggildong Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 2, D:1) a ball python corpse (skeletalised by now) (6, 38, D:1) a +0 leather armour (8, 6, D:1) a +0 trident (9, 23, D:1) a +0 leather armour (10, 8, D:1) a frilled lizard corpse (skeletalised by now) (11, 21, D:1) a +0 ring mail (16, 35, D:1) a +0 mace (25, 35, D:1) a ball python corpse (skeletalised by now) (34, 4, D:1) a rat corpse (skeletalised by now) (38, 34, D:1) a jackal skeleton (38, 35, D:1) a jackal skeleton (41, 11, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (2, 0, D:2) a frilled lizard corpse (skeletalised by now) (3, 0, D:2) a +0 robe (6, 18, D:2) a hobgoblin corpse (skeletalised by now) (12, 20, D:2) a +0 short sword a kobold corpse (skeletalised by now) (34, -8, D:2) a +0 leather armour (34, -5, D:2) a +0 hand axe (34, -4, D:2) a +0 sling a +0 dagger (36, 12, D:2) a +0 chain mail (41, 29, D:2) the +1 dagger "Seugied" {pain, rCorr Str+3} rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. (45, 10, D:2) a +0 ring mail Level 3 of the Dungeon (5, 12, D:3) a +0 leather armour (18, -11, D:3) a +0 short sword a +0 ring mail (19, 19, D:3) a +0 falchion (24, -21, D:3) an adder corpse (25, -31, D:3) a +0 short sword a kobold corpse (25, -19, D:3) a +0 dagger (29, -24, D:3) a +0 dagger 2 stones (30, -26, D:3) a hobgoblin corpse