Dungeon Crawl Stone Soup version 0.35-a0-584-g7029c44831 (webtiles) character file. Game seed: 4748168475622819788 4 honggildong the Shield-Bearer (level 1, 0/18 HPs) Began as a Formicid Fighter on June 27, 2026. Succumbed to a kobold's poison ... on level 1 of the Dungeon. The game lasted 00:00:17 (306 turns). honggildong the Shield-Bearer (Formicid Fighter) Turns: 306, Time: 00:00:18 Health: 0/18 AC: 11 Str: 20 XL: 1 Next: 66% Magic: 1/1 EV: 4 Int: 7 God: Gold: 13 SH: 4 Dex: 13 Spells: 0/0 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) d - +0 plate armour rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: lethally poisoned (0 -> -21) A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail c - a +0 buckler (worn) d - a +0 plate armour (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of immolation {unknown} e - 3 scrolls of poison {unknown} Potions m - 2 potions of might Skills: + Level 3.4 Fighting * Level 2.2 Axes - Level 3.2 Armour - Level 4.0 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5689 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You closely miss the rat. The rat bites you but does no damage. The rat barely misses you. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! You now have 13 gold pieces (gained 10). You open the door. There is an open door here. You see here a ring of see invisible. You sense a monster nearby. You encounter a kobold. It is wielding a +0 dagger of venom and quivering stones. The kobold shouts! The kobold throws a stone. The stone barely misses you. A kobold is nearby! A kobold is nearby! The kobold throws a stone. The stone hits you but does no damage. The kobold hits you but does no damage. You are poisoned. You barely miss the kobold. You feel very sick. The kobold hits you but does no damage. You are more poisoned. The kobold hits you with a +0 dagger of venom. You are lethally poisoned! You closely miss the kobold. You feel extremely sick. The kobold hits you but does no damage. You are more poisoned. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! You hit the kobold. The kobold is severely wounded. You die... .......................## #.# #.###.#.#.#=#####.#.#...#######.# ................................. #.###.###.#.#####.#.#.##...####.# #.###.###.#.# #.#.#.# #.## #.# #......##.#.# #.#.#.# #..###.# #####..##.#.# #.#.#.####......# #..##.#.# ###.#.............# #####..##...# #.@.###.#........## .......########K#.....#.####..... ................#.#####.# #...... .......##########.# #.# #..#.## .......# ... #.# #..#.# .......# ### #.# #..#.# .......# ..# ####.. ######## ### # { You could see a kobold. Vanquished Creatures A hobgoblin (D:1) 2 ball pythons (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | honggildong the Formicid Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 306 | D:1 | Succumbed to a kobold's poison Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic Action || total ---------------------------++------- Attack: Normal || 14 Melee: War axe || 14 Armour: Scale mail || 11 Plate armour || 8 Dodge: Dodged || 5 Block: Buckler || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 310 | 294 | 16 | 0 | 239 | 1 | 310.0 | Dungeon | 310 | 294 | 16 | 0 | 239 | 1 | 310.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 310 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+