Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 12417411167607696273 0 hordephobia the Charlatan (level 1, 13/13 HPs) Began as a Coglin Wanderer on Dec 25, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (0 turns). hordephobia the Charlatan (Coglin Wanderer) Turns: 0, Time: 00:00:09 Health: 13/13 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/2 levels left rFire . . . a - +0 dagger {Suthep} rCold . . . e - +0 dagger {Heine} rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) {Suthep} e - a +0 dagger (offhand) {Heine} Armour c - a +0 robe (worn) Wands d - a wand of polymorph (6) Potions b - a potion of attraction Skills: + Level 1.0 Spellcasting + Level 2.0 Necromancy + Level 2.6 Air Magic + Level 5.3 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 16% 1d4 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 12% 2d7 16% 2 Sublimation of Blood Necr 6% N/A 16% 2 Forge Lightning Spire Air/Frge 4% 3d4 80% 4 Vhi's Electric Charge Tloc/Air 8% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, hordephobia the Coglin Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger {Suthep}, a potion of attraction, a +0 robe, a wand of polymorph (6), a +0 dagger {Heine}; and the following spell memorised: Shock; and the following spells available to memorise: Grave Claw, Sublimation of Blood, Forge Lightning Spire, Vhi's Electric Charge. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####### #.....# #...@.# #.....# #.....+ #.....# ##+#### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hordephobia the Coglin Wanderer began the quest for the | Orb. 0 | D:1 | hordephobia set off with the following items: a +0 dagger | {Suthep}, a potion of attraction, a +0 robe, a wand of | polymorph (6), a +0 dagger {Heine}; and the following spell | memorised: Shock; and the following spells available to | memorise: Grave Claw, Sublimation of Blood, Forge Lightning | Spire, Vhi's Electric Charge. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_loops_ring, minmay_hexomino_u4