honggildong Level 1 of the Dungeon [Shop] The Oracle's Delphic Readings a parchment of Sculpt Simulacrum (250 gold) a parchment of Kinetic Grapnel (40 gold) a parchment of Kinetic Grapnel (40 gold) a scroll of identify (20 gold) 2 scrolls of vulnerability (80 gold) a parchment of Shock (40 gold) a scroll of enchant weapon (unknown) (75 gold) a book of Frost (178 gold) a scroll of blinking (95 gold) (11, 21, D:1) a ball python corpse (skeletalised by now) (15, 12, D:1) a +0 whip a kobold corpse (skeletalised by now) (19, 24, D:1) a hobgoblin corpse (skeletalised by now) (24, -5, D:1) a +0 mace (31, -25, D:1) a +0 club (37, -9, D:1) a +2 short sword of venom a kobold skeleton (37, 25, D:1) a +0 club (42, 23, D:1) 4 stones a +0 dagger (43, 12, D:1) a +0 dagger (51, -13, D:1) a +0 dagger (53, 20, D:1) a +0 dagger (53, 21, D:1) a rat skeleton (55, 21, D:1) a +0 dagger a +0 club a goblin skeleton a goblin skeleton (58, -4, D:1) a quill talisman (69, 9, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Bumekhla's Jewellery Boutique a ring of positive energy (unknown) (200 gold) an amulet of dissipation (unknown) (300 gold) a +4 ring of protection (360 gold) a +6 ring of dexterity (unknown) (360 gold) a ring of willpower (unknown) (250 gold) a +5 ring of evasion (unknown) (360 gold) a ring of protection from fire (unknown) (250 gold) (5, 12, D:2) a +0 club (8, 32, D:2) a ball python skeleton (9, 12, D:2) a +0 dagger (16, 1, D:2) a +0 club (16, 49, D:2) a +0 chain mail (18, 31, D:2) a quokka skeleton (22, 29, D:2) a +0 dagger (29, 23, D:2) the felid skeleton of Natasha (30, 12, D:2) an adder corpse (skeletalised by now) (49, 16, D:2) a +0 war axe Level 3 of the Dungeon [Shop] Filunk's Weapon Emporium a +0 sling (16 gold) the +6 war axe "Ahovvu" {flame, Will+++ Str-5 Dex-3 Stlth+} (630 gold) Will+++: It greatly increases your willpower. Str-5: It affects your strength (-5). Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 falchion (33 gold) a +0 mace (33 gold) 2 boomerangs (44 gold) 6 poisoned darts (39 gold) a +1 broad axe of electrocution (324 gold) (0, 0, D:3) a quokka corpse (skeletalised by now) (2, -9, D:3) a ball python corpse (skeletalised by now) (4, -30, D:3) a bat corpse (skeletalised by now) (7, -12, D:3) a +0 whip a kobold corpse (skeletalised by now) (8, -12, D:3) a jackal corpse (skeletalised by now) (9, -12, D:3) a jackal corpse (skeletalised by now) (9, -5, D:3) a frilled lizard corpse (skeletalised by now) (18, -33, D:3) a +0 whip (33, -12, D:3) a +0 short sword a kobold corpse (skeletalised by now) (34, 4, D:3) a frilled lizard skeleton (40, -16, D:3) a spore talisman (47, -22, D:3) a +0 leather armour (54, -22, D:3) a +0 dagger (58, -24, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club (7, -21, D:4) a hobgoblin skeleton (9, -5, D:4) a +0 club (9, -1, D:4) a parchment of Summon Ice Beast (15, -9, D:4) a scroll of teleportation (22, -22, D:4) a +0 robe (27, -5, D:4) a +0 giant spiked club (34, -28, D:4) a +0 hand axe (35, -22, D:4) an adder skeleton (36, -2, D:4) a +0 leather armour (39, -21, D:4) a +0 ring mail (46, -20, D:4) a ball python skeleton (47, -30, D:4) a +0 chain mail (48, -31, D:4) a hobgoblin skeleton Level 5 of the Dungeon (1, -6, D:5) a quokka skeleton (8, -5, D:5) a +0 robe (10, -9, D:5) an adder corpse (skeletalised by now) (12, -7, D:5) a hound corpse (skeletalised by now) (12, 5, D:5) a +0 club (13, -18, D:5) a +0 hand axe (15, 14, D:5) the +0 ring mail "Awne" {Int+3 Dex+4 Slay-4} Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). It cannot be enchanted further. (16, 17, D:5) a parchment of Blink (30, -23, D:5) a +0 shortbow a centaur skeleton (48, -18, D:5) a +0 club (64, -5, D:5) a +0 whip Level 6 of the Dungeon [Shop] Cagaly's Weapon Shop a +0 quarterstaff (50 gold) 5 poisoned darts (30 gold) a +0 falchion (30 gold) a +0 sling (15 gold) the +1 executioner's axe of Internal Strife {drain, rPois rF+ SInv} (544 gold) rPois: It protects you from poison. rF+: It protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. a +0 dagger (20 gold) 4 javelins (120 gold) [Shop] Seapp's Armour Shoppe a +0 ring mail (48 gold) a +0 pair of boots (54 gold) a +0 cloak (54 gold) a +1 robe (94 gold) a +1 pair of boots of rampaging (198 gold) a +4 ring mail of poison resistance (336 gold) a +0 robe (10 gold) [Shop] Amynoig's Assorted Antiques a ring of positive energy (520 gold) a box of beasts (1040 gold) a +0 ring mail (104 gold) a +0 flail (91 gold) a +0 short sword (78 gold) a +0 battleaxe (260 gold) a scroll of identify (52 gold) a scroll of vulnerability (104 gold) a phantom mirror (1040 gold) (0, 0, D:6) a +0 buckler (15, -15, D:6) an adder skeleton (21, -8, D:6) a +0 giant club an ogre skeleton (25, -22, D:6) a parchment of Death Channel (27, -14, D:6) a +0 whip (27, -13, D:6) a +0 flail (28, -15, D:6) a +0 spear a gnoll skeleton (28, -14, D:6) a +0 club a +0 robe (28, -9, D:6) a +0 orcbow (29, -13, D:6) a +0 club (30, -13, D:6) a +0 robe (34, -38, D:6) a +0 leather armour (39, -33, D:6) a +0 giant spiked club an ogre skeleton (42, -5, D:6) a +2 trident of flaming a +0 scale mail a +0 buckler a gnoll skeleton (43, -4, D:6) a +0 whip (44, -4, D:6) a +0 whip a +0 spear a gnoll skeleton (45, -2, D:6) a +4 halberd of venom a gnoll skeleton (50, -26, D:6) a +0 robe (53, -20, D:6) an adder corpse (skeletalised by now) (54, -22, D:6) a +4 shortbow (55, -21, D:6) a +0 orcbow Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the medusa talisman "Ruararch" {Int+4 Stlth+} (4370 gold) [medusa talisman] Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. the hive talisman of the Lost Path {rElec Str+2} (10560 gold) [hive talisman] rElec: It insulates you from electricity. Str+2: It affects your strength (+2). the +8 whip "Qeer" {flame, Int+4} (5990 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +1 robe of the Valley {Harm ^Drain rPois Regen+} (1150 gold) Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the orb "Qedibuk" {Mesmerism, +Blink rCorr Forge} (4920 gold) +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Forge: It increases the power of your Forgecraft spells. the amulet of Nagaq {Reflect Fly SH+5} (3910 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Fly: It grants you flight. SH+5: It affects your SH (+5). the fire staff of Duty {rF+ Will++ Stlth+ Fire} (4880 gold) [staff of fire] rF+: It protects you from fire. Will++: It greatly increases your willpower. Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. the +8 hand axe of Saap {protect, rF- Str+3} (4990 gold) rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). It cannot be enchanted further. the ring of Jagenoig {*Slow rF+ Will+++ MP+7} (6910 gold) [ring of protection from fire] *Slow: It may slow you when you take damage. rF+: It protects you from fire. Will+++: It greatly increases your willpower. MP+7: It affects your magic capacity (+7). the +5 short sword "Impslayer" {venom, rF+ Stlth+} (4540 gold) rF+: It protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. the amulet "Nuguottu" {Spirit Harm rElec rPois Int-3} (4190 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rPois: It protects you from poison. Int-3: It affects your intelligence (-3). the conjuration staff "Pendulum" {rPois Str+4 Stlth+ Conj} (4740 gold) [staff of conjuration] rPois: It protects you from poison. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. the fire staff "Yreorgheo" {rF+ Int+3 Fire} (3830 gold) [staff of fire] rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Fire: It increases the power of your Fire spells. the ring of Daneo {+Blink rF+ Dex+5} (4950 gold) [ring of protection from fire] +Blink: It lets you blink. rF+: It protects you from fire. Dex+5: It affects your dexterity (+5). the +0 leather armour of Mezcal {rF+ Str+4} (2440 gold) rF+: It protects you from fire. Str+4: It affects your strength (+4). It cannot be enchanted further. a +2 longbow of flaming (3180 gold) the +1 robe of Tucleb {rC- rN+ Str+2} (1430 gold) rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). It cannot be enchanted further. the amulet of the Establishment {rN+ RegenMP+ rCorr Int+4} (5520 gold) [amulet of magic regeneration] rN+: It protects you from negative energy. RegenMP+: It increases your rate of magic regeneration. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). the ring "Oleolevu" {Will+ EV+5} (4860 gold) [ring of evasion] Will+: It increases your willpower. EV+5: It affects your evasion (+5). the amulet of Yphicir {rPois RegenMP+ SInv} (4540 gold) [amulet of magic regeneration] rPois: It protects you from poison. RegenMP+: It increases your rate of magic regeneration. SInv: It lets you see invisible. (3, -16, D:7) a +0 robe (13, -16, D:7) a +0 ring mail (14, -41, D:7) a water moccasin skeleton (18, 4, D:7) a +0 spear (21, -30, D:7) a +0 shortbow (21, -7, D:7) a +0 orcbow a centaur skeleton (22, -5, D:7) a hound skeleton (25, -10, D:7) a parchment of Passwall (26, -4, D:7) a howler monkey skeleton (27, -3, D:7) a +0 flail (35, -41, D:7) a +0 falchion a +0 leather armour a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (35, -40, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) Level 8 of the Dungeon (5, 5, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (7, 6, D:8) an orc corpse (skeletalised by now) (7, 29, D:8) a +0 war axe (8, 5, D:8) a +0 short sword a +0 robe (8, 6, D:8) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (9, 35, D:8) a +0 helmet (11, 5, D:8) a +0 dagger (33, 33, D:8) 3 flux baubles (40, 37, D:8) a +1 ring mail of cold resistance +0 steam dragon scales a +3 glaive of draining (43, 24, D:8) a +0 dagger a +0 robe (44, 23, D:8) a +0 trident a +0 ring mail an orc skeleton (44, 24, D:8) a +0 whip a +0 leather armour a +0 dagger an orc skeleton an orc skeleton Level 9 of the Dungeon (1, 4, D:9) a +0 club (2, 4, D:9) a +0 dagger a +0 robe (2, 6, D:9) a yak corpse (2, 7, D:9) a yak corpse a yak corpse (36, 12, D:9) a +0 ring mail