honggildong Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (3, -20, D:1) a hobgoblin corpse (skeletalised by now) (17, -31, D:1) a +0 dagger a goblin corpse (skeletalised by now) (24, 1, D:1) a parchment of Blink (28, -1, D:1) a rat skeleton (29, -22, D:1) a ball python skeleton (47, -20, D:1) a quokka skeleton (52, -25, D:1) a +0 whip a kobold skeleton (55, -27, D:1) a +0 spear (57, -35, D:1) a gnoll skeleton (57, -31, D:1) a human skeleton (58, -35, D:1) a gnoll skeleton (58, -34, D:1) a gnoll skeleton (59, -36, D:1) a human skeleton (59, -30, D:1) a human skeleton (60, -36, D:1) a gnoll skeleton (60, -35, D:1) a gnoll skeleton (60, -31, D:1) a human skeleton (60, 2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (60, 4, D:1) a +0 chain mail (61, -36, D:1) a gnoll skeleton (61, -34, D:1) a gnoll skeleton (61, -32, D:1) a human skeleton (62, -31, D:1) a gnoll skeleton (63, -32, D:1) a human skeleton (63, -30, D:1) a gnoll skeleton (64, -36, D:1) a gnoll skeleton (64, -35, D:1) a gnoll skeleton (64, -32, D:1) a gnoll skeleton Level 2 of the Dungeon (8, -11, D:2) a +0 club (10, -10, D:2) a +0 sling (10, -4, D:2) a +0 spear of pain (13, -5, D:2) a +0 robe (16, -5, D:2) the +0 robe of Fullness {Fly rElec rF+ Int+5 Dex+3} Fly: It grants you flight. rElec: It insulates you from electricity. rF+: It protects you from fire. Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (16, -3, D:2) a +2 devious dagger (20, -18, D:2) a ball python skeleton (32, -30, D:2) a +0 mace (33, -1, D:2) a quokka skeleton (35, -2, D:2) a frilled lizard skeleton (36, -11, D:2) a +0 short sword a stone a +0 scale mail a kobold skeleton (58, 24, D:2) a bat corpse (skeletalised by now) (64, -13, D:2) a +0 hand axe (68, 11, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (1, 1, D:3) a +0 hat (4, 11, D:3) a +0 short sword (5, -9, D:3) a +0 dagger a goblin corpse (skeletalised by now) (7, -8, D:3) a +0 dagger a goblin corpse (skeletalised by now) (8, -26, D:3) a +0 ring mail (9, 29, D:3) a frilled lizard corpse (skeletalised by now) (11, -5, D:3) an orb of pyromania (12, -5, D:3) a +0 short sword a stone a kobold skeleton (14, -26, D:3) a +0 club a +0 sling (19, 7, D:3) a +0 whip of flaming a +0 ring mail (20, -16, D:3) a +0 sling (33, -4, D:3) a +0 short sword an orc skeleton (45, -7, D:3) an adder skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 plate armour (11, -5, D:4) a scroll of noise (25, -11, D:4) 4 large rocks (29, -25, D:4) a +0 leather armour (32, -35, D:4) a +0 dagger (44, -8, D:4) a ring of see invisible (48, -13, D:4) a +0 giant spiked club an ogre skeleton (62, -9, D:4) a +0 war axe a +0 dagger a +0 robe a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 5 of the Dungeon (3, 12, D:5) a hound corpse (3, 14, D:5) a bullfrog corpse the Ecumenical Temple