horangE Level 1 of the Dungeon (9, 5, D:1) a +0 robe (11, -7, D:1) a +0 whip a kobold corpse (skeletalised by now) a quokka corpse (skeletalised by now) (11, 15, D:1) a rat corpse (skeletalised by now) (12, -16, D:1) a +0 hand axe (12, -7, D:1) a +0 flail a gnoll corpse (skeletalised by now) (12, 15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (16, -18, D:1) a +0 club a gnoll corpse (skeletalised by now) (16, -16, D:1) a +0 club 3 stones (17, -4, D:1) 2 javelins (19, -21, D:1) a +0 club (19, -19, D:1) a hobgoblin corpse (skeletalised by now) (22, 0, D:1) a +0 leather armour (25, -2, D:1) 2 javelins (36, -15, D:1) a +0 sling (39, 9, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (42, 5, D:1) a +0 mace (46, -15, D:1) a +0 short sword a kobold skeleton (49, 7, D:1) a quokka corpse (skeletalised by now) (56, -16, D:1) a +0 falchion (57, -18, D:1) a bat skeleton (60, 2, D:1) a +0 dagger (63, 9, D:1) a +0 club Level 2 of the Dungeon (2, 10, D:2) a +0 dagger a +0 club a goblin skeleton (4, 9, D:2) a +0 dagger a +0 animal skin a +0 helmet the hobgoblin skeleton of Robin a hobgoblin skeleton (4, 10, D:2) a +0 dagger a +0 club a +0 club a hobgoblin skeleton a goblin skeleton a hobgoblin skeleton (4, 11, D:2) a +0 dagger a hobgoblin skeleton a quokka skeleton (8, 13, D:2) a +0 whip (13, -4, D:2) an adder skeleton (14, -2, D:2) a +0 dagger (14, 7, D:2) 8 stones (15, 0, D:2) a medusa talisman (22, -12, D:2) a +0 whip 2 stones a kobold corpse (skeletalised by now) (26, 32, D:2) a frilled lizard skeleton (28, 2, D:2) a ball python skeleton (30, 32, D:2) 3 stones a +0 short sword a rat skeleton a kobold skeleton (31, 32, D:2) a rat skeleton (47, 17, D:2) a +0 robe (47, 18, D:2) a +0 scale mail (47, 37, D:2) a +0 dagger of draining (48, 13, D:2) a +0 club a +0 sling a goblin skeleton (54, 32, D:2) a hobgoblin corpse (skeletalised by now) (54, 35, D:2) a +0 club 5 stones Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (6, 1, D:3) 10 gold pieces (7, -4, D:3) a hobgoblin corpse (skeletalised by now) (7, 0, D:3) 3 large rocks (13, -8, D:3) a ball python skeleton (16, 15, D:3) 6 stones (19, 11, D:3) a ball python corpse (skeletalised by now) (33, 8, D:3) 7 stones (34, 8, D:3) a +0 sling (36, 9, D:3) a +0 ring mail (40, 8, D:3) a +0 dagger (40, 10, D:3) a +0 club a goblin skeleton (41, 8, D:3) a +0 club (42, 10, D:3) a +0 long sword (47, 11, D:3) a +0 leather armour a +0 mace an orc skeleton (52, 15, D:3) the +0 leather armour of the Lemon {Harm rF+++ Will- Int-2} Harm: It increases damage dealt and taken. rF+++: It renders you almost immune to fire. Will-: It decreases your willpower. Int-2: It affects your intelligence (-2). (56, 23, D:3) a +0 ring mail Level 4 of the Dungeon (1, 10, D:4) a +0 dagger a +0 sling a goblin skeleton (9, 10, D:4) a +0 short sword (18, 0, D:4) a +0 dagger (19, 38, D:4) a +0 short sword (20, 36, D:4) a ball python corpse (skeletalised by now) (25, 2, D:4) a +0 pair of gloves (27, 3, D:4) a +0 club an orc skeleton (32, 4, D:4) a hobgoblin skeleton (33, 40, D:4) an adder skeleton (40, 26, D:4) a +0 short sword a stone a kobold skeleton (42, 47, D:4) a +0 ring mail (48, 31, D:4) a +0 whip a +0 hand axe an orc skeleton (49, 30, D:4) a +0 mace a +0 dagger a +0 robe an orc skeleton (57, 20, D:4) a +0 trident (62, 16, D:4) a rimehorn talisman (62, 26, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) 6 stones (6, 3, D:5) a +0 short sword of protection (6, 19, D:5) an adder corpse (skeletalised by now) (7, -7, D:5) a +0 halberd (7, -6, D:5) a +0 club a gnoll corpse (skeletalised by now) (8, -7, D:5) a +0 club (8, -6, D:5) a +0 whip (9, -7, D:5) a +0 trident a +0 ring mail (10, 5, D:5) a howler monkey skeleton (18, 11, D:5) the inkwell talisman of Refuge {+Inv rCorr Str+2 Dex-3} [inkwell talisman] +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Dex-3: It affects your dexterity (-3). (19, -2, D:5) a +0 pair of gloves (19, 11, D:5) a +0 short sword (22, -13, D:5) a +0 hand axe an iguana skeleton (36, 2, D:5) a +0 trident (40, 11, D:5) a +0 trident (56, 24, D:5) a +1 helmet (65, 5, D:5) a quokka corpse the Necropolis (2, -33, Necropolis) a potion of mutation (3, -31, Necropolis) a scroll of teleportation (6, 0, Necropolis) 15 gold pieces (6, 1, Necropolis) a +0 ring mail (7, -35, Necropolis) 14 gold pieces (7, -29, Necropolis) 11 gold pieces (7, -1, Necropolis) 13 gold pieces (7, 0, Necropolis) 6 gold pieces (7, 1, Necropolis) 10 gold pieces (7, 2, Necropolis) 11 gold pieces (8, -1, Necropolis) 10 gold pieces (8, 0, Necropolis) 13 gold pieces (8, 1, Necropolis) 15 gold pieces (8, 2, Necropolis) 12 gold pieces (13, -33, Necropolis) 13 gold pieces (13, -30, Necropolis) 6 darts of disjunction (15, -6, Necropolis) an amulet of guardian spirit (15, -5, Necropolis) a serpent talisman (15, -4, Necropolis) a +0 ring mail (15, 5, Necropolis) 18 gold pieces (15, 6, Necropolis) a +0 leather armour (15, 7, Necropolis) a throwing net (34, -32, Necropolis) a potion of berserk rage (37, -31, Necropolis) a scroll of fear (37, -28, Necropolis) an iguana corpse (37, -27, Necropolis) an iguana corpse (38, -31, Necropolis) a book of Party Tricks (38, -30, Necropolis) a +6 ring of intelligence (38, -29, Necropolis) a hound corpse (39, -31, Necropolis) a +0 rapier (39, -30, Necropolis) the +2 animal skin of the Land of Plenty {rPois Int+2} rPois: It protects you from poison. Int+2: It affects your intelligence (+2). (unseen) (42, -32, Necropolis) a potion of berserk rage