Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 1818184223633589290 3 hsm031222 the Vexing (level 1, 0/13 HPs) Began as a Human Enchanter on Mar 19, 2026. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (191 turns). hsm031222 the Vexing (Human Enchanter) Turns: 191, Time: 00:00:20 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 50% Magic: 3/3 EV: 11 Int: 15 God: Gold: 14 SH: 0 Dex: 13 Spells: 4/4 levels left rFire . . . (100%) c - +0 dagger (speed) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +1 dagger c - a +0 dagger of speed (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of summoning {unknown} Potions i - 2 potions of invisibility Skills: + Level 0.0 Fighting + Level 1.0 Short Blades + Level 2.0 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 19% 2 Confusing Touch Hex 10% N/A 19% 3 Tukima's Dance Hex 10% N/A 19% 3 Gloom Hex/Necr 12% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You escape the ball python's grasp. You open the door. You encounter 2 hobgoblins. A hobgoblin is quivering stones. A hobgoblin is quivering stones. The ball python closely misses you. x2 You close the door. The ball python barely misses you. The ball python barely misses you. x2 The ball python barely misses you. The ball python closely misses you. The ball python attacks as it pursues you! The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You barely miss the ball python. The ball python is heavily wounded. The ball python bites you. The ball python constricts you. You barely miss the ball python. The ball python is heavily wounded. You closely miss the ball python. The ball python is heavily wounded. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python. You kill the ball python! You hit the endoplasm. The endoplasm is lightly wounded. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm barely misses you. You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You die... #.....#.#§≈..##...........##....# ##....#.##§§§###.........###...## ##...#.###### ####ß+ß#### #####. ######.# ####+#### . #.## ....... . ##.### .g..g ##..#### §≈≈ ###...#####+#####.. ####.@Jg.......# ######.###### #g...# #.##.# ... #)...J... #### ######### You could see an endoplasm and a hobgoblin. Vanquished Creatures A ball python (D:1) 3 goblins (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hsm031222 the Human Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 191 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_rooms, minmay_unequal Action || total ---------------------------++------- Attack: Normal || 29 Melee: Dagger || 29 Armour: Robe || 24 Dodge: Dodged || 15