Dungeon Crawl Stone Soup version 0.34-a0-163-g732661e595 (webtiles) character file. Game seed: 10237319117356402040 44 huhu0120 the Chiller (level 3, -4/19 HPs) Began as a Deep Elf Ice Elementalist on June 20, 2025. Killed by nerve-wracking pain ... invoked by a shadow imp (7 damage) ... on level 3 of the Dungeon. The game lasted 00:01:50 (1876 turns). huhu0120 the Chiller (Deep Elf Ice Elementalist) Turns: 1876, Time: 00:01:51 Health: -4/19 AC: 2 Str: 5 XL: 3 Next: 39% Magic: 8/10 EV: 11 Int: 21 God: Gold: 176 SH: 0 Dex: 15 Spells: 2/9 levels left rFire . . . f - +1 short sword (elec) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 176 gold pieces. Inventory: Hand Weapons f - a +1 short sword of electrocution (weapon) Armour a - a +0 robe (worn) Jewellery l - a +4 ring of slaying Wands k - a wand of iceblast (6) Scrolls c - 2 scrolls of identify {unknown} e - 2 scrolls of teleportation {unknown} g - a scroll of acquirement {unknown} h - a scroll of vulnerability {unknown} i - a scroll of noise {unknown} Potions b - a potion of magic d - 3 potions of heal wounds {unknown} j - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 4.0 Stealth + Level 3.6 Spellcasting + Level 4.7 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 92% 1d9 1% 1 b - Frozen Ramparts Ice 46% 1d7 5% 3 c - Ozocubu's Armour Ice 23% N/A 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 12% 2x1d4 13% 1 Sandblast Erth 6% 2d5 13% 1 Summon Ice Beast Ice/Summ 13% N/A 14% 3 Passwall Erth 3% N/A 36% 3 Stone Arrow Conj/Erth 6% 3d7 36% 3 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Starburst Conj/Fire 1% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The shadow imp is moderately wounded. The shadow imp closely misses you. You hit the shadow imp. The shadow imp is heavily wounded. The shadow imp closely misses you. You barely miss the shadow imp. The shadow imp is heavily wounded. The shadow imp hits you. You hit the shadow imp but do no damage. The shadow imp is heavily wounded. The shadow imp puffs mist at you. The shadow imp barely misses you. You hit the shadow imp but do no damage. The shadow imp is heavily wounded. The shadow imp hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a shadow imp (heavily wounded, 100% to hit) You freeze the shadow imp but do no damage. The shadow imp completely resists. The shadow imp gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a shadow imp (heavily wounded, 100% to hit) You freeze the shadow imp. The shadow imp resists. The shadow imp is heavily wounded. The shadow imp gestures at you. Pain shoots through your body! You die... . ...... ......## #. .#..... # #. .....# #.#. #....# #.#.# #....# #.#...###### ######.5..# #.#......... .......@..# #.#......†.. ..........###.#...<..... .....[....>............. .............#.......... ######.##....#.......... ## +.<..#..######## #....#...# #....#..## .#.......# You could see a shadow imp. Vanquished Creatures A dart slug (D:1) A ribbon worm (D:3) 3 endoplasms 3 hobgoblins 2 jackals (D:3) 3 ball pythons 3 bats 4 frilled lizards 7 giant cockroaches 3 goblins 7 kobolds 3 quokkas (D:1) 4 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | huhu0120 the Deep Elf Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 194 | D:1 | Reached XP level 2. HP: 8/15 MP: 6/8 1087 | D:2 | Reached XP level 3. HP: 19/19 MP: 9/9 1091 | D:2 | Learned a level 3 spell: Frozen Ramparts 1095 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1876 | D:3 | Killed from afar by a shadow imp Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_basic D:2: layout_loops_ring D:3: layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 4 | 4.0 Dodging | | 2.4 Spellcasting | | 3.6 Ice Magic | | 4.7 Action || total ---------------------------++------- Melee: Unarmed || 2 Short sword || 46 Cast: Freeze || 49 Stab: Sleeping || 7 Armour: Robe || 50 Dodge: Dodged || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1874 | 1829 | 45 | 0 | 1532 | 3 | 624.7 | Dungeon | 1874 | 1829 | 45 | 0 | 1532 | 3 | 624.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1056 daAuts D:2: 736 daAuts D:3: 81 daAuts