honggildong Level 1 of the Dungeon (0, 0, D:1) a +0 robe a human skeleton (4, -7, D:1) a +0 club a goblin skeleton (7, -23, D:1) a ball python skeleton (7, -11, D:1) a +0 club a goblin skeleton (8, -12, D:1) 5 stones a +0 whip a kobold skeleton (9, -23, D:1) a rat skeleton (12, -21, D:1) a +0 mace (12, -12, D:1) a goblin skeleton (12, -8, D:1) a gnoll skeleton (12, 5, D:1) a +0 club a goblin corpse (skeletalised by now) (16, -21, D:1) a ball python skeleton (17, -12, D:1) a kobold skeleton (17, -8, D:1) an orc skeleton (17, -4, D:1) an orc skeleton (25, -27, D:1) a hobgoblin corpse (skeletalised by now) (26, -8, D:1) a +0 club a goblin skeleton (27, -6, D:1) a hobgoblin skeleton (28, -7, D:1) a ball python skeleton (29, -10, D:1) a ball python skeleton (29, 3, D:1) a +0 club (30, -5, D:1) a +0 sling (33, -11, D:1) a +0 spear (38, -28, D:1) a ball python corpse (skeletalised by now) (38, -19, D:1) a jackal corpse (skeletalised by now) (39, -24, D:1) a +0 short sword a kobold corpse (skeletalised by now) (43, -18, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a hobgoblin skeleton (4, -6, D:2) a ball python corpse (skeletalised by now) (11, -4, D:2) a bat skeleton (24, -8, D:2) a rat skeleton (26, -21, D:2) a frilled lizard corpse (skeletalised by now) (32, -5, D:2) a quokka corpse (skeletalised by now) (48, -18, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a scroll of noise (9, -2, D:3) a rat skeleton (9, 20, D:3) a +0 dagger (11, -3, D:3) an adder skeleton (24, -11, D:3) a +0 robe (24, -3, D:3) a +0 robe (25, 13, D:3) a +0 short sword 5 stones a frilled lizard corpse (skeletalised by now) (26, 13, D:3) a ball python corpse (skeletalised by now) (29, 8, D:3) a bat corpse (skeletalised by now) (33, 1, D:3) a scroll of noise (42, -5, D:3) a +0 robe (56, -8, D:3) a +0 spear (57, -6, D:3) a +0 mace (58, -8, D:3) a +0 war axe (61, -6, D:3) the +3 mace of No Interval {holy, rN++ Dex-3 SInv} rN++: It greatly protects you from negative energy. Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. It cannot be enchanted further. Level 4 of the Dungeon (5, -11, D:4) a +0 robe (5, -6, D:4) a ribbon worm corpse (5, -4, D:4) a rat corpse a sewer (0, 0, Sewer) a bat corpse (0, 16, Sewer) a ball python corpse (0, 23, Sewer) a ball python corpse (5, 43, Sewer) a ball python corpse (6, 40, Sewer) a ball python corpse (7, 42, Sewer) a jackal corpse (14, 41, Sewer) an adder corpse