honggildong Level 1 of the Dungeon (0, 0, D:1) a +0 whip (12, 21, D:1) a bat corpse (skeletalised by now) (14, -4, D:1) a +0 short sword (16, 9, D:1) a +0 club a goblin skeleton (20, -10, D:1) a +0 club (21, -5, D:1) a +0 dagger (22, 4, D:1) a ball python skeleton (30, 24, D:1) a rat skeleton (40, -9, D:1) a rat skeleton (40, 11, D:1) a rat skeleton (43, -9, D:1) a +0 dagger a goblin skeleton (54, 11, D:1) a +0 whip a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (1, -14, D:2) a medusa talisman (3, -19, D:2) a dart slug corpse (3, 6, D:2) a +0 dagger (4, -26, D:2) a rat corpse (skeletalised by now) (6, 11, D:2) a +0 hand axe (8, -16, D:2) a ball python corpse (skeletalised by now) (24, -20, D:2) a +0 pair of boots of stealth (29, 0, D:2) a +0 flail (30, -9, D:2) the +5 flail of Time Moved Backwards {protect, rPois} rPois: It protects you from poison. It cannot be enchanted further. (33, 9, D:2) a hobgoblin corpse (skeletalised by now) (34, 9, D:2) an adder corpse (skeletalised by now) (38, -23, D:2) a +0 dagger a +0 sling (49, -12, D:2) a +0 short sword 2 stones (51, -10, D:2) a +0 sling (54, -6, D:2) a ball python corpse (skeletalised by now)