Dungeon Crawl Stone Soup version 0.35-a0-449-g293c6a0512 (webtiles) character file. Game seed: 17183953819271149081 33 honggildong the Trooper (level 3, 14/29 HPs) Began as a Demonspawn Fighter on June 5, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:31 (623 turns). honggildong the Trooper (Demonspawn Fighter) Turns: 623, Time: 00:00:31 Health: 14/29 AC: 6 Str: 18 XL: 3 Next: 12% Magic: 3/3 EV: 8 Int: 8 God: Gold: 37 SH: 4 Dex: 12 Spells: 2/2 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic guardian 1, demonic touch 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls c - a scroll of revelation {unknown} d - a scroll of identify {unknown} e - a scroll of fog {unknown} Potions m - 2 potions of might f - a potion of haste {unknown} j - 2 potions of berserk rage {unknown} Skills: + Level 3.4 Fighting * Level 2.9 Axes - Level 2.6 Armour - Level 2.6 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5351 Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Your touch may inflict minor irresistible damage on your foes. Message History You closely miss the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. You hit the gnoll. The gnoll is almost dead. The gnoll hits you but does no damage. The gnoll hits you with a +0 spear. You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll barely misses you. You barely miss the gnoll. The gnoll is almost dead. The gnoll completely misses you. You hit the gnoll. The gnoll is almost dead. The gnoll hits you but does no damage. The gnoll hits you with a +0 spear. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll. You kill the gnoll! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2; Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.........# #.... #..........# ########## #####.### #.....†....# #........# #.....# #..........###........# #.##..# .............#........# #.#...### #.........##.#........# #.###.... ..........##.>........###.###..#. ##........# #..)..!..##...###.#. ....####.## #..@.....##...###.#. ###.# #.# #...[....##...##..#. # #..###.# #........#.....#.### # #)>....# #........#..<..#.### # #.###.### #.....####.....#.#.. #.#.#...####.....#####...##.#.# ###.#.###....#........##...#..... ......# ####.#........##...#..#.# ......# ###..........###.##..#.# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) A dart slug (D:1) 6 endoplasms (D:1) 3 hobgoblins (D:1) 3 quokkas (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 2 goblins (D:1) 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | honggildong the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 252 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 252 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 623 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 623 | D:1 | Reached XP level 3. HP: 14/29 MP: 3/3 623 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_basic, minivault_23 Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.9 Fighting | | 3.4 Armour | | 2.6 Shields | | 2.6 Action || total ---------------------------++------- Attack: Normal || 60 Melee: War axe || 63 Armour: Scale mail || 38 Dodge: Dodged || 24 Block: Buckler || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 648 | 648 | 0 | 0 | 505 | 1 | 648.0 | Dungeon | 648 | 648 | 0 | 0 | 505 | 1 | 648.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 648 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+