honggildong Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 11, D:1) a ball python corpse (skeletalised by now) (5, 11, D:1) a ball python corpse (skeletalised by now) (11, 13, D:1) a bat corpse (skeletalised by now) (13, 6, D:1) a +0 plate armour (14, 29, D:1) a +0 dagger (15, 17, D:1) a +0 short sword a kobold skeleton (21, -2, D:1) a bat corpse (skeletalised by now) (21, 2, D:1) a rat skeleton (26, -7, D:1) a +0 leather armour (32, -1, D:1) a +0 club (33, 3, D:1) a +0 short sword a kobold skeleton (41, 30, D:1) a +0 spear a gnoll corpse (skeletalised by now) (42, 2, D:1) a +0 club (42, 3, D:1) a +0 club (43, 4, D:1) a +0 dagger a hobgoblin skeleton a goblin skeleton (57, 6, D:1) a bat skeleton (58, -2, D:1) 3 poisoned darts (58, 6, D:1) a quokka skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (0, 20, D:2) a +0 dagger (1, 10, D:2) a +0 dagger 4 stones (2, 15, D:2) a +0 club (8, 14, D:2) an adder skeleton (10, 12, D:2) a +0 ring mail (11, 13, D:2) a +0 dagger a goblin skeleton (12, 14, D:2) a +0 whip 4 stones (14, 2, D:2) a +0 scale mail (14, 32, D:2) a bat corpse (skeletalised by now) (15, 8, D:2) a +0 ring mail (17, 3, D:2) a +0 halberd a gnoll skeleton (17, 21, D:2) a +3 quarterstaff of chaos (17, 33, D:2) a +0 quarterstaff (18, 4, D:2) a +0 whip a gnoll skeleton (19, 1, D:2) a +0 club (19, 4, D:2) a +0 flail (20, 22, D:2) a +0 hammer (24, 15, D:2) a +0 short sword a +0 robe (24, 31, D:2) a quill talisman (35, 23, D:2) a +0 club a goblin skeleton (42, -1, D:2) a ball python corpse (skeletalised by now) (43, 15, D:2) a +0 scale mail (47, -1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (2, -15, D:3) a +0 giant spiked club (6, -35, D:3) a +0 dagger a goblin corpse (skeletalised by now) (6, -2, D:3) a +0 cloak (23, -38, D:3) a +0 rapier (27, -11, D:3) a hobgoblin skeleton (30, 7, D:3) a +0 robe (45, 9, D:3) a +0 dagger (48, -10, D:3) a +0 ring mail (49, -17, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Hockupn's Weapon Shoppe the +9 morningstar of Due Proportion {holy, rElec rC- Will++} (844 gold) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. It cannot be enchanted further. a +2 halberd of venom (184 gold) the +2 dagger "Zeej" {heavy, Will+ Int+3} (357 gold) Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +2 mace of holy wrath (191 gold) the +1 lajatang of Corruption {freeze, rF+ Dex+5} (621 gold) rF+: It protects you from fire. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +5 falchion of Dominance {flame, rPois} (457 gold) rPois: It protects you from poison. It cannot be enchanted further. (2, -3, D:4) a +0 dagger a goblin skeleton (3, -3, D:4) a ball python skeleton (13, 12, D:4) a +0 ring mail a +0 club a hobgoblin skeleton (21, -29, D:4) a +2 robe of positive energy a +0 dagger (21, -28, D:4) a +0 dagger a +0 robe a +0 dagger a +0 club an orc skeleton (22, -29, D:4) a hobgoblin skeleton (31, 8, D:4) a +0 short sword a +0 hand axe a +0 hand axe a +0 short sword a +0 scale mail an orc skeleton an orc skeleton (42, 18, D:4) a hobgoblin corpse (skeletalised by now) (47, -21, D:4) a +0 ring mail (53, -15, D:4) a +0 club a +0 robe (62, -3, D:4) a +0 dagger a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 club (10, 13, D:5) a +0 quarterstaff (12, 14, D:5) a black bear corpse (skeletalised by now) (13, 14, D:5) a +0 club a +0 scale mail the goblin corpse of Ijyb (skeletalised by now) (17, 6, D:5) a +0 spear (17, 7, D:5) a +0 flail a +0 flail a gnoll skeleton (21, 28, D:5) a +0 robe (24, 21, D:5) a +0 flail an orc skeleton (24, 22, D:5) a +0 mace an orc skeleton (25, 22, D:5) a +0 short sword an orc skeleton (25, 27, D:5) an orb of guile (28, -9, D:5) an iguana corpse (skeletalised by now) (29, 1, D:5) a black bear skeleton (29, 39, D:5) a +0 ring mail (31, -21, D:5) a +0 spear (31, -20, D:5) a +0 spear a gnoll corpse (skeletalised by now) (32, -21, D:5) a +2 flail of protection a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (37, 4, D:5) a +0 leather armour (39, 34, D:5) a +0 ring mail (40, -11, D:5) an orb of guile (40, 8, D:5) a +2 whip of freezing a +0 robe the kobold skeleton of Pikel (40, 9, D:5) a +0 club a +0 ring mail an orc skeleton (43, 26, D:5) a +0 athame (46, 3, D:5) a black bear skeleton (58, 17, D:5) the serpent talisman of the Shrinking Gods {Harm rF+ rN+ Int+7} [serpent talisman] Harm: It increases damage dealt and taken. rF+: It protects you from fire. rN+: It protects you from negative energy. Int+7: It affects your intelligence (+7). Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (11, 1, D:6) a +0 leather armour (17, -11, D:6) a +0 spear a gnoll skeleton (18, -10, D:6) a +0 halberd (18, -6, D:6) a +0 flail a gnoll skeleton (19, -9, D:6) a +0 spear a +0 ring mail a gnoll skeleton (19, 11, D:6) an iguana skeleton (21, -9, D:6) a +0 whip (21, -7, D:6) a +0 spear (23, 1, D:6) a hound skeleton (26, -1, D:6) an iguana skeleton (27, -2, D:6) a minotaur skeleton (27, -1, D:6) an orc skeleton (27, 0, D:6) a dwarf skeleton (28, -3, D:6) a centaur skeleton (28, -2, D:6) an iguana skeleton (28, 0, D:6) a spriggan skeleton (28, 1, D:6) a minotaur skeleton (29, -2, D:6) a spriggan skeleton (29, -1, D:6) a human skeleton (29, 0, D:6) an orc skeleton (30, -1, D:6) a centaur skeleton (33, -6, D:6) a quill talisman (33, -3, D:6) an orc skeleton (34, -23, D:6) an adder corpse (skeletalised by now) (37, -2, D:6) a +0 halberd (38, -2, D:6) a +0 club a +0 leather armour (39, -1, D:6) a +0 mace a +0 leather armour an orc skeleton (42, -4, D:6) a +0 dagger a +0 robe (52, 12, D:6) a +0 leather armour (54, 6, D:6) a +2 short sword of speed Level 7 of the Dungeon (4, 5, D:7) a +0 robe (12, 2, D:7) a +0 whip of venom (15, -3, D:7) a +0 giant club (16, 1, D:7) a +0 flail (20, 18, D:7) a +0 hand axe (22, -1, D:7) a bullfrog skeleton (27, 33, D:7) a hound corpse (skeletalised by now) (36, 14, D:7) a +0 orcbow a +0 hand axe a centaur corpse (skeletalised by now) (37, 29, D:7) a +0 halberd (38, 30, D:7) a +0 whip a gnoll corpse (skeletalised by now) (39, 31, D:7) a +0 spear (40, 23, D:7) a +0 club (44, -1, D:7) a +0 chain mail (49, -6, D:7) a +0 chain mail Level 8 of the Dungeon (1, 13, D:8) a bullfrog corpse (skeletalised by now) (10, -2, D:8) a water moccasin corpse (skeletalised by now) (15, 24, D:8) a +0 long sword (28, 48, D:8) a +0 ring mail (33, -7, D:8) a +0 short sword a +0 robe (35, 0, D:8) a +0 falchion a +0 robe (37, -12, D:8) a +0 falchion (39, 3, D:8) a +0 falchion a +0 robe a +0 dagger a +0 robe a kobold corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a potion of lignification (5, 13, D:9) 16 gold pieces (6, -1, D:9) the +0 ring mail of Light {Dex+6} Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (unseen) (8, 9, D:9) a +0 giant club a +0 giant club a two-headed ogre corpse (9, 6, D:9) a bullfrog corpse