Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 9093672915850819420 0 hsm031222 the Vexing (level 1, 0/13 HPs) Began as a Human Enchanter on Mar 18, 2026. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (43 turns). hsm031222 the Vexing (Human Enchanter) Turns: 43, Time: 00:00:09 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 15 God: Gold: 15 SH: 0 Dex: 13 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions i - 2 potions of invisibility Skills: + Level 0.0 Fighting + Level 1.0 Short Blades + Level 2.0 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 19% 2 Confusing Touch Hex 10% N/A 19% 3 Tukima's Dance Hex 10% N/A 19% 3 Gloom Hex/Necr 12% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Welcome, hsm031222 the Human Enchanter. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. Found a ring mail. You now have 15 gold pieces. You see here a +0 ring mail. As you open the door, it creaks loudly! There is an open door here. You encounter a quokka. You miss the quokka. The quokka misses you. You barely miss the quokka. The quokka bites you. You hit the quokka. The quokka is severely wounded. The quokka closely misses you. You closely miss the quokka. The quokka is severely wounded. The quokka bites you. You closely miss the quokka. The quokka is severely wounded. The quokka closely misses you. You hit the quokka but do no damage. The quokka is heavily wounded. The quokka bites you. The quokka completely misses you. You hit the quokka. The quokka is severely wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the quokka. The quokka is severely wounded. The quokka bites you. You die... # #. ###.## ..... ..#.### #.... #♣♣♣# #.r## ....# ♣##.@.# .<..# ♣.###.# ....#### ♣..['.# ♣......♣♣# ♣♣..### ♣♣♣♣.....# #♣..♣ #######..# #..♣# #.....'..# +...# #...###..## ##...# #. +.#...####...♣# You could see a quokka. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hsm031222 the Human Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 43 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_basic Action || total ---------------------------++------- Attack: Normal || 8 Melee: Dagger || 8 Armour: Robe || 5 Dodge: Dodged || 4