Dungeon Crawl Stone Soup version 0.35-a0-583-ge6ce6fa2a5 (webtiles) character file. Game seed: 10660745172560692664 172 honggildong the Trooper (level 5, 0/43 HPs) Began as a Formicid Fighter on June 27, 2026. Frozen to death by an endoplasm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:51 (1623 turns). honggildong the Trooper (Formicid Fighter) Turns: 1623, Time: 00:01:52 Health: 0/43 AC: 10 Str: 23 XL: 5 Next: 82% Magic: 5/5 EV: 8 Int: 7 God: Gold: 90 SH: 4 Dex: 13 Spells: 4/4 levels left rFire . . . (100%) e - +5 flail (concuss) rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth f - +4 ring of protection HPRegen 0.27/turn h - ring of flight MPRegen 0.09/turn %: no passive effects @: flying A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons a - a +0 war axe e - a +5 flail of concussion (weapon) Missiles d - 4 poisoned darts g - a throwing net (quivered) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery f - a +4 ring of protection (worn) h - a ring of flight (worn) Wands c - a wand of warping (9) Scrolls c - 2 scrolls of teleportation {unknown} i - a scroll of identify Potions m - a potion of might d - a potion of moonshine Skills: + Level 4.6 Fighting * Level 4.6 Axes - Level 3.2 Armour - Level 4.0 Shields You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 0% N/A 91% 2 Momentum Strike Conj/Tloc 0% 3d8 91% 2 Mephitic Cloud Conj/Alch/Air 0% N/A 99% 3 Blink Tloc Unusable N/A N/A 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10302 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The ribbon worm is almost dead. The endoplasm freezes you. You are frozen. The ribbon worm completely misses you. You hit the ribbon worm. You crush the ribbon worm against the wall. You kill the ribbon worm! The endoplasm freezes you. You are frozen. The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You sock the endoplasm! The endoplasm is knocked back by concussive force. The endoplasm is staggered. You kill the endoplasm! The endoplasm hits you but does no damage. The kobold hits you but does no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Things that are here: a +0 dagger; a +0 leather armour; a goblin corpse The endoplasm attacks as it pursues you! The endoplasm closely misses you. You completely miss the endoplasm. The endoplasm jiggles. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You die... #............# #.....)....... #.........##<# { #........## ###....### ### §≈ ##...†.## ..# . ###K#.>###..# #### ##' #j##....†# ...## #.. #@####..## ##..# #.# #.####..## ##.# #.# #......).# #.###.# #......#.# ###...#.#### #......#..# ...........#####......##... #######.##............# ##.. ###############.... ..# ##### ## You could see an endoplasm and a kobold. Vanquished Creatures A phantom (D:2) Terence (D:2) Robin (D:2) 3 dart slugs 2 ribbon worms (D:2) 4 endoplasms 9 hobgoblins 3 jackals (D:1) 3 quokkas 7 ball pythons 3 bats (D:1) A frilled lizard (D:2) 11 goblins 6 kobolds 6 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | honggildong the Formicid Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 7 | D:1 | Found a faded altar of an unknown god. 178 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 459 | D:1 | Reached XP level 3. HP: 27/30 MP: 3/3 1256 | D:2 | Encountered Terence 1271 | D:2 | Killed Terence 1272 | D:2 | Reached XP level 4. HP: 8/37 MP: 4/4 1482 | D:2 | Encountered Robin 1493 | D:2 | Killed Robin 1589 | D:2 | Encountered a phantom 1609 | D:2 | Killed a phantom 1610 | D:2 | Reached XP level 5. HP: 23/43 MP: 5/5 1623 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven D:2: layout_rooms, kennysheep_small_spiral, uniq_robin, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 3 4 | 4.6 Fighting | 4 | 4.6 Armour | | 3.2 Shields | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 90 | 80 || 170 Melee: War axe | 95 | 17 || 112 Flail | | 66 || 66 Throw: Throwing net | 1 | || 1 Drink: Might | 1 | || 1 Read: Identify | 1 | || 1 Armour: Scale mail | 60 | 58 || 118 Dodge: Dodged | 38 | 39 || 77 Block: Buckler | 22 | 17 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1696 | 1619 | 77 | 0 | 1201 | 2 | 848.0 | Dungeon | 1696 | 1619 | 77 | 0 | 1201 | 2 | 848.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1298 daAuts D:2: 397 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+