Dungeon Crawl Stone Soup version 0.34-a0-16-ga46f707188 (webtiles) character file. Game seed: 2325742545219572035 415 huhu0120 the Conjurer (level 6, 0/32 HPs) Began as a Deep Elf Conjurer on Apr 30, 2025. Was an Initiate of Vehumet. Shot with an arrow by a centaur (7 damage) ... on level 5 of the Dungeon. The game lasted 00:03:29 (3440 turns). huhu0120 the Conjurer (Deep Elf Conjurer) Turns: 3440, Time: 00:03:30 Health: 0/32 AC: 5 Str: 4 XL: 6 Next: 60% Magic: 5/15 EV: 11 Int: 25 God: Vehumet [......] Gold: 229 SH: 0 Dex: 13 Spells: 8/15 levels left rFire . . . f - +1 dagger (flame) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . j - +0 helmet rElec . i - +0 cloak rCorr . e - +0 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth ++ r - ring of willpower HPRegen 0.25/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 229 gold pieces. Inventory: Hand Weapons f - a +1 dagger of flaming (weapon) Armour a - a +0 robe (worn) e - a +0 pair of gloves (worn) i - a +0 cloak (worn) j - a +0 helmet (worn) m - a +0 buckler Jewellery r - a ring of willpower (worn) Scrolls c - 2 scrolls of identify k - 2 scrolls of teleportation o - a scroll of summoning {unknown} p - a scroll of fear {unknown} Potions b - 2 potions of magic d - a potion of invisibility g - a potion of attraction h - a potion of cancellation l - 3 potions of lignification n - a potion of ambrosia {unknown} q - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 4.0 Stealth - Level 5.0 Spellcasting + Level 7.6 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 c - Fulminant Prism Conj/Alch 12% 3d8 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 (+2d3 17% 4 Call Canine Familiar Summ 6% N/A 24% 3 Sigil of Binding Hex 6% N/A 24% 3 Dimensional Bullseye Hex/Tloc 3% N/A 63% 4 Summon Seismosaurus Egg Summ/Erth 6% N/A 63% 4 Summon Forest Summ/Tloc 3% N/A 92% 5 Summon Mana Viper Hex/Summ 6% N/A 92% 5 Summon Cactus Giant Summ 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Qazlal Ru Sif Muna Uskayaw Vehumet Wu Jian Xom The Shining One Shops: D:4 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits something! Something hits you but does no damage. The searing ray hits something. An orc priest comes into view. It is wielding a +0 dagger. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! The searing ray hits something! Vehumet accepts your kill. Reactivating autopickup. You feel a bit more experienced. You finish channelling your searing ray. The magic dart hits the orc priest! The orc priest is heavily wounded. The orc priest shouts! The orc priest invokes the aid of Beogh against you. You resist with some effort. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (heavily wounded, 82% to hit) The searing ray misses the orc priest. (Press . to maintain the ray.) The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! An orc comes into view. It is wielding a +0 short sword. The searing ray hits the orc priest. The orc priest is severely wounded. The searing ray hits the orc priest. The orc priest is almost dead. A centaur comes into view. The searing ray hits the orc priest. You kill the orc priest! Vehumet accepts your kill. You finish channelling your searing ray. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... # ... ######..... #..@.c..... #####'####..... #.......# ... #.......## . #........# #####....# ###....# #..>...# #......# You could see a centaur. Vanquished Creatures A water moccasin (D:5) A phantom (D:5) A scorpion (D:4) An orc priest (D:5) An orc wizard (D:5) 7 adders A ribbon worm (D:3) 9 orcs 2 giant cockroaches 5 hobgoblins 2 quokkas 5 ball pythons 9 bats 4 endoplasms 4 frilled lizards 7 goblins 10 kobolds A rat (D:3) 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | huhu0120 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 253 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 417 | D:2 | Learned a level 2 spell: Searing Ray 834 | D:2 | Reached XP level 3. HP: 17/19 MP: 0/10 1277 | D:3 | Reached skill level 5 in Spellcasting 1277 | D:3 | Reached XP level 4. HP: 24/24 MP: 10/13 1428 | D:3 | Found a white marble altar of Elyvilon. 1542 | D:3 | Learned a level 4 spell: Fulminant Prism 1654 | D:3 | Found a hide-covered altar of Uskayaw. 1654 | D:3 | Noticed a +0 short sword 1654 | D:3 | Noticed a +0 dagger 1654 | D:3 | Noticed a +0 spear 1654 | D:3 | Noticed a +0 falchion 1655 | D:3 | Noticed a +0 dagger 1656 | D:3 | Noticed a +0 short sword 1658 | D:3 | Noticed a +0 falchion 1658 | D:3 | Noticed a +0 spear 2160 | D:4 | Found a stormy altar of Qazlal. 2367 | D:4 | Found Neuticho's Antique Weapon Shop. 2452 | D:4 | Found a staircase to the Ecumenical Temple. 2539 | Temple | Entered the Ecumenical Temple 2551 | Temple | Became a worshipper of Vehumet 2899 | D:4 | Reached skill level 5 in Conjurations 2899 | D:4 | Reached XP level 5. HP: 25/28 MP: 6/14 3059 | D:5 | Entered Level 5 of the Dungeon 3067 | D:5 | Reached skill level 6 in Conjurations 3270 | D:5 | Noticed a water moccasin 3278 | D:5 | Killed a water moccasin 3279 | D:5 | Reached skill level 7 in Conjurations 3279 | D:5 | Reached XP level 6. HP: 18/32 MP: 6/15 3440 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_i, layout_rooms D:2: layout_loops_ring D:3: layout_loops_ring, nicolae_uskayaw_en_pointe, lemuel_crystal_altar, corexii_corridor_pit D:4: layout_basic, grunt_qazlal_sundering, minmay_temple_entry_statues_fountains, serial_shops, nicolae_shop_hallway_plus, serial_park_tiny_1, hangedman_decor_riveting D:5: layout_basic, trog_wizard Temple: hellmonk_temple_forest_ring Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.0 Spellcasting | 5 | 5.0 Conjurations | 5 7 | 7.6 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 3 | 1 || 4 Cast: Magic Dart | 72 | 65 || 137 Searing Ray | 6 | 8 || 14 Use: Scroll | | 5 || 5 Potion | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: Robe | 15 | 12 || 27 Dodge: Dodged | 16 | 7 || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3435 | 3258 | 177 | 70 | 2805 | 6 | 572.5 | Dungeon | 3411 | 3256 | 155 | 70 | 2805 | 5 | 682.2 | Temple | 23 | 1 | 22 | 0 | 0 | 1 | 23.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 979 daAuts D:4: 965 daAuts D:2: 678 daAuts D:1: 407 daAuts D:5: 380 daAuts Temple: 23 daAuts