Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 14443248469870974501 32 huhu0120 the Conjurer (level 3, 19/19 HPs) Began as a Deep Elf Conjurer on June 7, 2025. Was a Follower of Makhleb. Quit the game on level 2 of the Dungeon. The game lasted 00:01:10 (1042 turns). huhu0120 the Conjurer (Deep Elf Conjurer) Turns: 1042, Time: 00:01:10 Health: 19/19 AC: 3 Str: 4 XL: 3 Next: 8% Magic: 8/9 EV: 11 Int: 24 God: Makhleb [*.....] Gold: 31 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . h - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Armour a - a +0 robe (worn) h - a +0 pair of gloves (worn) Scrolls d - 2 scrolls of enchant weapon {unknown} e - 2 scrolls of identify {unknown} f - a scroll of vulnerability {unknown} g - a scroll of blinking {unknown} Potions b - a potion of magic c - 2 potions of brilliance {unknown} i - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 4.0 Stealth + Level 3.4 Spellcasting + Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 60% 1d6 4% 1 Swiftness Air 4% N/A 30% 3 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Airstrike Air 2% 2d(1-17) 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Makhleb Shops: D:2 ! Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You hit the demonic plant. The demonic plant begins to die. The demonic plant is lightly damaged. You completely miss the withered plant. You hit the demonic plant. The demonic plant is lightly damaged. You hit the demonic plant. The demonic plant is lightly damaged. A nearby demonic plant withers and dies. Found a faded altar of an unknown god. You hit the demonic plant but do no damage. Something bites the plant. The plant begins to die. You hit the demonic plant. The demonic plant begins to die. The demonic plant is lightly damaged. A rat comes into view. A nearby plant withers and dies. A nearby demonic plant withers and dies. There is a faded altar of an unknown god here. This altar belongs to (a) Vehumet, (b) Makhleb or (c) Cheibriados, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. This altar belongs to (a) Vehumet, (b) Makhleb or (c) Cheibriados, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The rat squeaks loudly. The magic dart hits the rat! You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) This altar belongs to (a) Vehumet, (b) Makhleb or (c) Cheibriados, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Makhleb accepts your prayer! Makhleb welcomes you! You can now gain health from killing. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ....##P.P##............. #..P.PP.#......###### ###..P....######## #.#..P.P..#.# #..P......# #......P..# #...P....P# #.....P...# #####@##### #....†P...# #....P....# #...P...P.# #P.P.P....# #.#..P...P#.. ###.P..P..#.#. #.PP....# . There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 3 endoplasms (D:1) A hobgoblin (D:1) 3 quokkas (D:1) 2 ball pythons 4 bats 3 goblins 3 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | huhu0120 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 241 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 244 | D:1 | Learned a level 2 spell: Searing Ray 903 | D:2 | Found Teghuuph's Distillery. 905 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1028 | D:2 | Found a faded altar of an unknown god. 1041 | D:2 | Prayed at the altar of an unknown god. 1041 | D:2 | Became a worshipper of Makhleb the Destroyer 1041 | D:2 | Reached * piety under Makhleb 1042 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_basic, minmay_liquid_box D:2: layout_basic, serial_shops, shop, shapermc_ecumenical_altar_gd, dk_noncrumbling_2 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 4 | 4.0 Dodging | | 2.4 Spellcasting | | 3.4 Conjurations | | 4.6 Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 44 Searing Ray || 2 Armour: Robe || 5 Dodge: Dodged || 4