Dungeon Crawl Stone Soup version 0.33-a0-1149-g9fdd3ef415 (webtiles) character file. Game seed: 4531499456326245774 35 html the Caller (level 3, -2/19 HPs) Began as a Deep Elf Summoner on Mar 29, 2025. Slain by a thrashing horror (3 damage) ... on level 1 of the Abyss. The game lasted 00:08:24 (983 turns). html the Caller (Deep Elf Summoner) Turns: 983, Time: 00:08:25 Health: -2/19 AC: 4 Str: 5 XL: 3 Next: 16% Magic: 8/10 EV: 10 Int: 21 God: Gold: 32 SH: 0 Dex: 15 Spells: 9/10 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . h - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: very slightly contaminated A: magic regeneration, persistent drain a: no special abilities You were on level 1 of the Abyss. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 32 gold pieces. Inventory: Hand Weapons d - a +0 falchion f - a +0 quarterstaff of distortion Missiles e - 2 silver javelins Armour a - a +0 robe c - a +0 leather armour (worn) h - a +0 pair of boots (worn) Potions b - a potion of magic g - 2 potions of attraction {unknown} i - a potion of invisibility {unknown} j - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting + Level 5.0 Summonings You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 50% N/A 3% 2 Call Canine Familiar Summ 25% N/A 8% 3 Eringya's Surprising Cr Summ 25% N/A 24% 4 Summon Seismosaurus Egg Summ/Erth 14% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Your health recovers twice as slowly from being drained. Message History To return, you must find a gate leading back. Killing monsters will force the Abyss to allow you passage. This branch contains the abyssal rune of Zot. Your body shudders with the violent release of wild energies! You begin to recover more slowly from draining effects. You feel less contaminated with magical energies. Found a gateway leading deeper into the Abyss. There is a gateway leading deeper into the Abyss here. You swap places. A brain worm comes into view. Found a gateway leading deeper into the Abyss. You swap places. A raiju comes into view. Your quokka disappears in a puff of smoke! A thrashing horror comes into view. The thrashing horror moves out of view. The thrashing horror roars! The thrashing horror closely misses you. The thrashing horror tramples you but does no damage. Your quokka bites the raiju. A small abomination comes into view. The thrashing horror tramples you. You stumble backwards! A lurking horror comes into view. The thrashing horror barely misses you. x2 The thrashing horror tramples you but does no damage. The thrashing horror closely misses you. The brain worm's throbbing head pulsates. Something gnaws on your mind! You feel your power leaking away. The thrashing horror tramples you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hold your ground! The thrashing horror completely misses you. The thrashing horror attacks as it pursues you! The thrashing horror tramples you. * * * LOW HITPOINT WARNING * * * You hold your ground! The thrashing horror misses you. The thrashing horror tramples you. You die... .###### ..... ...# ## ##.. ## .. . #..## ...# .#.###@X##..##.# ...........# .... ..#..#.....#....# ......###........# #.*.......#####... .##..#...##...#x. .....#w..#.#..# .....#....#..# #..#..# ...# You could see a thrashing horror and a lurking horror (wandering). Vanquished Creatures A gnoll (D:1) A dart slug (D:1) A bat (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) A hobgoblin (D:1) A quokka (D:1) 4 ball pythons (D:1) A kobold (D:1) A rat (D:1) 14 creatures vanquished. Vanquished Creatures (collateral kills) 4 bats (D:1) An endoplasm (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 9 creatures vanquished. Grand Total: 23 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | html the Deep Elf Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 190 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 599 | D:1 | Reached skill level 5 in Summonings 599 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 941 | Abyss:1 | Cast into level 1 of the Abyss (unwielding a weapon of | distortion) 944 | Abyss:1 | Gained mutation: Your health recovers twice as slowly from | being drained. [mutagenic glow] 970 | Abyss:1 | Noticed a brain worm 971 | Abyss:1 | Noticed a raiju 972 | Abyss:1 | Noticed a thrashing horror 975 | Abyss:1 | Noticed a small abomination 983 | Abyss:1 | Slain by a thrashing horror Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic, minmay_liquid_box, corexii_hall_statues_i Abyss:1: base: Temple Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.1 Summonings | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Unarmed || 8 Falchion || 17 Quarterstaff || 14 Cast: Summon Small Mamm || 18 Stab: Sleeping || 3 Armour: Robe || 6 Leather armour || 29 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 990 | 886 | 104 | 0 | 652 | 2 | 495.0 | Dungeon | 948 | 844 | 104 | 0 | 638 | 1 | 948.0 | Abyss | 41 | 41 | 0 | 0 | 14 | 1 | 41.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 948 daAuts Abyss:1: 41 daAuts