Dungeon Crawl Stone Soup version 0.34-a0-1911-g15974c44ed (webtiles) character file. Game seed: 12426613720463367152 27 hslovejs the Shield-Bearer (level 3, -1/5 HPs) Began as a Human Fighter on Dec 24, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:37 (513 turns). hslovejs the Shield-Bearer (Human Fighter) Turns: 513, Time: 00:02:37 Health: -1/5 AC: 6 Str: 18 XL: 3 Next: 10% Magic: 3/3 EV: 8 Int: 8 God: Gold: 8 SH: 4 Dex: 12 Spells: 2/2 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.08/turn d - medusa talisman %: no passive effects @: lethally poisoned (-1 -> -7), medusa-form, on lithotoxin cooldown A: stinger hair, lithotoxin, reduced hp, explore regen a: no special abilities You were on level 2 of the Dungeon. You had a mane of long, stinging tendrils on your head. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Talismans d - a medusa talisman (worn) Scrolls c - a scroll of identify {unknown} Potions m - 3 potions of might Skills: + Level 3.2 Fighting + Level 2.4 Axes + Level 3.1 Armour + Level 3.5 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 95% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a mane of long, stinging tendrils on your head. Your tendrils poison nearby enemies when you attack. When significantly injured, you may petrify poisoned enemies. Your maximum health is decreased, since you lack skill for your form. Your helmet and cloak are melded. You regain HP and MP as you explore. Message History Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 It was a potion of attraction. You feel attractive to monsters. You feel your defenses recover. You feel less attractive to monsters. m - 3 potions of might (gained 1) You encounter an endoplasm. The endoplasm quivers. You encounter an adder. The adder hisses angrily. The endoplasm attacks as it pursues you! The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is lightly wounded. Your tendrils sting the endoplasm. The endoplasm is poisoned. The endoplasm barely misses you. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is almost dead. You hit the adder. The adder barely misses you. The endoplasm freezes you. You are frozen. The adder bites you. Your pain echoes through the poison around you! The endoplasm begins to petrify. You hit the endoplasm. You kill the endoplasm! You completely miss the adder. The adder barely misses you. You hit the adder. The adder is severely wounded. Your sting misses the adder. The adder bites you. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder closely misses you. You hit the adder. The adder is almost dead. Your sting misses the adder. You die... #. #### #.# ..# #.## #># #..# ######### #.###..# .......J###..##..#####.. #######.S..#...#..†..... #...........### #..###.##.#....# #..## #.##....#.# . .... ##.####..#..# . ..... .... #..# .... ...... #....##..####.# ..... ..#.......##... You could see an adder. Vanquished Creatures A dart slug (D:2) An endoplasm (D:2) 4 hobgoblins (D:1) 3 jackals (D:1) 3 quokkas (D:1) 2 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 6 kobolds (D:1) 2 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hslovejs the Human Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 139 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 455 | D:2 | Reached XP level 3. HP: 4/29 MP: 3/3 513 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_loops_ring, chequers_big_river, hex_medium D:2: layout_rooms, basic_altar, minivault_11 Action || total ---------------------------++------- Attack: Normal || 57 Melee: War axe || 77 Stingers || 2 Drink: Attraction || 1 Read: Blinking || 1 Poison || 1 Armour: Scale mail || 49 Dodge: Dodged || 30 Block: Buckler || 12 Form: Medusa || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 540 | 540 | 0 | 0 | 273 | 2 | 270.0 | Dungeon | 540 | 540 | 0 | 0 | 273 | 2 | 270.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 458 daAuts D:2: 82 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+